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Owen CMYK (Blades of Crossed Hearts dev)

@owencmyk.xyz
408 followers 292 following 431 posts

Music producer and developer of #BladesOfCrossedHearts Wishlist my game: store.steampowered.com/app/3317000/… Music commissions open: www.fiverr.com/s/vvE44zD Website: owencmyk.xyz

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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 12/08/2026
Justice is accurate, but personally I would describe myself with more determination and less kindness. And I would not say I have any patience lmao
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 23/04/2026
Also shows alt colors
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 23/04/2026
Working on an auto-generated dustloop-esque site for Bloodfrost (my entry for the #FightingGameAprilJam2026)
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 10/04/2026
WIP game for the #FightingGameAprilJam2026 Everything looks a bit terrible. Some of it looks terrible in a good way because it's meant to look like an old fighting game, but the character sprites and stage look a bit terrible in the bad way unfortunately. Don't think I'll be able to fix it tho
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 08/04/2026
Cooking on these custom colors for the #FightingGameAprilJam2026
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 31/03/2026
LETSGO. Passed 300 people
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 19/03/2026
Okay so I'm experimenting with adding meter to Blades. The idea is that combos will be rated based on their "Style", like in DMC which will have a whole bunch of factors that go into it. As you gain style points, they'll directly contribute to your meter.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 18/03/2026
@andreadprojects.bsky.social
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 16/03/2026
Work in progress style rating for combos inspired by Devil May Cry and ULTRAKILL. Sorry my game is running in slow motion, my laptop was kinda lagging from recording and too many YouTube tabs 😭
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 14/03/2026
I've been seeing some hitbox visualization images for various games online so I decided to make a tool to generate them. This might be useful for the wiki later on.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 26/02/2026
Also, the new update is reworking the engine and UI to use to same pixel scaling as in-game, and the game is going to be fully 2D going forward.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 26/02/2026
Working on an in-game feedback form so people don't have to open a Google Form in their browser. It also goes straight to a private channel on my Discord so it's super convenient
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 28/11/2025
If I may, I'd like to nominate my personal favorite Teto outfit. (I'm very biased)
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 30/09/2025
Remaking the character select nameplates to look like metal band logos
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 14/09/2025
Blades of Crossed Hearts concept art / 3D mockup
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 19/05/2025
Mipmapping will be added in the next Blades update. Essentially this makes UI elements smoother and less jagged and should make text way easier to read.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 16/05/2025
There are now indicators for directional specials that show how to perform them. The burst indicator is also incorporated into this UI.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 05/05/2025
New work in progress attack animations for Cyanide
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 01/04/2025
Cyanide and Mercury voiced by Kaeruchan and Sean Madson. Awesome work from both of them, these voicelines sound awesome
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 28/03/2025
Video of the new parry mechanic against Mr. Peter Placeholder.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 25/03/2025
Early player vs enemy prototype. This is Peter, he's my placeholder stickman until I figure out what the enemy designs are gonna be
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 25/03/2025
New menu update. Still gotta work on the stage select and movelist a bit, but it's coming along nicely and looks super clean.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 17/03/2025
Newly updated in-game art gallery coming soon. (also fanart by @dualdrawn.bsky.social)
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 15/03/2025
Finally got a good idea of what I want the world of Blades of Crossed Hearts to look / feel like, and I finally got a proper workflow for making new stages. Hoping I can add more soon and really start to flesh out the world. Here's a WIP
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 21/01/2025
If I was like... openly racist or transphobic or whatever you would have found that out a long time ago. Anyway if you made it to the end here's a mildly humorous graphic that basically summarizes this thread. Also more Blades updates soon dw!
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 06/01/2025
Blood Rush Cyanide by @dualdrawn.bsky.social. Showing Cyanide and her distorted reflection. Dual is an AMAZING artist, so u should go follow them because they're cool and awesome and lovely!
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 02/01/2025
Thank you for the feedback @watburnt.bsky.social, I've swapped the colors as you suggested. I've also added a glow to the text to make it more inline with other menus in the game. Still not fully happy with the look but it's definitely getting there. Update will be live soon.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 02/01/2025
Work in progress move list for my fighting game #BladesOfCrossedHearts
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 26/12/2024
Just updated the library capsule for Blades of Crossed Hearts. The picture is drawn by a friend of mine (spadeinthedirt), and I genuinely think it's the coolest looking capsule here. Though I must admit Devil May Cry 5 gives it a run for its money.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 24/12/2024
FIRST EVERY CYANIDE FANART BY @renim321.bsky.social I'M SO HYPED IT'S SO COOLLLLL
Cyanide from Blades of Crossed Hearts drawn by 321renim
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 24/12/2024
A portrait of Bebop from Deadlock. A scrap robot who has a similar color scheme to the space ship shown in the original post.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 22/12/2024
Major update, patch notes for today.
# Patch Notes
⚙ Changes
🛠 Fixes
💙 Buffs
💔 Nerfs
## General Changes
- ⚙ Reduced ground bounce time to 0.5 seconds.
- ⚙ Decreased universal health from 30,000 to 22,500.
- ⚙ Made the AI opponent less aggressive.
## 🛠 Bug Fixes
- 🛠 Blood Rush aura will no longer appear for characters who are tagged out.
- 🛠 Round start and Heartbreak UI now properly shows the colors of player 1 and 2.
## 💔 Mercury
- 💔 Decreased power level of most attacks to make damage more comparable to Cyanide's.
- 💔 Made all normal attacks slower.
- 💔 Made Dragon Slash start slower.
## 💙 Cyanide
### General
- 💔 Slowed all of Cyanide's attacks.
### Rage
- 💙 Increased Cyanide's base rage value 50>100
- 💙 Increased Cyanide's Blood Rush rage value 100>300
### Teleport
- 💔 Added 10 frame startup to Cyanide's teleport.
- 💙 Removed slow motion effect from Cyanide's teleport.
### Animation Changes
- 💔 Removed first frame of Cyanide's "Idle" animation to make boob physics look less exaggerated. This has makes the animation look less silly as a spectator but is a downgrade to game feel.
- 💙 Added one frame of animation at the start of Cyanide's "Hurt Air" animation. I did this because the first frame is shown during hitstop and the existing first frame looks really extreme for how long it's held. This improves the game's look without sacrificing game feel.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 22/12/2024
On a more serious note: there are some pretty big updates recently. Speed of attacks is down to give hits a heavier feel, and Cyanide's teleport ability has had a few changes to make it feel better.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 22/12/2024
I have removed one frame from the start of Cyanide's idle animation. This will undoubtable be the most divisive change I will ever make to the game. I extend my gratitude to the affected families.
A before and after comparison showing a reduction in Cyanide's boob jiggle.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 10/12/2024
Reworking Mercury with new attack animations.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 09/12/2024
This is unedited, straight from Spotify
This image is a info graphic provided to me by Spotify for their "Spotify Wrapped for Artists" program. It shows that over the past year or so my listeners, streams, saves, and playlist adds have gone up by more than 9,999%.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 08/12/2024
Reworking Mercury's normal attacks
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 29/10/2024
I redesigned the #BladesOfCrossedHearts menus. Now with added mouse support.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 19/10/2024
WIP synthy metal song for the #BladesOfCrossedHearts soundtrack.
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 19/10/2024
I'm making an edgy anime styled fighting game called "Blades of Crossed Hearts". Still in very early development tho
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Owen CMYK (Blades of Crossed Hearts dev) @owencmyk.xyz · 18/10/2024
Figured I should share some footage of my in-development anime fighting game Blades of Crossed Hearts. Let me know what you think!
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