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Otzdarva

@otzdarva.bsky.social
5.9K followers 55 following 85 posts

Full-time videogame idiot Contact: business(at)otzdarva(dot)com

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Otzdarva @otzdarva.bsky.social · 04/12/2025
If you need a deeper dive, I've also made a separate section of my website listing some of the best in-depth guides made by other creators in the community in case you need. I'm gonna do my best to keep updating it with new ones. - t.co/J3juKiJw3U
t.co
https://otzdarva.com/dbd/killer-guides
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Otzdarva @otzdarva.bsky.social · 04/12/2025
This video should help anyone trying to pick up a Killer for the first time by covering all of the essentials, giving some simple build advice and providing some example gameplay.
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Otzdarva @otzdarva.bsky.social · 04/12/2025
I've finally gotten to updating my video with step-by-step beginner advice for every Killer in DBD! - It's now available on my channel.
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Otzdarva @otzdarva.bsky.social · 30/10/2025
I have a 15% killrate on The Twins, apparently. 😭 Except this seems to only have happened due to the abandon feature.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
They've said they'll boost the presence of these maps which is a little bit insane considering some of the AWFUL design issues that both RPDs have.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Player Survey about maps reveals top 5 maps most enjoyed by the community. Most enjoyed are #5 RPD West, #4 FNAF Map, #3 RPD East, #2 Ormond and #1 Saloon. I'm absolutely shocked that RPDs are this popular (cool license & ambience aside).
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Frank Stone skin for Trapper is cancelled. Will still come to DBD in some way but they didn't clarify. Very baffling and I have no idea if they're just dropping it quietly and will only be some charm/player icon or if they'll turn him into an actual fully fledged Killer (but I sincerely doubt that)
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Otzdarva @otzdarva.bsky.social · 24/10/2025
You'll be able to even switch them mid-game which means there might be a whole new strategy of adjusting the scratch mark color based on what map you get. The intro video will also not play after you've watched it once so that launching the game is faster, which is another welcome change.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Settings screen is getting an overhaul that will make it a bit more modern. They're also testing the feature that would allow us to customize the colors of scratch marks which I imagine will be extremely appreciated by colorblind folks.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Autohaven realm maps are getting brighter which is a massively welcome change. This realm of maps was unnaturally darker than almost everything else. I'm not sure about the new skybox and fog but I'm 100% in favor of making these maps brighter.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Trickster rework is confirmed to still be in development. Devs said he'll be "visually very cool" and teased the word "STYLE" in their presentation. Fingers crossed.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
The changes themselves seem appropriate but I still she's not close to being in a great spot.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
- that is now reverted, as well as a few other small changes. The rework is still being considered but it's taking a LOT of resources so if these small changes are good enough there's a chance they'll keep her that way.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Skull Merchant is getting a buff. Drones will rotate faster, stronger hinder, shorter drone deployment time (and shorter stealth to adjust to it). They've also made it so that Survivors can once again be scanned during vault animations which was a significant nerf-
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Zero changes to the Blindness status effect or the terrible way in which skill checks work when healing someone on the ground. I strongly feel that there could have been simpler and more elegant ways to address this issue.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
My quick thoughts; this is better than in the PTB but they're somehow STILL not addressing a lot of the issues that cause & perpetuate slugging.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
However, the rate at which it fills is 33% faster for each additional Survivor downed. This is meant to help groups of Survivors get back on their feet more consistently if many of them are downed at once.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
They've concluded that crawling + recovering at the same time was too strong in the previous experimental PTB, so this feature won't be coming back. They've increased the Resolve Bar to 120s, meaning that you'd need to be slugged for half your bleedout timer before being able to self-recover.-
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Devs want to reduce the amount of excessive slugging (multiple Survivors downed for lengthy periods of time) but are okay with occasional or strategic slugging being part of the game.-
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Some perks affected as well, but not too many details mentioned yet.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Syringes & styptics are most likely getting nerfed (seemingly to compensate for the other help that Survivors are already getting). Killer add-ons that induce Deep Wound are also getting reworked so they can't outplay anti-tunnel Endurance (Soma Family Photo & Original Pain).
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Otzdarva @otzdarva.bsky.social · 24/10/2025
You also get a stackable BP bonus similar to old BBQ.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
New Killer bonuses upon each unique hook; you gain Bloodlust haste for 15 seconds, which obviously goes away upon using most powers and also when entering chase. This seems like a slightly better solution that doesn't buff strong Killers and that perhaps will help the weaker ones the most.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Additionally, unhooked Survivors are now completely quiet (no coughing, puking, etc.) and have collision again.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Devs: The previous PTB's anti-tunnel experiment felt too intrusive according to player feedback. The new plan is to keep Survivor protections, keep Killer hook benefits but remove the harsh Killer penalties that applied when tunneling.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Devs showed that tunneling is down from 44% to 40% of matches according to their data. Data shows that high MMR Killers tunnel more (to absolutely no one's surprise). They explained that their goal is to ensure that all players retain agency and that their time is respected.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Resolve bar will now be visible to all players. This is a great change which I wish they had introduced even earlier. They've also adjusted the facecamp meter to be slower but at a greater range. It will build up faster if the Killer stays within range for long.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
They brought up data showing that facecamping (staying within <2m) hasn't changed much, that hook patrolling is up slightly, and that Survivors now take +7s more on average before rescuing (average of 35s vs 28s before). Data shows low MMR players seem to camp more.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
a single pain point or reason why Killers might be quitting.
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Devs have explained that facecamping, slugging and tunneling have been listed as top reasons why players are uninstalling the game. I know that obviously Survivors are the majority of players in this 1v4 game, but it was a little strange to see them not mention-
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Otzdarva @otzdarva.bsky.social · 24/10/2025
Thread of the major changes & reveals announced for DBD in the recent dev livestream (+ quick thoughts on some of them!)🧵
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Otzdarva @otzdarva.bsky.social · 25/09/2025
A full-on WHAT
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Otzdarva @otzdarva.bsky.social · 18/09/2025
It took us several months to finish but I could not be prouder of this year's video series about the Hardcore Survivor Challenge. All 3 videos are now available in the not Otzdarva channel!
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Reposted by Otzdarva
MANO ⭐👁 - COMMISSIONS OPEN! @manoxipi.bsky.social · 05/09/2025
Todo dia um killer de #DeadbyDaylight Dia 34 - The trapper feat @otzdarva.bsky.social
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Otzdarva @otzdarva.bsky.social · 14/08/2025
Oh and as always, if you notice any major inaccuracy or have some meaningful feedback, please reach out here or elsewhere and I'll do my best to look into it.
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Otzdarva @otzdarva.bsky.social · 14/08/2025
Next up, I'll work on a current Killer Tierlist & a beginner "looping" guide.
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Otzdarva @otzdarva.bsky.social · 14/08/2025
I just finished updating my DBD info website! 🥳Builds for both sides, all 800 Killer add-ons tierlist + commentary & more!
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Otzdarva @otzdarva.bsky.social · 07/08/2025
For real though, community managers are not the ones making the decisions but yet face most of the backlash and scrutiny. Please be kind to them, they're really nice people.
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Otzdarva @otzdarva.bsky.social · 07/08/2025
POV: you are a community manager for DBD during the last week
A blue stress ball toy is being squished. In the background, several boxes of said toy can be seen.
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Otzdarva @otzdarva.bsky.social · 07/08/2025
My first impression is that it's not that great but please do share your thoughts if you think this is actually any good.
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Otzdarva @otzdarva.bsky.social · 07/08/2025
How much does the 10% extra punishment help, visualized:
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Otzdarva @otzdarva.bsky.social · 03/08/2025
There's 0% chance this perk isn't getting nerfed.
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Otzdarva @otzdarva.bsky.social · 23/07/2025
It's featured in this video starting at 3:44 but all of it is worth watching: youtu.be/uBFc0X4FnFc
youtu.be
Nobody realizes how STRONG this perk is now.
YouTube video by not Otzdarva
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Otzdarva @otzdarva.bsky.social · 23/07/2025
Yesterday I played one of the most surreal games in my DBD career.
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Otzdarva @otzdarva.bsky.social · 10/07/2025
The chapter is not even out yet and folks are already being this devious 😭
Gonna change my steam name to "GO DOWN NEAR VAULTS" and not even run the vault stun perk.
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Otzdarva @otzdarva.bsky.social · 19/06/2025
My early impressions on Springtrap's add-ons. My site has now comments for all add-ons with more context + I'll continue to update it as I learn more.
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Otzdarva @otzdarva.bsky.social · 14/06/2025
This DBD video cost me $20 to make: youtu.be/HSGvrkO0SnU
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Otzdarva @otzdarva.bsky.social · 11/06/2025
I fear I have been cooked
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Otzdarva @otzdarva.bsky.social · 28/05/2025
For clarification, there's nothing else in the blurred text that would make that response appropriate. I think that last line was a joke and wrote back to them about the issue they brought up.
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Otzdarva @otzdarva.bsky.social · 28/05/2025
A viewer sent me an email ending with a self-harm message Gmail's suggested response was "Of course you can!". WTF? 😭
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