Reposted by Oskar StålbergJoni Korpi @jonikorpi.com · 21/11/2025Wish I'd taken the time to figure out @oskarstalberg.bsky.social's dual grid concept earlier. It simplifies everything so much while also enabling nicer tile shapes. In short: instead of designing tiles, design the boundary slices between them. 529837
Reposted by Oskar StålbergDesignhead Dungeon @designheaddungeon.bsky.social · 02/11/2025@oskarstalberg.bsky.social’s excellent presentation on efficient and flexible tile-based procedural generation: #gamedev #gamedesignyoutu.beSGC21- Oskar Stålberg - Beyond TownscapersYouTube video by Sweden Game Arena 0265
Oskar Stålberg @oskarstalberg.bsky.social · 16/10/2025A tiger shelf I made for my daughter's drawing table 517111
Reposted by Oskar StålbergRichard Meredith @rtm223.me · 05/05/2025My prototype tactical dungeon-crawler card game is now available to play at foldedfox.itch.io/delvetoodeep.... It's free, so there's no excuse to not try it out! #gamedev #indiegame #videogame 58626
Oskar Stålberg @oskarstalberg.bsky.social · 19/03/2025One of my favourite riddles: why does a mirror flip right and left, but not up and down? 16484
Reposted by Oskar StålbergSummer School on AI and Games 2026 @gameaischool.bsky.social · 26/02/2025How to build #PCG for games and games for PGC? Oskar Stålberg (@oskarstalberg.bsky.social) the dev behind BadNorth and Townscaper shares insights on building systems with Procedural Content Generation. Watch his 2023 talk: youtu.be/NpfoRAzfGDg More about us: school.gameaibook.orgyoutu.beOskar Stålberg: Landscapes of Hex and Square - Summer School on AI and Games 2023YouTube video by Summer School on AI and Games TV 0282
Oskar Stålberg @oskarstalberg.bsky.social · 05/02/2025I made a cute lil' mailbox for our new home 622913
Reposted by Oskar StålbergKrooq @krooq.bsky.social · 23/12/202410 games that influenced me as a dev #GameChallenge #Games #GameDev #PromoSky --- Day 8. Bad North Art by the very fantastic @oskarstalberg.bsky.social. To me this game has the perfect scope for an indie game. If I can make a game half as good I'd be so happy! 0374
Reposted by Oskar StålbergMatias Klemola @matiasklemola.com · 18/12/2024It's pretty cool that you can play a demo version of Townscaper in the browser at @oskarstalberg.bsky.social 's website. I own the game thrice (Steam, mobile, Switch), but definitely will share this with friends for them to try! oskarstalberg.com/Townscaperoskarstalberg.comTownscaper 1285
Reposted by Oskar StålbergRenato Santos @dracontes.bsky.social · 18/12/2024To file under "minor indulgence" (No, don't look at my build log!) the Townscaper browser demo, oskarstalberg.com/Townscaper/ , by @oskarstalberg.bsky.social . Here's something I whipped up just now, trying to make good use of both the space I'm given and the lighting slider. 0442
Oskar Stålberg @oskarstalberg.bsky.social · 06/12/2024Gonna take a break from game dev to do some renovations in our new home. Here's a rough first sketch for the entrance hall. I've not done much physical painting before, and definitely nothing near this scale. Gonna be a fun steep learning curve 1451919
Reposted by Oskar Stålberg@GeoBlogs @geoblogs.bsky.social · 02/12/2024Great to see you can play a free version of @oskarstalberg.bsky.social Townscaper in a browser - show us your best creations - full version on Steam oskarstalberg.com/Townscaperoskarstalberg.comTownscaper 0188
Oskar Stålberg @oskarstalberg.bsky.social · 23/11/2024A greeting card my mom requested for whatever weird functions they attend now that they're retired 218419
Reposted by Oskar StålbergFellipe @fellipemartins.com · 31/08/2024Hey folks, I’ve put together a quick and incomplete list of some of the people I like (and some I love) from the Golden Age of Indie Dev™ on Twitter (RIP). I’ll continue to work on it, but it's a start. go.bsky.app/98Vcxfm 91718200
Oskar Stålberg @oskarstalberg.bsky.social · 20/11/2024In Bad North I wrote an AI system that was really nice to work with, but not very performant. It essentially mimmicked Unity's hierarchy: Each state could have a parent and children, and each state had an OnEnable, OnUpdate, and OnDisable delegate that anything could add to. 51296
Oskar Stålberg @oskarstalberg.bsky.social · 24/10/2024Made some octahedral impostors for these trees. Might seem like overkill for such a stylized look, but they're a lot more stable when rotating the camera than all other billboard solutions I've tried, which is kinda important. Also: Sweet, bluesky can do gifs now! 101977
Reposted by Oskar StålbergTijmen Tio @tijmen.sokpop.co · 03/10/2023implemented corner tiling from a tutorial by @oskarstalberg.bsky.social and can't believe how well it worked :o before/after: 1284