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OrendCross

@orendcross.com
304 followers 84 following 69 posts

Just a silly fox doing silly fox things. I stream a bit on Twitch: twitch.tv/orendcross 🔞➡ @marlicious.bsky.social Discord(🔞): discord.gg/sAnekxwd3x

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OrendCross @orendcross.com · 07/09/2026
the light would turn amber, but it would not charge at all c.c I only connected for power as I want this to be a temporary solution.. but it's not like these are going to receive updates anytime soon
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OrendCross @orendcross.com · 07/09/2026
the micro usb port on my vive 2.0 tracker was failing and I was getting really tired of it it's temporary.. probably..
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Reposted by OrendCross
Blackrobe @blackrobe.bsky.social · 16/08/2026
Was wondering why my mic was sounding... all sorts of weird today. This was it. These are default on in the latest W11 update. System -> Sound -> Properties (click on your mic's name)
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Reposted by OrendCross
Noi @noidkwhyy.bsky.social · 08/08/2026
Cutie puts me in her cutie container >~<'' Happy #voreday! Ft @orendcross.com <3
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Reposted by OrendCross
Xenstroke @xenstroke.bsky.social · 15/07/2026
Been a little busy too. New Video They always say you're your own worst enemy. Turns out, they're right. #vrchat #kamenrider #furry #geats #vr
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OrendCross @orendcross.com · 05/08/2026
It works super well with my StylizedFPS asset! Compatible with both VRCFury and Modular Avatar! Sadly Avatar Support Arm is not Quest/Android compatible because it uses FinalIK :<
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OrendCross @orendcross.com · 05/08/2026
Booth: booth.pm/en/items/866... Jinxxy: jinxxy.com/OrendCross/A... I finally found some time to come back around to this! It took a while to get it to a point where I'm happy with releasing it as an 'asset', but we're finally here! <3
booth.pm
【VRChat】Avatar Support Arm アバター保持アーム Supported like a stop motion doll!【ModularAvatar/VRCFury】 - OrendCreations - BOOTH
Want to become a full-fledge Doll? Or just give reason to why you're always floating! A very unique FinalIK gimmick to be suspended by a Stop Motion Support Armature! Compatible with both Modular Avat...
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OrendCross @orendcross.com · 05/08/2026
【VRChat Asset】Avatar Support Arm | Stop-Motion Armature to hold you up like a doll! Available on Booth/Jinxxy!
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Noi @noidkwhyy.bsky.social · 23/07/2026
Ya know what pairs well with Boba? #vore :3
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OrendCross @orendcross.com · 21/07/2026
Has been an interesting process managing the Blender and Substance files for ease of use for others. Usually I tend to be more messy with structures and anchor mask naming, but trying to be better here!
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OrendCross @orendcross.com · 21/07/2026
Pretty happy with the generic battery texture! Very fun using decals and UV Maps to keep everything as one material
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OrendCross @orendcross.com · 18/07/2026
I accidently made my Halloween avatar for this year early
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OrendCross @orendcross.com · 10/07/2026
Finally nearing completion for this Stop Motion Armature stand as a product! It has come a long way since my initial Halloween avatar last year..
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OrendCross @orendcross.com · 05/07/2026
I feel like I don't see enough in-menu documentation for assets. maybe it's a bit wordy..
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OrendCross @orendcross.com · 01/07/2026
scale dependent local animations on remote avatars Maybe has been done before, but it's a lot nicer with new VRC Box Contacts !~
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Reposted by OrendCross
Xenstroke @xenstroke.bsky.social · 29/06/2026
Been getting asked where I get my kamen rider assets from. Short answer, I don't. #vrchatavatar #kamenrider #geats #blender #unity
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Reposted by OrendCross
OrendCross @orendcross.com · 26/06/2026
automatic entering vrchat chairs :>
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OrendCross @orendcross.com · 26/06/2026
automatic entering vrchat chairs :>
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OrendCross @orendcross.com · 24/04/2026
Took some time to cook up a follow-up for VRC Raycast :> Added so many features that I felt were needed while testing >.< I was originally planning on making a sister asset, but ended up combining everything c.c
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OrendCross @orendcross.com · 24/04/2026
Jinxxy: jinxxy.com/OrendCross/C... Booth: orend.booth.pm/items/8174483 Reminder: if you already own the original ColliderDrop, you can find ColliderDropDX in the Downloads for the original! <3
jinxxy.com
【VRChat】 ColliderDropDX コライダードロップ Avatar world-collision tool!【ModularAvatar】 by OrendCross on Jinxxy
Check out OrendCross's products on Jinxxy!
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OrendCross @orendcross.com · 24/04/2026
【VRChat Asset】ColliderDropDX VRCRaycast Update | Made to be easy to use for a variety of uses! Update v1.2 Booth/Jinxxy 🔗🔽
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OrendCross @orendcross.com · 09/04/2026
There is now an Advanced Options section, where you can easily enable colliding with all Physbone/Marshmallow objects on your avatar! When enabled, you can selectively ignore certain Physbone/Marshmallow objects!
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OrendCross @orendcross.com · 09/04/2026
Thank you all for all the positive feedback for ColliderDropDX!! I've released Update v1.1 with some requested features, QOL changes, and fixes!
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OrendCross @orendcross.com · 08/04/2026
Was fun to revitalize my original prefab :o Do note that the install script uses Modular Avatar components, so if you run only VRCFury you will need to continue using the original prefab, or download Modular Avatar/NDMF as well! >.<
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OrendCross @orendcross.com · 08/04/2026
Booth: orend.booth.pm/items/8174483 Jinxxy: jinxxy.com/OrendCross/C... Reminder: if you already own the original ColliderDrop, you can find ColliderDropDX in the Downloads for the original! <3
orend.booth.pm
【VRChat】ColliderDropDX コライダードロップ Avatar world-collision tool!【ModularAvatar/NDMF】 - OrendCreations - BOOTH
Drag-and-drop Physbone Colliders in-world to interact with your avatar's Physbones with a single click of a button! Useful for VRChat Photography and immersive experiences- now with Poiyomi 10.X Squis...
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OrendCross @orendcross.com · 08/04/2026
【VRChat Asset】ColliderDropDX | My original ColldierDrop asset remade as an install script, with built-in support for Poiyomi Squish! Booth/Jinxxy 🔗🔽
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OrendCross @orendcross.com · 06/04/2026
I even feel uneasy using version defines above, since it's not a 100% guarantee that the raycast script will exist in 3.10.3.. (probably won't modify the enum like this in the final version lmao)
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OrendCross @orendcross.com · 06/04/2026
I have a handful of projects stalled waiting for the new VRC Raycast Component.. (easier install, quest compatibility) I wonder if I should just release a FinalIK version, and ask users to update when the new version comes out :o But can I expect users to actually upgrade?? >.<
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OrendCross @orendcross.com · 04/04/2026
Any Booth creators have any insights to handling large updates like this?🤔 Is it more beneficial to create a new product page, or update the old one?
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OrendCross @orendcross.com · 04/04/2026
Working on bringing my first ever asset up to my current standards! Should be 1000% easier to install! I am debating archiving the original product to release this as a new page, mainly for the algorithm.. (Of course if you have the original, this will be a free update!)
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Reposted by OrendCross
Xenstroke @xenstroke.bsky.social · 31/03/2026
Time to run the Drill! Idea hit my brain after hearing the track. Had to do somethin. Consider this like an updated showcase of what's all on my DGP Avi #VR #kamenrider #VRchatAvatar #furry #TokuSky #Geats
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OrendCross @orendcross.com · 18/03/2026
For those curious, I did end up making a pull request with my edits on the new OpenIris re-write repo, purely so the edit is more accessible to others. I still do not believe it is the best solution, but then again, I'm not getting paid to figure it out. github.com/EyeTrackVR/O...
github.com
GitHub - EyeTrackVR/OpenIris-ESPIDF: OpenIris-EPSIDF is the firmware part of the EyeTrackVR Project - OpenIris. This time rewritten from scrach in esp-idf
OpenIris-EPSIDF is the firmware part of the EyeTrackVR Project - OpenIris. This time rewritten from scrach in esp-idf - EyeTrackVR/OpenIris-ESPIDF
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OrendCross @orendcross.com · 18/03/2026
My slight edit of the firmware is not meant to be a permanent solution, but rather just my findings (why I never did a PR). On my ESP32-S3, the framerate gets locked to ~30FPS. For my tongue-only repo, that works fine, but for full facetracking, I don't know.. github.com/OrendCross/O...
github.com
Modified xclk_freq_hz and framebuffer amount for use with Quest Pro I… · OrendCross/OpenIris@8d1f56e
…R LEDs By default using the OpenIris firmware with a Quest Pro results in the camera seeing strobing flickers of the QPro&#39;s IR LED Array. Adjusting these values seem to resolve the issue on ...
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OrendCross @orendcross.com · 18/03/2026
I can tell more people are finally getting their Babble, some are finding out it doesn't natively work with the Quest Pro's IR LEDs. Now that people are complaining about this known issue, maybe they'll finally look into the workaround I found and pointed out 9 months ago..
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SylphSylvia 🏳️‍⚧️🏳️‍🌈💜🔞 @sylphsylvia.bsky.social · 17/03/2026
Wanted to do something fun for marble march too, sooo here's gargoyle me!
A stone gargoyle sitting on a somewhat broken pillar, cracks of purple energy suffused throughout her body
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OrendCross @orendcross.com · 24/02/2026
・Added an empty HeadChop component to the prefab. If an object attached to your head has advanced functions (seats, bone transform animations) add the object to the HeadChop component with the ScaleFactor of 1! Only do this if you are encountering sync issues on objects!
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OrendCross @orendcross.com · 24/02/2026
【VoiceMuffler & VoiceConstriant】Released v1.1! ・ Added ParameterOptimization in ExtraOptions! ・Separated Audio and Contact into separate MA Bone Proxy for customizability ・Fixed issue where mute persist when reloading into the avatar after having mute toggled when switching
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OrendCross @orendcross.com · 17/02/2026
【VoiceMuffler & VoiceConstriant】Just released v1.02 HOTFIX to fix default VRChat EyeMovement being broken when using VoiceMuffler and VoiceConstraint! Sorry about that!
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OrendCross @orendcross.com · 14/02/2026
VoiceMuffler works in tandem with my other new utility asset: VoiceConstraint, which allows a very flexible way to move your avatars voice around! VoiceConstraint is included within VoiceMuffler, but you can also purchase it separately on my Booth/Jinxxy
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OrendCross @orendcross.com · 14/02/2026
jinxxy.com/OrendCross/V... orend.booth.pm/items/7977634 Big thankyou to@jadebutfluffy (Twitter), @shadydragon.bsky.social, and Haru for helping me record the video!
orend.booth.pm
【VRChat】VoiceMuffler | ボイスマフラー Muffle/Mute Voice on Contact!【ModularAvatar/NDMF】 - OrendCreations - BOOTH
誰かがあなたのアバターに触れたとき、ゲーム内ボイスを自動でノイズに置き換えて“くぐもらせる”ことができます!外部プログラムやOSCは不要です! VoiceMuffler は、NDMF(Modular Avatar)対応の簡単に追加できるインストールスクリプトです。コンタクト反応や手動トグルによって、あなたの声をミュートし、カスタマイズ可能なノイズに置き換えることができます。 VoiceMuffle...
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OrendCross @orendcross.com · 14/02/2026
【VRChat Asset】VoiceMuffler | Muffle/mute voice on contact! No external program required! Available now on Booth/Jinxxy 🔗⬇️
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OrendCross @orendcross.com · 26/11/2025
Added marshmallow PB to my 🍑 #ましゅまろPB
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OrendCross @orendcross.com · 17/11/2025
While I really just wanted a way to disable visemes but maintain the Voice and Viseme parameters in the animator, I ended up making the tool also be useful for facetracking, to blend viseme and facetracking blendshapes cleanly
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OrendCross @orendcross.com · 17/11/2025
Nearing completion for this project! ended up making it way more versatile than it has any right to be lmao It compares each viseme with each blendshape, and determines a value to blend the viseme down when that blendshape is active
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RunaVR @runacutie.bsky.social · 13/11/2025
Dusted off AE
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OrendCross @orendcross.com · 09/11/2025
Goal is to down-sample each viseme when a blendshape is active with a calculated value based off the percentage of movement compared to the other blendshapes with blendtree shenanigans
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OrendCross @orendcross.com · 09/11/2025
Making progress on my Viseme Replication system! Working on the FaceTracking/BlendShape blending section here; I'm finding the most prominent vertices of each viseme and comparing the delta locations with each blendshape to determine if a shape won't mesh well with a viseme.. [1]
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OrendCross @orendcross.com · 29/10/2025
This update took a lil bit longer than expected, I had to redo the entire low FPS logic >.< At the moment things feel pretty good, but I've made the logic very easy to edit, so future updates may fine-tune the FPS radial even more!
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OrendCross @orendcross.com · 29/10/2025
Available right now on Booth/Jinxxy! orend.booth.pm/items/7556971 jinxxy.com/OrendCross/S...
orend.booth.pm
【VRChat】StylizedFPS | スタイリッシュ・フレームレート【ModularAvatar/NDMF】 - OrendCreations - BOOTH
アバターのフレームレートを「落として」、スタイリッシュな見た目を手に入れよう! 目的がストップモーション風でも、「2コマ撮り」風でも、友達を混乱させること! StylizedFPS は、アバターを定期的に静止させることで「2コマ撮り」アニメーションのアートスタイルを再現しようとする、簡単に導入できる NDMF(Modular Avatar)用インストールスクリプト です。 'Drop' the f...
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OrendCross @orendcross.com · 29/10/2025
【StylizedFPS】Update 1.1 | Much better extreme low-FPS simulation, Smooth Movement, and Local Toggle !
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