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Out of the Box Games

@ootbg19.bsky.social
508 followers 1.8K following 457 posts

Out of the Box Games is an independent videogame development studio Currently working on "All one Click" www.ootbg.com store.steampowered.com/search/?deve… Open to collaborate as game dev on your project

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Out of the Box Games @ootbg19.bsky.social · 18/09/2026
Hey hey, my new project a trail based puzzler progresses. Lately I've finnished the level cycle. Also levels will be loaded along with a tile wise pop in effect. And the erasing of drawing and of tracks now are done with the same action based on the hovered tile. #indiedev #indiegame #gamedev
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Out of the Box Games @ootbg19.bsky.social · 08/09/2026
Hey hey, I currently work on trail based puzzle game. To speed up and ease level design I created some tools. Some of that logic also will come into play while solving future puzzles. #indiedev #indiegame #gamedev
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Out of the Box Games @ootbg19.bsky.social · 31/07/2026
Hey hey, "All one Click" is out for some weeks now and already found one die hard fan. A player named Kosey finished 113 runs. His best run brought him close to a score of 170.000.000. I'm stunned and honored❣️ Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
tinyurl.com
All one click on Steam
"All one click" is an Action-RPG that reduces player input to the most exciting part of every RPG: the level-up. Prove yourself against thousands of enemies in seemingly endless waves. Use t...
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Out of the Box Games @ootbg19.bsky.social · 25/06/2026
Hey hey, today is launch day of "All one Click"! Over the past two and a half years, I've worked on the game every now and then, sometimes more, sometimes less. It was fun, strenuous, escapism and source of lots of learnings ... tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
tinyurl.com
All one click on Steam
"All one click" is an Action-RPG that reduces player input to the most exciting part of every RPG: the level-up. Prove yourself against thousands of enemies in seemingly endless waves. Use t...
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Out of the Box Games @ootbg19.bsky.social · 21/06/2026
Hey hey, tomorrow #SteamNext fest ends. But don't worry you still got plety of time to fetch yourself the demo and test it yourself before the release at the end of june. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 17/06/2026
Hey hey, #SteamNextFest is running! But don't worry ... you got plenty of time to test out "All one Click" for yourself. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
tinyurl.com
All one click on Steam
"All one click" is an Action-RPG that reduces player input to the most exciting part of every RPG: the level-up. Prove yourself against thousands of enemies in seemingly endless waves. Use t...
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Out of the Box Games @ootbg19.bsky.social · 15/06/2026
Hey hey, #SteamNextFest is around the corner! "All one Click" in numbers: - 1 dev 🧑‍💻 - 21372 lines of code across 249 files 📄 - 3065 animation frames 📽️ - 248 sound effects 🔉 - 48 music stems 🎶 Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 14/06/2026
Hey hey, tomorrow #SteamNext fest starts and "All one Click" will be in on it. Fetch yourself the demo and test it yourself before the release at the end of june. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 12/06/2026
Hey hey, #SteamNext fest starts in 3 days and "All one Click" is ready to participate. Even better ... the demo is up and ready to be tested yourself already. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 11/06/2026
Hey hey, "All one Click" in numbers: - 1 dev 🧑‍💻 - 21372 lines of code across 249 files 📄 - 3065 animation frames 📽️ - 248 sound effects 🔉 - 48 music stems 🎶 - 4 days to #SteamNext fest 😋 Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 10/06/2026
Hey hey, "All one Click" is taking part in #SteamNext Fest in just a few days. And the best part: You can try out the demo right now! Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 02/06/2026
Hey hey, the brand new trailer for "All one Click" is out! Please follow and wishlist: tinyurl.com/StoreAoc #trailertuesday #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 28/05/2026
Hey hey, today is a special day for All one click as I just started the review process on steam! In addition, the brand-new trailer was also released today! Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 26/03/2026
Hey hey, still working on the ambient sound manager. It also will manage mass enemy sounds above a certain number of enemies on the screen. In the meantime enjoy the waterling parade. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 24/03/2026
Hey hey, currently working on the ambient sound system. Last week I've added some "wind" to the environment via a subtle effect appearing here and there from time to time. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 03/03/2026
Hey hey, again I added subtle feedback to the automated skill selection in the level up screen. Some little flashes here, a bit of scaling there and it looks even more interesting than before. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 24/02/2026
Hey hey, to balance the skills I had to run thousands of enemy encounters with different skills and skill levels. While doing so I found good amount of bugs that I released into the wild 😋 Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 17/02/2026
Hey hey, I've added an reflection effect to all screens at the popping of the screens and at random afterwards. Also the randomized skill picking in the level up screen is now visualized. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 12/02/2026
Hey hey, insight time! I optimized cpu hungry tasks via splitting em across multi frames. Now I'm at 200+ frames per second with 5k+ enemies on the screen. Since hard to demonstrate - enjoy a PoisonTouch barrage Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 10/02/2026
Hey hey, I've added an effect to the LevelUp Screen. Now it is more appealing and reflects the excitement, when a levelup is achieved. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 05/02/2026
Hey hey, insight time! After several different approaches, hundreds of enemy waves and thousands of killed enemies the skills are finally, finally balanced. The next step will be defining the waves for the game. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 20/01/2026
Hey hey, I'm still working on balancing the spells of Coa. In the meantime enjoy some Arcane Ray action. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 13/01/2026
Hey hey, I currently work on balancing the spells of Coa. In the meantime enjoy some spike action. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 02/01/2026
Happy New Year to everyone and all the best for you and your loved ones. If I had one wish for 2026, it be sparing me how fast, easy and cool your new stuff was made by your LLM/GenAI of choice, without acknowledging the immense destruction it poses to our environment, our society and our culture.
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Out of the Box Games @ootbg19.bsky.social · 18/12/2025
Hey hey, insight time! I've implemented an AudioComposer managing AudioSources to be active or inactive depending on the distance to the AudioListener and a number of simultaneous active Sources of the same type. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 16/12/2025
Hey hey, if you win against the final boss of "All one click" you will find yourself in the scenery below. All peaceful, calm and the colors flow back into the games world. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 11/12/2025
Hey hey, insight time! I've implemented a sound system. GameObjects have their own sound settings referencing the sound assets along a manager that plays the required sound effect via the respective AudioSource. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 09/12/2025
Hey hey, the worst outcome of the boss fight would be the scene below. You lose, but you'll get a silver crown at least. Not a golden one, sadly ... lucky you, the next run is just one click away. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 04/12/2025
Hey hey, insight time! the boss fight is implemented but should not be spoiled so I've decided to present a small detail from the fight. I made blisters in 2 sizes indicating the boss is taking damage. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 02/12/2025
Hey hey, the final boss of "All one click" is here. It is big, it is in a bad mood, it got tentacles and is ready to get its ass kicked. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 25/11/2025
Hey hey, again I worked on the max level special effect for the spells in "All one Click". The PoisonTouch spreads its leftover ticks evenly among nearby enemies if possible. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 20/11/2025
Hey hey, no insight time! Since I'm working on the boss of "All one Click" currently I got no insights to share. So I've decided to show some storm ⚡⚡🌩️⚡ Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 18/11/2025
Hey hey, again I worked on the max level special effect for the spells in "All one Click". The Waterling will come up with splash damage (no pun intended) in a small area on its termination. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 13/11/2025
Hey hey, insight time! this week I've implemented another type of XP to collect. Collect enough blue XP and you will level up. But what might be the purpose of the red one? Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 11/11/2025
Hey hey, again I worked on the max level special effect for the spells in "All one Click". The max level of the spell "Arcane Ray" has a CC effect that pushes enemies back. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 06/11/2025
Hey hey, insight time! currently working on the boss of the game. The animations are still in the making therefore, I only want provide a rather pixelated sneak peak challenging your imagination. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 04/11/2025
Hey hey, again I worked on the max level special effect for the spells in "All one Click". The max level of the spell "ChainLightning" targets an additional enemy per hit. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 30/10/2025
Hey hey, insight time! I've implemented several small animated highlights. Those are rendered onto Coas coat and represent the casted spells. Red for Fireball, blue for ChainLightning and pink for ArcaneRay. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 23/10/2025
Hey hey, insight time! last week I worked on steam achievements for "All one Click". I created 22 achievements and their corresponding images. Below you can see those images in random order locked and unlocked. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 21/10/2025
Hey hey, again I worked on the max level special effect for the spells in "All one Click". The max level of the spell "Spikes" comes with a crowd control effect that pins enemies to their position. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 16/10/2025
Hey hey, insight time! Again I optimize a game mechanics. This time the target finding algorithm. The next target for the chain lightning was the closest to Coa. Now it is the enemy closest to the last target. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 14/10/2025
Hey hey, I've been working on the special effect every spell on "All on Click" gets if max level. The fireball, for example, cascades into several fireballs and thus becomes a kind of area spell. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 09/10/2025
Hey hey, insight time! I was working the max level for the spells (that comes with a special effect) when I noticed that spells always impact at the same spot. Now it is a random position within the collider area Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 07/10/2025
Hey hey, "Dangler", the latest enemy from "All one Click", can now be fought back. It also learned how to attack .. but nothing some well placed spells can't handle. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 02/10/2025
Hey hey, insight time! I thought the XP-Bar needed some details. So I've decided to make a shader with voronoi noise. On top you can have a look at the result underneath the shader graph is presented. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 30/09/2025
Hey hey, the latest enemy in AoC is here. It is called "Dangler" and is already showing how it will b a thread for Coa. Fortunately, it hasn't learned how to attack yet. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 25/09/2025
Hey hey, insight time! some time ago I utilized Unities SpriteAtlas to reduce DrawCalls big time. This week I figured out multi page atlases don't bring those benefits. Solution was to increase the page size. Please follow and wishlist: tinyurl.com/StoreAoc #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 23/09/2025
Hey hey, since last week the "Stalker" learned to attack and (fortunately for Coa) can be defeated. As usual I've implemented two kill animations to raise the variety in the game. Please follow and wishlist: store.steampowered.com/app/2588750 #indiedev #indiegame #gamedev #rpg #trailertuesday
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Out of the Box Games @ootbg19.bsky.social · 18/09/2025
Hey hey, insight time! I reworked the enemy wave manager. Now I have total control over the number and interval of spawning enemies per wave and with that the maximum of collectable xp. Please follow and wishlist: store.steampowered.com/app/2588750 #indiedev #indiegame #gamedev #rpg
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Out of the Box Games @ootbg19.bsky.social · 16/09/2025
Hey hey, the latest enemy to fight against has arrived. It is called "Stalker" and is a huge, long legged creature with sharp talons. Until now it only passes by ... but not for long. Please follow and wishlist: store.steampowered.com/app/2588750 #indiedev #indiegame #gamedev #rpg #trailertuesday
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