oob @oob.bsky.social · 14/08/2026Trying out some stuff that may or not be in the first release. Personality is more for how a character handles themself in a fight, but might be used for interactions if I get to that point. Voice was to see if you could customize little sounds they could make. 010
oob @oob.bsky.social · 14/08/2026(2/2) I'm aiming for a first version release towards the end of the year. I need to finish the randomizer, add a lot more character parts, and then polish the UI and general fixes. It's definitely stuff that will take longer than it seems. 1180
oob @oob.bsky.social · 14/08/2026(1/2) Quick update on the character maker: played around with adding some things like a character randomizer (WIP), arranging the overworld with mouse, poses, simple character effects, and the fight cloud from the original (with extras) :3 3526
oob @oob.bsky.social · 07/07/2026When I said "upcoming game" I mean the game that the character is from, Bunderkin. (But I am currently making a character maker, but that's not much of a game) 100
oob @oob.bsky.social · 06/07/2026Bunder kin from an upcoming game been on my mind... It's quite cute, I hope it'll get more attention 412216
oob @oob.bsky.social · 14/06/2026I drew this cute up-and-coming streamer, Jolty! twitch.tv/myjolty 331762
oob @oob.bsky.social · 04/05/2026Not dead, just a lot of irl work... Got some free time and doodled some stickers based on some I like quite a lot, added to the pack 59111
oob @oob.bsky.social · 10/12/2025Maybe someday, I think I'm better off just thinking about having something functional first and then worry about the rest. 120
oob @oob.bsky.social · 10/12/2025Taking a small break from development, but want to share a quick look at some new things: started adding parts for base species (for a future randomizer), added a color manager for easy palette changes across all parts, and added custom imports for all parts and textures! 27612
oob @oob.bsky.social · 03/12/2025Got some progress on the game which I will show at some point. But right now I wanted to play the new digimon game and forced myself to doodle some... feeling very rusty... >> 410414
oob @oob.bsky.social · 26/10/2025Aw, thank you! This is really cute!! I definitely have that much attitude...... 120
Reposted by oobPastel 🖍️ @nexuspolygon.bsky.social · 26/10/2025Some gift art for @oob.bsky.social! I noticed both our sonas are orange bunnies, so I thought this would be a neat idea. For real though, this artist played a huge role in influencing the chibi aspects of my artstyle. Happy birthday to one of my favorite artists ever! (Profile is NSFW) 1112
oob @oob.bsky.social · 23/10/2025Slow but steady progress. Still unsure when there will be a public version, since there's a lot of parts to draw first. But I wanted to show off that there is now support for asymmetrical characters! 2638
oob @oob.bsky.social · 03/10/2025Friend really wanted to hang out with Nash. I think the date is going well :3 219717
oob @oob.bsky.social · 14/09/2025I would like to eventually add more options for everything, but if nothing else, you can at least change the basic design of any part with the texture feature 020
oob @oob.bsky.social · 13/09/2025I will! But I want to make sure the first version released is at least as decent as I can make it. 010
oob @oob.bsky.social · 13/09/2025You can already add those with textures, and I have added some band-aids already! More options for those will definitely naturally appear though... 120
oob @oob.bsky.social · 13/09/2025It is pretty much born from that! My original one was in Flash, but was pretty limited 130
oob @oob.bsky.social · 13/09/2025Always a possibility at some point, hehe... At least with those I wouldn't have to draw different ones for every hand pose 121
oob @oob.bsky.social · 13/09/2025Got one of the last major UI features done: expressions and paw positions, with options that either auto-update changes across all slots, or let you tweak any slots individually. Got a few more minor features and bug fixes to finish the UI, then just gotta add a lot of parts! 89421
Reposted by oobDoomDogLazy 😵 🔞 🇵🇭 @doomlazy2005.bsky.social · 24/06/2025A Little Demon Goat Guy. The Character Belongs To @oob.bsky.social 111515
oob @oob.bsky.social · 21/06/2025Managed to do a fairly big update to the editor: parts are now editable with the mouse directly on the preview screen, textures can now be added to any part to make patterns, local save/load + export character as text to share, AND finally started adding some tails and ears. 2558
oob @oob.bsky.social · 13/06/2025Toony stuff is really cute so I did a bit of animating with a fight cloud :3 239276
oob @oob.bsky.social · 24/05/2025Not much drawing, but slowly working on this. Focusing on just functions like being able to choose and change parts easier, color picking and playing around with the outline. Still got a couple of major things to add, then I'll focus on actually adding parts and how it looks. 2534
oob @oob.bsky.social · 21/04/2025It's more complicated to do certain simple things, but you have much better tools to do more complicated things. Feels pretty good so far 010
oob @oob.bsky.social · 20/04/2025It's very dependent on a lot of factors, and it'll likely take many months before it's even anything usable, so don't have too high of expectations... But I do appreciate the support x3 040