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Onkyo

@onkyo-dev.bsky.social
881 followers 169 following 81 posts

Building an indie 3D metroidvania deep in the hollow Earth. Follow for gamedev updates and art! More at onkyo.game

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Onkyo @onkyo-dev.bsky.social · 12/09/2026
Small details are what make the world feel alive. We added flock behavior so these low-poly birds scatter naturally when the player runs or dashes through them. #gamedev #indiegame
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Onkyo @onkyo-dev.bsky.social · 10/09/2026
Snacks Archive 05 of 30: 団子 「Dango」 A welcome sight in a dark corner of the megastructure, though not the most nutritious. #lowpoly #ps1
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Onkyo @onkyo-dev.bsky.social · 04/09/2026
Randomly stopped on this frame and had to save it. What's your best caption?
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Onkyo @onkyo-dev.bsky.social · 02/09/2026
Oh yes, they’ll chase you, track you, look for you, or run away and reposition, depending.
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Onkyo @onkyo-dev.bsky.social · 01/09/2026
Our retro 3D metroidvania is starting to feel alive! With fluid controls, melee combat, creature AI, and core areas of the game all coming together, we're excited about the progress so far.  #gamedev #indiegame
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Onkyo @onkyo-dev.bsky.social · 31/08/2026
We want movement and combat to flow: dashing into attacks, bouncing off enemies, and using jumps to reposition. It's taking a lot of iteration to get right. #gamedev #indiegame
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Onkyo @onkyo-dev.bsky.social · 28/08/2026
Snacks Archive 04 of 30: 骨付き肉 「Meat」 A satisfying discovery in the megastructure, which recovers a high amount of HP. #lowpoly #indiegame
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Onkyo @onkyo-dev.bsky.social · 25/08/2026
This is one of our first real gameplay looks, putting the combat system to work in Onkyo's underworld! 👀
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Onkyo @onkyo-dev.bsky.social · 24/08/2026
What we've been working on for Onkyo! Camera work, movement, halberd combat, controls, and every enemy implemented so far. This is a test level, but the action-adventure systems are coming together. #indiegame #gamedev
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Onkyo @onkyo-dev.bsky.social · 20/08/2026
A new character animation reel from our retro 3D action-adventure. The Gourmand will oversee one of Onkyo's larger sidequests, once we finish rendering his eyes. #blender #indiegame
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Onkyo @onkyo-dev.bsky.social · 18/08/2026
She carries a halberd everywhere for quick escapes, one-on-one duels, and general hacking & slashing.  (Test room, not a final level) #indiegame #gamedev
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Onkyo @onkyo-dev.bsky.social · 17/08/2026
We built this scene as a performance test, but it could actually be somebody's nightmare.
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Onkyo @onkyo-dev.bsky.social · 13/08/2026
Snacks Archive 03 of 30: たこ焼き 「Takoyaki」 An unusually rewarding snack to find in the megastructure. #lowpoly #ps1
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Onkyo @onkyo-dev.bsky.social · 11/08/2026
Yes it’s definitely too blurry here on bsky, the game itself is pixelated but very crisp in 3D.
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Onkyo @onkyo-dev.bsky.social · 11/08/2026
Lock-on targeting is getting another polish pass. We’re borrowing a little inspiration from a certain N64 game. #indiegame #gamedev
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Onkyo @onkyo-dev.bsky.social · 10/08/2026
This lantern enemy was supposed to spot the player, keep its distance, and fire a ranged attack. The prototype only understood the last part... #indiegame #gamedev
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Onkyo @onkyo-dev.bsky.social · 08/08/2026
Snacks Archive 02 of 30: バナナスプリット 「Banana Split」 Rarely encountered, but recovers a high amount of HP. #lowpoly #indiegame
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Onkyo @onkyo-dev.bsky.social · 06/08/2026
Progress on a short cutscene from our indie game, a boss reveal in the first dungeon you enter. Setting the mood and scale for what's to come...  [WIP]
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Onkyo @onkyo-dev.bsky.social · 04/08/2026
Same test fight, before and after combat VFX and camera tuning. Weapon trails, hit reactions, and stronger feedback make a huge difference to fast melee combat. #gamedev #indiegame
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Onkyo @onkyo-dev.bsky.social · 03/08/2026
We built a randomized enemy spawner for testing, then made the responsible game dev decision to load every enemy into it at once. Results:
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Onkyo @onkyo-dev.bsky.social · 15/07/2026
Snacks 01 of 30: ケーキ「Slice of Cake」 One of many delicious snacks to find in the megastructure. #lowpoly #indiegame
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Onkyo @onkyo-dev.bsky.social · 13/07/2026
Testing dialog and triggering events in our indie game. This seemed good. #indiedev #indiegame
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Onkyo @onkyo-dev.bsky.social · 12/07/2026
Some of the 3D art we're working on for the desert biome. WIP 🚧
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Onkyo @onkyo-dev.bsky.social · 10/07/2026
Sneak preview of the next environment art project we're working on for Onkyo. Wonder if you can guess what it is...
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Onkyo @onkyo-dev.bsky.social · 07/07/2026
Here's what the before and after looks like, as we took the forest grove from blockout to finished environment: #gamedev #indiedev
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Onkyo @onkyo-dev.bsky.social · 02/07/2026
We've been working on a lot of character and environment stuff to get the mood right. More gameplay is up next! This is a 3D metroidvania after all...
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Onkyo @onkyo-dev.bsky.social · 29/06/2026
We tried to come up with the perfect low poly creature for our forest biome. One thing led to another...
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Onkyo @onkyo-dev.bsky.social · 25/06/2026
poor guy, he needs better aim 💀
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Onkyo @onkyo-dev.bsky.social · 25/06/2026
Doing some testing with lock on and dodging mechanics. All WIP and needs polish, but it's feeling pretty fun so far.  #indiedev #indiegame
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Onkyo @onkyo-dev.bsky.social · 24/06/2026
We would love that! Deal 🤝
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Onkyo @onkyo-dev.bsky.social · 24/06/2026
Thank you! ☺️
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Onkyo @onkyo-dev.bsky.social · 23/06/2026
Haha famous last words!
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Onkyo @onkyo-dev.bsky.social · 23/06/2026
After more than 5 weeks of dev, this little forest grove is finally finished. It will be one of the first areas in the game. #indiedev #indiegame
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Onkyo @onkyo-dev.bsky.social · 19/06/2026
Seriously one of our huge inspirations. This version specifically!
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Onkyo @onkyo-dev.bsky.social · 19/06/2026
Real unfortunately
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Onkyo @onkyo-dev.bsky.social · 19/06/2026
Actually, to be honest I don’t think we hooked up the explosive damage to the playerchar yet
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Onkyo @onkyo-dev.bsky.social · 19/06/2026
Aaaand it’s done, ready to ship
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Onkyo @onkyo-dev.bsky.social · 19/06/2026
Just imagine the animation rig on that boy.
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Onkyo @onkyo-dev.bsky.social · 19/06/2026
We have the technology.
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Onkyo @onkyo-dev.bsky.social · 19/06/2026
Hmm… we didn’t think about that one, yet!
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Onkyo @onkyo-dev.bsky.social · 19/06/2026
Imagine you're a little caterpillar lost in the woods... #gamedev #lowpoly
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Onkyo @onkyo-dev.bsky.social · 18/06/2026
I'm honestly not even sure what's supposed to be happening with the AI behavior here. #gamedev #indiedev
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Onkyo @onkyo-dev.bsky.social · 17/06/2026
Yeah, when we say stress test, we’re serious
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Onkyo @onkyo-dev.bsky.social · 16/06/2026
New boss character getting stress tested in Blender before making his debut in the game! #gamedev #blender3d
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Onkyo @onkyo-dev.bsky.social · 15/06/2026
I just checked my cartridges, and they use a slightly different sky. This might be just the tip of the iceberg…
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Onkyo @onkyo-dev.bsky.social · 15/06/2026
This looks like one of those sports games that would be deceptively difficult with a high skill ceiling
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Onkyo @onkyo-dev.bsky.social · 15/06/2026
This looks fun! Good luck with the Next Fest 😁
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Onkyo @onkyo-dev.bsky.social · 15/06/2026
Consider, if you will for a moment, a caterpillar eating mochi #gamedev #lowpoly #psx
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Onkyo @onkyo-dev.bsky.social · 12/06/2026
Testing destructible physics. Not sure yet how much we put in the game yet. Could be fun? #gamedev #indiedev
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Onkyo @onkyo-dev.bsky.social · 10/06/2026
We made this little guy this week. What should we call him? #gamedev #3dart
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