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Sean O’Dowd

@odowd.co
75 followers 55 following 42 posts

odowd.co over a decade of game development with those at SMG, Crows Crows Crows, Mountains Studio, Apple Arcade, Twitch, Immersive Gamebox

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Reposted by Sean O’Dowd
J. L. Westover @mrlovenstein.bsky.social · 09/04/2026
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Sean O’Dowd @odowd.co · 27/03/2026
I agree. “Points” are a tool for displaying competency, this can however be illustrated in many creative ways. these illustrations if ludonarrative & congruent brings surprise & delight. Read Dead 2 could have Cowboy Points which are rewarded when you successfully roleplay (antithetical example)
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Sean O’Dowd @odowd.co · 25/03/2026
yeah, this layoff represents 25% of their workforce- so the tide is really receding on them
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Sean O’Dowd @odowd.co · 25/03/2026
Epic's 2019 P&L was published as part of Epic v. Apple. If Fortnite makes $2B next year, they still would be underwater on paying royalties and salaries. Estimates don't suggest that Fortnite is growing. Curious to how EGS is going to hold up without the Fortnite money to back it
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Reposted by Sean O’Dowd
Raph @raphdee.bsky.social · 16/03/2026
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Sean O’Dowd @odowd.co · 19/03/2026
DLSS5 currently requires two GPUs. Due to physical bandwidth limitations, GPUs are unable to share processing load. This alone confirms that its a post-processing filter, not further processing manipulating the "geometry and textures" - unless Huang wants us to believe physics no longer applies
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Reposted by Sean O’Dowd
William Pugh @honestwilliam.bsky.social · 01/03/2026
imagine if the pope was like “i’m going to make an indie game” but the it was steampunk and nothing to do with jesus
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Sean O’Dowd @odowd.co · 18/01/2026
Intentionality is such a great concept to distinguish AI slop and AI tooling which empowers us to do more. So much of the marketing is about removing intention, I prefer projects like this from NOAA: 99.7% energy reduction in weather modeling. www.noaa.gov/news-release...
noaa.gov
NOAA deploys new generation of AI-driven global weather models
NOAA has launched a groundbreaking new suite of operational, artificial intelligence (AI)-driven global weather prediction models, marking a significant advancement in forecast speed, efficiency, and ...
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Sean O’Dowd @odowd.co · 01/11/2025
If it is union busting, then this should be an easy win. Trade Union and Labour Relations law specifically covers this. What I suspect is that they were sharing confidential documents/ information, which then undermines the union effort and puts them in murky water :(
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Sean O’Dowd @odowd.co · 28/10/2025
Yes, there is a large amount of illiterate and people who struggle with written language. In my country Australia, 44% have low literacy skills. This person you’ve posted sits upon their ivory tower, looking down at those who need a tool to help them and complain it gets in their way.
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Sean O’Dowd @odowd.co · 28/10/2025
bait keeping bolt relevant
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Sean O’Dowd @odowd.co · 21/10/2025
I love this question!!
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Sean O’Dowd @odowd.co · 21/10/2025
it’s been a palette cleanser from the theme of films in the 90s which are all about terrible dads- Mrs. Doubtfire, Liar Liar, Jingle All The Way, Jack Frost, etc
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Sean O’Dowd @odowd.co · 20/10/2025
Here in Australia, we have laws around behaviors of dogs - rather than species. Owners can be jailed: - for up to 10 years if their dog kills someone - for up to 5 years if their dog endangers someone's life If your dog is at risk of doing harm to others, a muzzle is a must.
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Sean O’Dowd @odowd.co · 20/10/2025
Curious where you get your ideas from
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Sean O’Dowd @odowd.co · 20/10/2025
I feel this is a product of not teaching people how to say goodbye 😔
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Sean O’Dowd @odowd.co · 20/10/2025
I’m not in the business of children 🤷
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Sean O’Dowd @odowd.co · 20/10/2025
just don’t invite them in and take up hobbies such as whittling wood
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Sean O’Dowd @odowd.co · 20/10/2025
do you have children?
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Sean O’Dowd @odowd.co · 20/10/2025
damn. doesn’t seem ethical to the dog. seems better to not have a dog, if you don’t have the time to build effective verbal communication.
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Sean O’Dowd @odowd.co · 20/10/2025
I’d like to add some context: - Animal bites constitute 1% of U.S. emergency department visits, varying in severity. - 70.4% of dog bite deaths were not family dogs, but from chained dogs - trapped at the end of a chain or in a small pen.
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Sean O’Dowd @odowd.co · 18/10/2025
2026 is when I will launch this product. I’m really looking forward to sharing years of effort, passion, and everything I learned along the way.
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Sean O’Dowd @odowd.co · 18/10/2025
What I found helpful was attempting to predict the outcome from a design solution, and then see how close I was in actuality. Resisting the urge to introduce more elements. Doing more with less. All in service to a core principle.
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Sean O’Dowd @odowd.co · 18/10/2025
Years ago, I started working on a social game with its core mechanic testing our understanding of the world and each other. Through feedback I added and removed: powerups, achievements, deception, mind reading. Made it way too complex, and way too simple. All starting from this
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Sean O’Dowd @odowd.co · 10/10/2025
Absolutely! feel free to message me here or at hello@odowd.co
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Sean O’Dowd @odowd.co · 10/10/2025
have we considered the impact of players focussing on addictive systems, rather than the existential threat that is climate change? How can design be proactive? I feel like the conversation is much more than the small amount covered in your article. But nonetheless, great start to the discussion.
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Sean O’Dowd @odowd.co · 07/06/2025
I’ve been working with SMG on LEGO Party for years, and I’m excited to finally share it with you all! I’ve written a few words on how it was made on my portfolio odowd.co This also means that I’m available to take on another project. If you need help or know someone who does, get in touch!
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Sean O’Dowd @odowd.co · 06/06/2025
Enshittification of windows continues
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Sean O’Dowd @odowd.co · 13/04/2025
I earnestly believe tools for accessibility will benefit everyone greatly; prior if someone had poor fine motor skills, using a computer would be very laborious. This is changing. Although, most companies are trying to shove an LLM into a shitty product, and that doesn’t help anyone.
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Sean O’Dowd @odowd.co · 13/04/2025
if you’re earnestly asking, AI is more than the LLMs that are being marketed as AI. Accelerating Drug Discovery, molecular research, speech recognition, the list goes on. There’s a lot of slop, but that’s because there are a few standout uses and a lot of companies are trying to capitalize on hype
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Sean O’Dowd @odowd.co · 28/03/2025
super exciting! would love to chat about it, i've also been working on a board game and video game companion. what have you got printed out on your wall? everything is looking great!
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Sean O’Dowd @odowd.co · 26/03/2025
In my case, the experience i'm creating is not about a compass - although... maybe in another game i will explore that more
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Sean O’Dowd @odowd.co · 26/03/2025
As it turns out, I could simplify the problem and so I removed the feature / visual element. Kill your darlings; throw things away, remove anything that distracts away from the experience you're creating.
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Reposted by Sean O’Dowd
Daniel Cook @danctheduck.bsky.social · 23/01/2025
We published this year's Polaris game design papers. Some of the best game design writing for senior designers on the entire planet. Our team worked on designing collective decision making systems. polarisgamedesign.com/2024/how-to-... #gamedesign #gamedevelopment
polarisgamedesign.com
How To Design Collective Decision-Making Systems
JC Lau, Elaine Gusella, Ian Schrieber, Daniel Cook 1. What is this all about? If, as Sid Meier has famously said, “a game is a series of interesting decisions”, then a co-op game is a series of intere...
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Sean O’Dowd @odowd.co · 05/01/2025
This year I have availability for new opportunities 🎉 Working on something cool? I want to hear about it! odowd.co
odowd.co
Sean O'Dowd | Portfolio
A developer & designer based in Melbourne Australia.
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Sean O’Dowd @odowd.co · 02/01/2025
Local LLM’s won’t be as easily corrupted by this phenomenon. It seems likely the Ad Blocker / Advertising arm race will continue.
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Sean O’Dowd @odowd.co · 14/12/2024
In a visual design, I’ve been using a compass in order to illustrate many positions within a radial spectrum. It is quite complex. It’s often a failure point. Again, and again, I’ve attempted to simplify the solution - but ultimately, what am I actually trying to solve? Can I simplify the problem?
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Sean O’Dowd @odowd.co · 14/12/2024
Complexity is a desirable outcome, but similar to cellular automata, must be derived from simple parts multiplying into complex forms.
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Sean O’Dowd @odowd.co · 03/12/2024
Started learning rust to build a web server. The current goal is to support 50,000 concurrent players within a single game instance. I have no idea whether the game will actually go viral in this way, but as my game can be played with a large twitch audience, handling is a must
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Reposted by Sean O’Dowd
Jon WeisNEWSKi @sharkeatsman.bsky.social · 30/11/2024
Gameplay design philosophy: try to read the player’s mind. This is a simple guideline for how to design input priority. The statement is simple, but the execution can be extremely complicated depending on the game in question.
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Reposted by Sean O’Dowd
Daniel Cook @danctheduck.bsky.social · 27/11/2024
Why does 'finding the fun' fail so often as a design strategy? #gamedesign New designers are told to prototype and 'find the fun'. But the naive version of this is a garbage tactic that mostly results in poorly thought out prototypes that are never going to converge on gameplay.
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Sean O’Dowd @odowd.co · 27/11/2024
Sunrise on Mt Speculation 🗻 3 day hike in. Well worth the view 📸 #photography
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Sean O’Dowd @odowd.co · 27/11/2024
Thanks!! It took a bit of time, but it feels really rewarding. Totally recommend giving it a try! Is it just flips you’re interested in?
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Sean O’Dowd @odowd.co · 27/11/2024
Working on being able to backflip
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Sean O’Dowd @odowd.co · 26/11/2024
What’s really difficult about playtesting is how messy the feedback can be. If I act on all feedback, then I risk creating something horrifically confused. But instead, just focus on testing my assumptions and understanding of the design space.
Funzo
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Sean O’Dowd @odowd.co · 26/11/2024
R&D within games, for me looks like lots of prototyping and playtesting. Keeping everything low stakes. Completely reworking the design, discarding elements. Testing assumptions. Fast prototyping.
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Sean O’Dowd @odowd.co · 22/11/2024
I’ve been working on a social game concept for about 18 months now, and I’m keen to show you all. I’d also like to throw it all away and do something else. The process is confusing. Really difficult too. Though, I’ve found this book to be a good anchor to return to. #gamedev #art #boardgames
amazon.com
The Creative Act: A Way of Being
Amazon.com: The Creative Act: A Way of Being: 9780593652886: Rubin, Rick: Books
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Reposted by Sean O’Dowd
cTrix 💾 @ctrix64.bsky.social · 19/11/2024
Arrite - let's see if this blusky thing can post previews of Amiga synthwave bangers. Let's face it - that's half my use case!
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Sean O’Dowd @odowd.co · 18/10/2023
now here
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