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Nubit

@nubit9k.bsky.social
36 followers 22 following 19 posts

game dev looking for work? If you have questions about anything I post about, feel free to ask.

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Nubit @nubit9k.bsky.social · 18/07/2026
Yeah, I tried. We'll see if anything happens. Not sure if I posted it in the right place github.com/godotengine/...
github.com
Get lightmapGI UV scale and offset for a mesh · godotengine godot-proposals · Discussion #15135
LightmapGI.light_data has a method called add_user that takes a "uv_scale" Rect2 parameter which represents scale and offset. I would like access to this data. Perhaps light_data should have a get_...
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Nubit @nubit9k.bsky.social · 17/07/2026
Very cool! What made you decide to switch to a quad over doing it in the sky shader?
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Nubit @nubit9k.bsky.social · 17/07/2026
Godot's lightmaps apply an offset and scale to each object's UV2 before reading the lightmap texture, and there isn't an official way to get this offset info. I found that LightmapGI.light_data has a completely hidden function called _get_user_data that gives me exactly what I want though.
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Nubit @nubit9k.bsky.social · 17/07/2026
Full world paint system using Godot's lightmap UVs to automatically work with any mesh in the scene. Godot doesn't actually support doing this so it got a little hacky at one point. #godot #godotengine #gamedev #gamedevelopment #indie #indiedev #indiegame
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Nubit @nubit9k.bsky.social · 29/06/2026
Rendered a cartoonish sky by getting lazy and modeling a single cloud and then copying and scaling it and using geometry nodes to distort them in waves. The thin streaky clouds are just the model stretched out really long. Big clouds are just many copies. #blender #indiedev #indie #gamedev #godot
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Nubit @nubit9k.bsky.social · 04/06/2026
Splattering slime onto geometry using a compute shader to draw on a mask texture that the surface shader then uses to decide where to render the slime. Complete with normal maps and thinning around the edges of puddles. #godot #godotengine #indie #gamedev #gamedevelopment #indiedev
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Nubit @nubit9k.bsky.social · 26/05/2026
I love @godotengine.org
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Nubit @nubit9k.bsky.social · 25/02/2026
the game: pc-hris.itch.io/dimension-du...
pc-hris.itch.io
Dimension Dungeon by Chris Johnson, SheepWithPants
Play in your browser
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Nubit @nubit9k.bsky.social · 25/02/2026
I'm really proud of how these animations came out in my entry into #BrackeysGameJam @brackeys.com
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Nubit @nubit9k.bsky.social · 25/02/2026
Wait, this is sick! I love features like this that take things that are hard to visualize and makes them easy
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Nubit @nubit9k.bsky.social · 24/02/2026
Wizard model and funny animations #gamedev #indiedev #godot #3D #animation #indiegamedev #gamedevelopment #godotengine
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Nubit @nubit9k.bsky.social · 24/02/2026
You can play the final jam entry here: pc-hris.itch.io/dimension-du...
pc-hris.itch.io
Dimension Dungeon by Chris Johnson, SheepWithPants
Play in your browser
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Nubit @nubit9k.bsky.social · 24/02/2026
Some environment art tests I made for a game jam. #gamedev #indiegamedev #indiegame #environment #godot #3D #godotengine
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Nubit @nubit9k.bsky.social · 24/02/2026
try-to-stick-to-one-project challenge: impossible!
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Nubit @nubit9k.bsky.social · 24/02/2026
Made this retro-inspired water shader during a game jam. The rest of the game didn't turn out too well, but I'm happy with the environment art at least! #gamedev #godotengine #environment #3D #gamedevelopment #indiegamedev #godot #shader
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Nubit @nubit9k.bsky.social · 24/02/2026
Does this use a lot of VRAM? It seems like a lot of textures. It's cool regardless though and probably will work fine for small scenes.
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Nubit @nubit9k.bsky.social · 24/02/2026
this is a VR game?!
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Nubit @nubit9k.bsky.social · 24/02/2026
I like how the other characters are watching the stick. It's a detail a lot of games don't bother to include but can really make your characters feel more alive when they're looking at things in the world and not just staring straight ahead with a thousand yard stare lol.
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Nubit @nubit9k.bsky.social · 30/07/2025
Looking for feedback on my UI #godot #gamedev #screenshot #indie
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