Thulius @notthulius.bsky.social · 05/07/2026Jumping around? Flying in the sky? Frolicking and having fun? Explode. 020
Thulius @notthulius.bsky.social · 25/06/2026Sorry for posting literally anything from deltarune chapter 5 in less than 24 hours, but, like, 150
Thulius @notthulius.bsky.social · 11/06/2026Fun thresh/warwick corner freestyle extension that hurts a lot 010
Thulius @notthulius.bsky.social · 14/05/2026Learned Dead as Disco doesn't have to be a QTE game and now I'm really looking forward to when it has more than 5 regular enemies 173
Thulius @notthulius.bsky.social · 08/11/2025If only you had any clue what I was going through over here 150
Thulius @notthulius.bsky.social · 01/11/2025finally cooked up a scaling-agnostic corner extension with warwick 6T that doesn't need teemo's bounce preserved so now I can threaten illegal damage off a midscreen throw 120
Thulius @notthulius.bsky.social · 30/10/2025figured it's about time I learn how to kill off the instant overhead while it still forces stand. #2XKO_Teemo #2XKO_Warwick 020
Thulius @notthulius.bsky.social · 29/10/2025warwick has a real tendency to turn people feral, and because he also turns me feral, I know what they're thinking 030
Thulius @notthulius.bsky.social · 25/10/2025Warwick/Teemo combo for when their burst fills up 10 seconds in and they're thinking "I won't die off a 2L though" instead of mashing it #2XKO_Warwick #2XKO_Teemo 020
Thulius @notthulius.bsky.social · 16/10/2025Pokemon doesn't need bigger budgets or higher fidelity or deeper systems, it needs to let me ride around on my scolipede 060
Thulius @notthulius.bsky.social · 16/10/2025Teemo/Warwick 814 dmg double down corner throw route for a meter situation that probably comes up a lot if you're a warwick super tag enjoyer. Warwick 6S2 6S1 needs manual timing so they fall lower and stay close enough for Teemo 4T to reach. #2XKO_Teemo #2XKO_Warwick 010
Thulius @notthulius.bsky.social · 11/10/2025Neat backwards corner carry route off that overhead everybody hates, for when you think your opponent deserves a full burst meter. 5M uncharged 6S1 is a much more stable ender for about 15 less damage. Meterless variant is probably actually good. #2XKO_Warwick #2XKO_Teemo 050
Thulius @notthulius.bsky.social · 09/10/2025Obnoxiously long Warwick/Teemo double down combo that probably won't be meter positive tomorrow #2XKO 140
Thulius @notthulius.bsky.social · 26/09/2025Silksong Act 3 Boss that starts with a K (the good one) spoiler The game... is fun... 010
Thulius @notthulius.bsky.social · 11/09/2025Lesbian behavior (lategame silksong spoiler of sorts) 020
Thulius @notthulius.bsky.social · 02/09/2025Somethin seems different about this guy #furry #furryart 15611
Thulius @notthulius.bsky.social · 30/08/2025I think about the way Mewtwo's tail glows during fire punch combo kind of often. I want to bite it. 151
Thulius @notthulius.bsky.social · 08/08/2025messing with constraints and shaders and drivers 2nite. math is crazy 150
Thulius @notthulius.bsky.social · 19/07/2025I haven't learned any other characters yet but I saw "overhead" pop up when I was looking through assists and the shell was decided 100
Thulius @notthulius.bsky.social · 26/06/2025just wanted to see what this guy does before bed, but I accidentally won instead 010