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Normal Canard

@normalcanard.bsky.social
69 followers 173 following 178 posts

hi i make games from time to time games I've made in the past: normal-canard.itch.io

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Normal Canard @normalcanard.bsky.social · 06/09/2026
Forced to draw a femboy under peer pressure. #femboy #digitalart #ocsky
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Normal Canard @normalcanard.bsky.social · 18/08/2026
The Rattiest Rat to Ever Rat in NYC, A.K.A. Greedy Demon Child Born To Steal Your Soul[s] From Within Your Dreams. (you can also just call him Rem Deadlock) #Rem #Deadlock #Fanart #DigitalArt
A rendered artwork of Rem, from the famous, but yet to be released Valve game, Deadlock, hurling a pillow at the screen with an informative note explaining that said pillow is probably also filled with bricks.
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Normal Canard @normalcanard.bsky.social · 26/07/2026
Here is Team Wannabeez submission's for the GMTK Game Jam! Had a blast doing the art for it :) wannabeez.itch.io/cryptick #gamejam #gamedev #indiedev #gmtkjam
wannabeez.itch.io
CrypTick by Wannabeez, qazer12, Mywnn, Karim Dion K., Normal Canard
Our submission for the 2026 GMTK game jam.
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Normal Canard @normalcanard.bsky.social · 20/07/2026
its called hell for a reason
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Normal Canard @normalcanard.bsky.social · 25/05/2026
Our entry for the 93th edition of the #GodotWildJam. Made in 9 days, with the help of a friend. Go check it out! -> wannabeez.itch.io/dicey-bastards #godot #gamejam #indiedev #gamedev
Top view gameplay of a dice game, displaying 5 dark green dice where three of them have a 7 written on them and the others have 4 dots. There is a game interface, including scores for both "you", the player, and "Rose Thorns", your opponent. There is also a button to roll, one to fold, and 2 consumable item buttons.
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Normal Canard @normalcanard.bsky.social · 05/05/2026
Good luck on your godot learning journey^^
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Normal Canard @normalcanard.bsky.social · 05/05/2026
If it helps I know there are add-ons for browsers to remove them entirely from youtube and settings in some apps to limit how much time you spend watching them.
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Normal Canard @normalcanard.bsky.social · 05/05/2026
Tutorial system mostly done! Made a little placeholder tutorial and it already showcases my dynamic UI pretty well :) #devlog #godot #solodev #horrorgame #gamedev #indiedev
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Normal Canard @normalcanard.bsky.social · 11/04/2026
don't mind the lash ulting their whole team in the bg.
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Normal Canard @normalcanard.bsky.social · 11/04/2026
Deadlock fanart time!! #deadlock #fanart #digitalart
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Normal Canard @normalcanard.bsky.social · 10/04/2026
idk why, but this made me want to see character interactions in that style. Like, crossing blades or somethings like that. Would look sick.
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Normal Canard @normalcanard.bsky.social · 10/04/2026
Just go a little faster and I'm sure you'll catch that slippery tail one day, snake!
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Normal Canard @normalcanard.bsky.social · 10/04/2026
Similar for me, but it was on a weird online flash game. The best gameplay experience is the one of making a game imo. As a kid you get this glimps of the game dev process and how accessible it might be to you. Sometimes I go on back on these games, still making maps. It's fun.
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Reposted by Normal Canard
Tetryl ✨ @tetryl.stream · 09/04/2026
🔥 Nouvelle saison du Mage Bleu ! J'ai eu le plaisir de recevoir une partie de l'équipe @pluralys.bsky.social qui sort son jeu aujourd'hui ! J'ai également retravaillé toute la formule, clairement un projet dont je suis super fier 🧙‍♂️ Youtube : youtu.be/nsWD2HvXOaI Podcast : liens.tetryl.fr/mage.html
youtu.be
Créer son premier jeu vidéo, l'histoire de Pluralys - Podcast Mage Bleu EP09
YouTube video by L'Auberge de Tetryl
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Normal Canard @normalcanard.bsky.social · 10/04/2026
Pluralys just came out today!! I'm so happy. I worked on some quests and additionnal art, pls go wishlist it on Steam and try out the free demo for yourself! store.steampowered.com/app/3275440/... #gamedev #indiedev #gamemaker #indieRPG #cozygame
store.steampowered.com
Pluralys on Steam
Pluralys is an RPG focused on exploration, comedy and intrigue. You play Elie, a young person living a peaceful life, until unexpected visitors arrive and change everything. What seems like a quiet, cozy story hides a deeper mystery and many other adventures to discover.
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Normal Canard @normalcanard.bsky.social · 09/04/2026
do tangled headphone cables count? I know it's hard to draw, but not sure about modeling.
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Normal Canard @normalcanard.bsky.social · 08/04/2026
ok i stop.
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Normal Canard @normalcanard.bsky.social · 08/04/2026
media.tenor.com
a black and white photo of a man with the words " another one " above him
ALT: a black and white photo of a man with the words " another one " above him
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Normal Canard @normalcanard.bsky.social · 08/04/2026
media.tenor.com
a black and white photo of a man with the words " another one " above him
ALT: a black and white photo of a man with the words " another one " above him
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Normal Canard @normalcanard.bsky.social · 08/04/2026
media.tenor.com
a black and white photo of a man with the words " another one " above him
ALT: a black and white photo of a man with the words " another one " above him
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Normal Canard @normalcanard.bsky.social · 08/04/2026
oh no! now I have to follow someone else!!
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Normal Canard @normalcanard.bsky.social · 08/04/2026
A feels more 'heavy', like the energy is currently stored and could burst out any moment. B feels light and frenetic and actively dangerous also, B feels more in sync with the spin speedof the top, so idk what that means for readability. Is it easier or harder to read at a glance? 🤷
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Normal Canard @normalcanard.bsky.social · 08/04/2026
Now I want the most satisfying sound in existence to play when you complete a shape.
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Normal Canard @normalcanard.bsky.social · 07/04/2026
The only audio related software I somewhat know how to use is beepbox.co. So, using the ultraabox.github.io branch, I could import my samples and do all the processing I wanted! I like how it came out :)
beepbox.co
BeepBox
BeepBox is an online tool for sketching and sharing instrumental music.
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Normal Canard @normalcanard.bsky.social · 07/04/2026
For this project I wanted to improve at audio in general. Almost every sfx in the game is just my heavily edited voice. #beepbox #sounddesign #gamedev #indiedev
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Normal Canard @normalcanard.bsky.social · 07/04/2026
oh welp, I tried. gl with that
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Normal Canard @normalcanard.bsky.social · 07/04/2026
Then I suppose pings and something like a callout wheel might be really useful for even quicker comms.
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Normal Canard @normalcanard.bsky.social · 07/04/2026
This especially helps when you want to connect your signal to many nodes in different scenes. Let me know if this helps with your issue. I don't like working with autoloads too much, but this seems worth the trade to me. (thinking about dev time)
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Normal Canard @normalcanard.bsky.social · 07/04/2026
ok, so I found an alternative that might work for you is to manage this with an event manager autoload. You would only have to bother connecting anything when your node is creates (like _enter_tree or _ready), and then you don't have to play around the editor no more.
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Normal Canard @normalcanard.bsky.social · 07/04/2026
I never usually connect using the editor because of that, doing everything through code to get the most out of my resources (which often hold most of the game logic, not sure if that's the best approach, but I like it)
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Normal Canard @normalcanard.bsky.social · 07/04/2026
didn't see this message at first, ok, so from the inspector, I see. I'll try to experiment with that, sounds like a good challenge
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Normal Canard @normalcanard.bsky.social · 07/04/2026
thx, I was familliar with the godot terminology, not the standard one. Makes more sense now. So you are trying to connect a signal on a ressource to a function on a node, is that it? (from the inspector specifically?)
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Normal Canard @normalcanard.bsky.social · 07/04/2026
hi, I have a hard time understanding the question (programing isn't my main thing), but I feel this is an opportunity for me to learn. What does "call bound" mean here?
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Normal Canard @normalcanard.bsky.social · 07/04/2026
It's a bit hard to keep track of where the player character is with a background color this close to its color :/
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Normal Canard @normalcanard.bsky.social · 06/04/2026
This is how I discover the existence of the xeno series heardle and I am ashamed at my first score. I know the songs ok, just not the names!! Xeno Series Heardle #57 🎧 Full Xeno Series ⬜🟥⬜⬜⬜ Xenoblade Heardle 🟥🟥🟥🟥🟥 Single Game ⬜🟩⬛⬛⬛
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Normal Canard @normalcanard.bsky.social · 06/04/2026
idc what people say, centering a div will always be the biggest gatekeep to web dev.
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Normal Canard @normalcanard.bsky.social · 06/04/2026
This is so based it's on a level of its own.
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Normal Canard @normalcanard.bsky.social · 05/04/2026
I love scary fishes
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Normal Canard @normalcanard.bsky.social · 04/04/2026
I think some more sounds might help make oomph-ier? Quite oomph-y already tbh.
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Normal Canard @normalcanard.bsky.social · 04/04/2026
Dunno if it already exist or if someone should get onto it, but I've always wondered what a pinball foddian game would be like. Like, a 1 button game where you have to make the little ball climb up high to the end. If no one does this, I will!!(eventually)
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Normal Canard @normalcanard.bsky.social · 03/04/2026
All I hope is that it will be as useful as I want it to be.
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Normal Canard @normalcanard.bsky.social · 03/04/2026
The infamous debug menu! This took way too long and was way out of my comfort zone ;-; #devlog #godot #solodev #horrorgame #gamedev #indiedev)
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Normal Canard @normalcanard.bsky.social · 03/04/2026
I am very much paying attention to the gameplay and not worried about anything else in this video
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Normal Canard @normalcanard.bsky.social · 03/04/2026
you know what? fair enough...
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Normal Canard @normalcanard.bsky.social · 02/04/2026
Nah, Ima walk on that green green grass in between.
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Normal Canard @normalcanard.bsky.social · 02/04/2026
Why do I feel so targeted by this feature?? This is cool.
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Normal Canard @normalcanard.bsky.social · 02/04/2026
Glad you noticed, I wanted to make sure every enemy type had a distinct sonic identity to give the player better spatial awareness :)
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Normal Canard @normalcanard.bsky.social · 02/04/2026
I like how high comtrast the colors are, makes it feel so immersive. (and that's without talking about all the little details)
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Normal Canard @normalcanard.bsky.social · 02/04/2026
For those who want to try it out for themselves, here's the link: normal-canard.itch.io/lotsov-enamiz
normal-canard.itch.io
Lotsov Enamiz? by Normal Canard
A top-down arena shooter with elements of tower defense.
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Normal Canard @normalcanard.bsky.social · 02/04/2026
I challenged myself to make a game prototype in 2 weeks to explore ideas, this is what came out it: www.youtube.com/watch?v=mVFT... It's a merge of top-down arena shooter with tower defense. #godot #gamedev #solodev #indiedev #arenashooter #towerdefense
youtube.com
Lotsov Enamiz
YouTube video by Normal Canard
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