Nokorpo @nokorpo-dev.bsky.social · 13/07/2026Ah, I see! Initially we were planning to add the high contrast mode to this plugin, but we didn't manage to do it. We still had this in mind when writing the description. That should be changed, thank you for flagging it! 110
Nokorpo @nokorpo-dev.bsky.social · 08/07/2026Also, please, feel free to create any number of issues in the repo so that they are visible! github.com/nokorpo/gato... Not only does it help us track the feedback, it helps other people see they can contribute too 😄github.comGitHub - Nokorpo/gato-godot-accessibility-toolkit: A collection of demos and addons to promote accessibility in Godot gamesA collection of demos and addons to promote accessibility in Godot games - Nokorpo/gato-godot-accessibility-toolkit 000
Nokorpo @nokorpo-dev.bsky.social · 08/07/2026... In the documentation we explicitly mention the filters should be used to simulate the experience a person with color blindness has, not as a "quick fix". We understood that automatic correction doesn't really fix anything, is that right? 200
Nokorpo @nokorpo-dev.bsky.social · 08/07/2026Hi! Thank you so much for your reply! Do you have more information on designing for -atopsy being enough for -anomaly? We're really interested in that and we'll look into the rest of issues you mentioned, thanks! Regarding the correction filters, we explicitly avoided implementing those. (cont.) 110
Reposted by NokorpoD. Brey @dbrey.bsky.social · 02/07/2026After doing a game jam with Godot (and totally not suffering), I love these kind of toolkit accessible to everyone, with demos, github repository and cool documentation. Thank you so much! 1114
Nokorpo @nokorpo-dev.bsky.social · 02/07/2026You can find all links in the project's website: nokorpo.com/projects/gato But just in case, here's a link to the repo: github.com/nokorpo/gato... And the Godot Asset Store addons: store.godotengine.org/publisher/no...nokorpo.comGATO (Godot Accessibility Toolkit) 071
Nokorpo @nokorpo-dev.bsky.social · 02/07/2026We just released GATO: Godot Accessibility Toolkit! www.youtube.com/watch?v=wcZv... It's a collection of demos and free tools to implement accessiblity features in your games. Links in replies! #godot #accessibility #gamedevyoutube.comGATO (Godot Accessibility Toolkit) TrailerYouTube video by Nokorpo 613951
Reposted by NokorpoTerebi Magazine @terebimagazine.bsky.social · 28/05/2026- Rat and Furrius: un juego muy adictivo en el que eres una rata que no aprecia a los gatos tanto como yo (por lo que sea). Creado por @nokorpo-dev.bsky.social antimundo.itch.io/rat-and-furr...antimundo.itch.ioRat And Furrius by antimundo, alicia_redmarr, JodieOnVoid, Nepo, KrlotaEres una rata con una espada 195
Reposted by NokorpoTOWNSQUEER vol. 1 📅 May 29 ➡ June 15 @gamedev.lgbt · 30/05/2026That damn grass keeps on growing, no matter how much you pull out... 😡 Infinigrass, by @nokorpo-dev.bsky.social, is an incremental game where your goal is to remove as much grass from your garden as possible. Get this and more in the TOWNSQUEER Bundle, 20USD before June 15 itch.io/b/3666/ 064
Nokorpo @nokorpo-dev.bsky.social · 30/07/2025Hiya! Wanna see a sneak peek of the props we're making? Here's a showcase with the props we'll use for the first level! We can't wait to fully announce the project! 😁 #Godot #Blender3D #gamedev 0124
Nokorpo @nokorpo-dev.bsky.social · 24/06/2025Hey, remember the concept art for our next game's characters? We're starting to turn them into 3d models 👀 #Godot #Blender3D #gamedev 64710
Reposted by NokorpoBIG STRETCH ⭐ Wishlist The Well's Blessing 🍃 @big-stretch.bsky.social · 14/04/2025You can now wishlist The Well's Blessing on Steam! 🦌🐕🐈⬛ Join Kai, Alex and Val on their journey of self-discovery as they wander the mystical Sanctuary of the Old Well, uncovering its history and meeting other curious visitors 🌿⛩️🐦⬛ 25422
Nokorpo @nokorpo-dev.bsky.social · 12/06/2025Check this character concept art we made! ❤️ They are for a project we're doing to promote accessibility in games. We'll be posting more of it as we go along :) 2124
Reposted by NokorpoBrushbolt @brushbolt.com · 22/05/2025We work with Xaml powered by NoesisGUI. Initial reel covers styles, navigation, extensions and control variations. Samples are replicas of existing menus. @eddcoates.bsky.social Game UI Database is a source of inspiration for challenges to tackle. Check it out! www.youtube.com/watch?v=E3TO...youtube.comBrushbolt ReelYouTube video by brushbolt 31814
Reposted by NokorpoBrushbolt @brushbolt.com · 22/05/2025Greetings as Brushbolt. We are a gamedev studio focused on streamlining UX and UI development. Core topics of user communication, often underestimated and at the same time more complex that it seems. Follow us if you are interested into UX and UI about video games :) 04625