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Noble_Draconian

@nobledraconian.dev
72 followers 26 following 49 posts

Co-owner of Phoenix Entertainment with Spathi & creator of Super Skyward Towers 🏆Roblox Bloxy Award winner || 2x RDC Gamejam winner🏆 🎓Former Intern @Roblox

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Noble_Draconian @nobledraconian.dev · 09/01/2026
I recently created a cool status-effect system for my upcoming game! The system is pretty versatile and supports a lot of creative buffs & debuffs. #Roblox #RobloxDev
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Noble_Draconian @nobledraconian.dev · 09/09/2025
Shoutout to #Roblox for giving me a free yubikey 5 NFC at #RDC2025! I was surprised to find them just giving them out at the security booth, super useful for hardening account security. #RobloxDev
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Noble_Draconian @nobledraconian.dev · 23/05/2025
I'll see you all at #RDC2025! Looking forward to chatting and networking with everyone :-) I'll also be bringing more metal noble pins and stickers this year following RDC tradition. There might even be some phoenix entertainment pins & stickers!
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Noble_Draconian @nobledraconian.dev · 25/02/2025
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Noble_Draconian @nobledraconian.dev · 14/02/2025
Volumetric lighting (volumika) + gothic victorian map = pure eye candy. Map by Spathi. #Roblox #RobloxDev
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Noble_Draconian @nobledraconian.dev · 12/02/2025
I made a cool portal effect. Looks like a gateway to another dimension! #RobloxDev
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Noble_Draconian @nobledraconian.dev · 31/01/2025
Staccato orchestral strings are always fun to mess around with. Can make some cool melodies around these chords!
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Noble_Draconian @nobledraconian.dev · 27/01/2025
I made a cool react component that provides an input icon for a given Enum.KeyCode. It even differentiates between Playstation 4 & Playstation 5 buttons! #Roblox #RobloxDev #React #UI
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Noble_Draconian @nobledraconian.dev · 29/11/2024
I've added arc-based turning in my upcoming #platformer! The faster you move, the slower you turn! #RobloxDev
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Noble_Draconian @nobledraconian.dev · 23/11/2024
I've added avatar directional leaning and slope tilting to my #platformer sandbox! Turns out directly animating motor6D joints is useful for certain types of procedural avatar animations. #RobloxDev
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Noble_Draconian @nobledraconian.dev · 21/11/2024
I made a hilarious fall death animation inspired by crash bandicoot! Upon hitting the ground, some of the avatar's accessories (shoulder, neck, front and shoes) will bounce back up to the camera. The end result is peak slapstick comedy 😂 #RobloxDev #Platformer
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Noble_Draconian @nobledraconian.dev · 21/11/2024
My #platformer sandbox features advanced damage collision detection! When the player's hitbox collides with a damage mesh, various checks are performed to make sure the collision was "fair" to the player. This means they can't be hurt through walls, even very thin ones! #RobloxDev
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Noble_Draconian @nobledraconian.dev · 20/11/2024
I made a squish hazard in my platformer sandbox, because it's not a platformer without the player being made comically flat at least once 😂 #RobloxDev #Platformer
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Noble_Draconian @nobledraconian.dev · 19/11/2024
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Noble_Draconian @nobledraconian.dev · 19/11/2024
Most developers have a "signature" of some kind. Some leave a specific comment or filename in the code, some always name a game object something specific. Mine is ragdolls. Every single game I have ever touched has ended up with ragdolls in it. Watching an avatar flop to the ground never gets old!
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Noble_Draconian @nobledraconian.dev · 05/12/2023
Github projects are really awesome for handling hundreds of tickets at a small to medium scale. We use them for all of our projects and it's gone quite well! Only downside is they're basically impossible to migrate from org to org, so you lose a lot of metadata during migrations.
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Noble_Draconian @nobledraconian.dev · 12/11/2023
Using subdomains as a user handle is a neat feature. Didn't even realize I wanted that haha
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