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Nicolas Roussel

@njroussel.bsky.social
165 followers 66 following 2 posts

Research engineer @ EPFL, Switzerland Differentiable rendering & GPUs github.com/njroussel

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Reposted by Nicolas Roussel
Wenzel Jakob @wjakob.bsky.social · 07/08/2025
Methods like NeRF and Gaussian Splats model the world as radioactive fog, rendered using alpha blending. This produces great results.. but are volumes the only way to get there?🤔 Our new SIGGRAPH'25 paper directly reconstructs surfaces without heuristics or regularizers.
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Nicolas Roussel @njroussel.bsky.social · 10/08/2025
Excited to share the latest Mitsuba and Dr.Jit releases - packed with new features! 🚀 I’ll be at SIGGRAPH this week, happy to chat about the latest changes or anything Mitsuba-related
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Reposted by Nicolas Roussel
Mandy Xia @mandyxmq.bsky.social · 29/07/2025
🥻Our new #SIGGRAPH2025 paper introduces a novel pipeline that captures and digitizes physical threads, predicts fabric appearance from the weaving pattern, and aids designers in exploring new possibilities. 🔗 mandyxia.com/research/fabrix.html
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Nicolas Roussel @njroussel.bsky.social · 29/11/2024
Very happy about this release! I'll be at SIGGRAPH Asia next week if anyone wants to chat about Mitsuba/Dr.Jit in person. Also, I'm ready to take the next step in my career. So, if you work in (inverse) rendering, let's get in touch - my DMs are open 🚀 !
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Reposted by Nicolas Roussel
Baptiste Nicolet @bathal.bsky.social · 27/11/2024
We are excited to present a SIGGRAPH Asia paper exploring a new application of inverse rendering to Tomographic Volumetric Additive Manufacturing (TVAM), a new light-based 3D printing technology that can print objects in less than a minute.
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