nion✨ @nion.moe · 17/05/2026Thoroughly enjoyed Metal Garden ✨ There's some really peaceful moments (like these delightful cows) intermingled with action and set pieces that reminded me of Halo 1 in the best way possible 1120
nion✨ @nion.moe · 21/04/2026Thesis Defence 🥼 (Bell also reveals hidden things in addition to being a temporary light source) #gamedev #godot #indiedev #pixelart 0202
nion✨ @nion.moe · 14/04/2026Proj Otherworld 🥼👹 blood rituals (a tool) now require inputs that must be discovered they work either instantly or when a valid target steps on them. They can be used for anything the system allows for, which so far is blowing up enemies and unlocking doors ✨ #godot #gamedev #pixelart #indiegame 0121
nion✨ @nion.moe · 13/04/2026The player (phd) when they're not sacrificing enemies in their own blood #pixelart 040
nion✨ @nion.moe · 12/04/2026Proj Otherworld ✨ Finally ways to deal with enemies, incl a music box that puts them to sleep, and a blood ritual that explodes them. Rituals will eventually require specific sequences that have to be discovered also sounds~ #godot #gamedev #pixelart #indiegame 0254
nion✨ @nion.moe · 10/04/2026Proj. Otherworld dev The save point (wip block) needs blood to save the game. Health can be restored with fruit but it takes time to regrow But you can use the watch to skip some time periodically, if enemies aren't nearby ofc #godot #gamedev #pixelart #indiegame 1284
nion✨ @nion.moe · 09/04/2026realised my commits make for a solid mood chart. that or it's time to start using it for augury 050
nion✨ @nion.moe · 08/04/2026Project Otherworld Added a sacrificial knife that makes blood, a resource necessary for (scientific) rituals. Also added persistence between rooms. Like how the enemy stays dead and the blood stays on the floor. This was only slightly annoying to make work :3 #godot #gamedev #pixelart #indiegame 5573
nion✨ @nion.moe · 07/04/2026Updating solid cells when entities get freed #godot #gamedev #indiegame 2385
nion✨ @nion.moe · 05/04/2026A pathfinding bug has gently placed this prototype firmly in "survival horror" territory #godot #gamedev #indiegame 04710
nion✨ @nion.moe · 31/03/2026Today I went to the introspection room. I didn't like it. #gamedev #godot #pixelart 1545
nion✨ @nion.moe · 28/01/2026I've seen things you people wouldn't believe. Attack frogs off the shoulder of orion. #godot #gamedev #pixelart #indiedev 1243
nion✨ @nion.moe · 23/01/2026Making new enemy behaviour. Originally they were supposed to only bounce horizontally or vertically but I kinda like this "dvd logo" antics #godot #pixelart #gamedev 2241
nion✨ @nion.moe · 21/01/2026Change of plans, ignore your original objective, leave nothing alive. (testing explosions in the explosion testing facility) #godot #gamedev #indiedev 0272
nion✨ @nion.moe · 20/01/2026Updated the title page of Mage Recall with some new character art of Vrin I drew #godot #pixelart #gamedev 1386
nion✨ @nion.moe · 31/12/2025It doesn't have to always be bullets 🦋🐈 #godot #indiedev #gamedev #pixelart 3332
nion✨ @nion.moe · 28/12/2025Combat is finally at a place where I'm mostly happy with it ✨ -Dashing into enemies deals decent damage to reward risky play. -Holding dash keeps Cat moving fast at the expense of not being able to shoot. -Time and hits are taken account at the end score. #godot #indiegame #gamedev #pixelart 1366
nion✨ @nion.moe · 27/12/2025Net Crawler Kitten: Tactical Dashing Action ✨ #godot #gamedev #indiedev #pixelart 0355
nion✨ @nion.moe · 23/12/2025Notes often contain useful and/or interesting information that will help you in your journey. #godotengine #pixelart #gamedev 2316
nion✨ @nion.moe · 04/11/2025Added a hint spell to the release build to help lost souls. It only points to the critical path, so there's plenty to gain from exploring still. #godot #gamedev 0122