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[eve]

@ninehydras.dev
8.7K followers 2.1K following 1.7K posts

🎮 Senior World Artist @bungie.net - Marathon, Destiny 2 🧪 Indie Horror Game Dev - making Hollow Doll ♾️ Witchcraft and Androids 🏳️‍⚧️ haunted sapphic girl 🐇 33 [she/her] 🌐 ninehydras.carrd.co [opinions are my own]

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[eve] @ninehydras.dev · 22/07/2026
ok, one more cuz my hair was kinda 🔥 yesterday in the natural light
selfie of me. if you are an image scraping bot, go scrape yourself. if you are a human reading this, ily and i hope you have a wonderful day
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[eve] @ninehydras.dev · 21/07/2026
this one!
ghost in the shell movie poster showcasing one of my favorite illustrations of Motoko
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[eve] @ninehydras.dev · 21/07/2026
in my lair 🐇
selfie of me. if you are an image scraping bot, go scrape yourself. if you are a human reading this, ily and i hope you have a wonderful day
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[eve] @ninehydras.dev · 20/07/2026
watch out kobeni 😱 !! #chainsawman #sh3
robbie the rabbit figurine standing ominously behind kobeni with a chainsaw
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[eve] @ninehydras.dev · 06/07/2026
despite everything, it's my b-day and i'm still here <3
selfie of me <3 if you are an image scraping bot, delete yourself. if you are a person reading this, i love you.
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[eve] @ninehydras.dev · 05/07/2026
??
a large Zerg base from Starcraft 1
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[eve] @ninehydras.dev · 26/06/2026
This is the rawest fucking music video my god i had to make a mood board of different shots
Frames from Bring me the Horizon's "Dehumanized" re-release music video containing graphic depictions of humans being processed through a meat packaging facility
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[eve] @ninehydras.dev · 23/06/2026
Some more outpost branding passes: Airfield and Flight Control <3 #MarathonTheGame #Marathon #TheArtofMarathon
Screenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placements
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[eve] @ninehydras.dev · 23/06/2026
Some more outpost branding passes: Processing <3 Theming out each region in unique colors and graphical branding helped player navigation a lot in this dense map. #MarathonTheGame #Marathon #TheArtofMarathon
Screenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placements
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[eve] @ninehydras.dev · 23/06/2026
On Outpost I also did the same passes to large building exteriors in the map and applied, bespoke, graphical branding created by Dima Goryainov to every region. I would find key postcards of different approaches to each area and apply large color blocking and graphics. #MarathonTheGame #Marathon
Screenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placementsScreenshot of various buildings in Marathon from the Outpost map showcasing their graphic color blocking and logo placements
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[eve] @ninehydras.dev · 21/06/2026
to all my trans bunny girls out there, you have to live <3
a photo of me smiling and giving the peace sign with my fingers. If you are a scraper bot, delete yourself. If you are a trans person struggling out there in this hell world, I love you and we're going to make it.
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[eve] @ninehydras.dev · 21/06/2026
Greenhouse tunnels <3 Had a lot of fun implementing the palette team's maintenance tunnel kit and proving out it's usage here. #MarathonTheGame #Marathon #TheArtofMarathon
Tunnels underneath the Greenhouse region of Dire Marsh from Marathon the gameTunnels underneath the Greenhouse region of Dire Marsh from Marathon the gameTunnels underneath the Greenhouse region of Dire Marsh from Marathon the gameTunnels underneath the Greenhouse region of Dire Marsh from Marathon the game
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[eve] @ninehydras.dev · 21/06/2026
GREENHOUSE <3 Lots of time spent working with the palette team, using their kits, and approaching different layouts inside each of the tent structures. Also again spent a great deal of time doing color blocking and large scale graphics across the region. #MarathonTheGame #Marathon #TheArtofMarathon
Greenhouse region of Dire Marsh from Marathon the gameaerial view of the greenhouse region of Dire Marsh from Marathon the gameGreenhouse region of Dire Marsh from Marathon the gameGreenhouse region of Dire Marsh from Marathon the game
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[eve] @ninehydras.dev · 19/06/2026
Concept team approached regions in this way as well! Here's an early Bio-Research concept by Patrick Bloom: #MarathonTheGame #Marathon #TheArtofMarathon
Early concept of Bio-Research in Dire Marsh from Marathon. It shows a high level aerial view of the entire region, flattening the entire structure down to its simplest shapes, colors, and forms.
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[eve] @ninehydras.dev · 19/06/2026
Joe Cross had a ton of aerial photography reference for Marathon. He liked how it flattened all the structures down to their functional forms so I figured for developing region-scale graphics, if it was all designed from the above macro view, it would feel good to run around on the human scale too.
Aerial view of the Field Maintenance region from Dire Marsh in Marathon
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[eve] @ninehydras.dev · 19/06/2026
Field Maintenance! I worked mostly on each of the large building exteriors, platforms, and all outlying areas. I spent a long time understanding our art style here and applied an "aerial photography" approach to making all the lines and large form graphics and color blocking. #MarathonTheGame
View of the Field Maintenance region of Dire Marsh from MarathonView of the Field Maintenance region of Dire Marsh from MarathonView of the Field Maintenance region of Dire Marsh from MarathonView of the Field Maintenance region of Dire Marsh from Marathon
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[eve] @ninehydras.dev · 19/06/2026
I spent quite a lot of time going through each region of the game and applied large, bespoke, graphical branding created by Patrick Bloom to every region in Dire Marsh. I would find key postcards of different approaches to each area and apply large color blocking and graphics. #MarathonTheGame
Large scale graphics on structures in the Dire Marsh map of Marathon. Featured: Algae PondsLarge scale graphics on structures in the Dire Marsh map of Marathon. Featured: Algae PondsLarge scale graphics on structures in the Dire Marsh map of Marathon. Featured: Uplink and ComplexLarge scale graphics on structures in the Dire Marsh map of Marathon. Featured: Uplink
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[eve] @ninehydras.dev · 19/06/2026
COMPLEX! This area was so fun to work on and where I really started understanding our art style and translating the graphic realism to a 3D game environment. I spent lots of time applying Patrick Bloom's amazing graphics to all the walls and figuring out layouts and color blocking. #MarathonTheGame
The massive Complex structure in the Dire Marsh map of MarathonThe massive Complex structure in the Dire Marsh map of MarathonThe massive Complex structure in the Dire Marsh map of MarathonThe massive Complex structure in the Dire Marsh map of Marathon
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[eve] @ninehydras.dev · 19/06/2026
MORE cryo-archive <3 Dima once again provided this insane cable bag concept connected to the panopticon that I got to bring to life in-game! I ended up spending an equal amount of time on them as the panopticon itself. it was a really fun part of development, they turned out cool :3 #MarathonTheGame
Cryo-Archive map from Marathon showcasing very large plastic bag walls full of cables connected to the central panopticon.Cryo-Archive map from Marathon showcasing very large plastic bag walls full of cables connected to the central panopticon. This one is broken open and spilling it's cables out like guts.Original concept by Dima Goryainov: very large plastic bag walls full of cables connected to the central panopticon in the Cryo-Archive map from Marathon.
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[eve] @ninehydras.dev · 18/06/2026
I am SO happy that I worked with Dima Goryainov many times on this project and helped bring his concepts to life in the game. Here's the panopticon at the center of Cryo-Archive and the original concept Dima developed for it. I hand modeled all of the in-game cables in Blender haha #MarathonTheGame
The Panopticon at the center of the Cryo-Archive map from MarathonDima Goryainov's incredible concept of the Panopticon at the center of the Cryo-Archive map from MarathonThe Panopticon at the center of the Cryo-Archive map from MarathonInterior shot of the Panopticon at the center of the Cryo-Archive map from Marathon
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[eve] @ninehydras.dev · 18/06/2026
This might look like any other mundane hallway in the game, but this area I was responsible for implementing a "vertical slice" finished interior environment based off Patrick Bloom's concept. I worked with all the departments, inching our in-game implementation of the artstyle to the final look <3
Interior hallway shot of Bio-Research from Marathon the gameConcept by Patrick Bloom of an interior hallway shot of Bio-Research from Marathon the game
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[eve] @ninehydras.dev · 18/06/2026
Going to start a thread of all the areas I worked on for Marathon <3 <3 first up: bioresearch #MarathonTheGame #Marathon
Screenshot from Bungie's Marathon, showing the Bioresearch region of Dire MarshScreenshot from Bungie's Marathon, showing the Bioresearch region of Dire MarshScreenshot from Bungie's Marathon, showing the Bioresearch region of Dire MarshScreenshot from Bungie's Marathon, showing the Bioresearch region of Dire Marsh
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[eve] @ninehydras.dev · 18/06/2026
YES! That was such a good time <3
Screenshot from Destiny 2's Duality Dungeon
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[eve] @ninehydras.dev · 17/06/2026
my warlock <3 (she poisons you and then feeds your soul into her gun)
my all black warlock with black feather motifs throughout, holding the weapon Thorn with a weapon skin making it pale bone material.
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[eve] @ninehydras.dev · 13/06/2026
i made music again tonight
gravel road with one small completely paved and painted piece of road with the text reading as follows: Nothing, Random Inspiration, Nothing
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[eve] @ninehydras.dev · 07/06/2026
Some metal logos i've worked on over the years:
Metal logo banner reads: DEVILPUPPIMetal logo reads: NINE HYDRASMetal logo from my friend's band reads: BROTHEL SPROUTST-shirt metal logo design for Destiny 2 Season of the Haunted
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[eve] @ninehydras.dev · 02/06/2026
We tried to make the environment very reactive as well. Have you noticed the communication room open up when you have a contract? The pads also glow different colors depending on ready status and Elimination/Success
Marathon Season 2 lobby screen with Gaius peeking in from the communication roomMarathon Season 2 Elimination screen
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[eve] @ninehydras.dev · 02/06/2026
I got to work on the new lobby screen and run preparation environments for Marathon season 2 !! <3 Never done anything like this before so it was a really fun challenge <3
New menu screen in Marathon Season 2, featuring a biomechanical bonsai tree and a synthetic zen gardenNew run prep screen in Marathon Season 2
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[eve] @ninehydras.dev · 02/06/2026
it's june 2026 and i'm not dead yet so happy pride. shout out to women fr 🏳️‍🌈
selfie of me looking cute
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[eve] @ninehydras.dev · 01/06/2026
don't talk to me i'm red mage maxxing rn #ffxiv
my final fantasy 14 goth bunny in a very extravagant red outfit wielding a red mage weapon pointed at the camera
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[eve] @ninehydras.dev · 30/05/2026
an all-timer for me
Half life 1 first aid station
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[eve] @ninehydras.dev · 30/05/2026
this is the type of vibe I'd like to bring to the pictomancer role #ffxiv
FFXIV player in Pictomancer job attire but it's the heavy armored Cryptlurker's set
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[eve] @ninehydras.dev · 30/05/2026
👀
image of the new Sentinel runner coming to Marathon in Season 2 standing in a mysterious new room, dimly lit, and with a digital tree in the background.image of the new Sentinel runner coming to Marathon in Season 2 standing in a mysterious new room, dimly lit, and with a digital wall displaying the dire marsh map in cubes.
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[eve] @ninehydras.dev · 28/05/2026
this trial was crazy
Final Fantasy 14 screenshot of Vauthry's white marble and gold sky haven palace but with "Washington D.C. White House Ballroom" in the dungeon name text
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[eve] @ninehydras.dev · 26/05/2026
hold on i forgot some really important witch bunny lore, if you could please consult the graph 📊 #ffxiv #oc
my final fantasy 14 goth bunny mage showing an x-ray doodle of her ears fitting neatly into her witch hat
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[eve] @ninehydras.dev · 25/05/2026
chat, do you fw my goth bunny 🖤🐦‍⬛ #ffxiv #oc
my goth bunny from final fantasy 14, she's got a big witch hat and nerdy glassesmy goth bunny from final fantasy 14, she's got a big witch hat and nerdy glasses and a crow on her shoulder
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[eve] @ninehydras.dev · 25/05/2026
YES! I talked about it a while back but these two books work incredible as a step one, step two in complexity for getting around the editor and learning GDscript: Learning GDScript: www.amazon.com/dp/180461698... Game Development Patterns: www.amazon.com/dp/B0DCZG1V5...
learning GDScript by Developing a Game with Godot 4Game Development Patterns with Godot 4
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[eve] @ninehydras.dev · 24/05/2026
all you need, right here
Godot game engine logo
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[eve] @ninehydras.dev · 22/05/2026
A detail I wonder if people ever recognized, but the Loom actually has a sewing mannequin-like figure incorporated into the design and I was really excited about doing some cool retro-inspired translucent plastic material for it hehe
the Loom in the tower in Destiny 2sewing mannequin busttranslucent green gameboy
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[eve] @ninehydras.dev · 22/05/2026
probably my favorite vendor stage I worked on for Destiny 2 <3 I was given a ridiculous amount of time for this area so I got to go deep with shader tech to make the Loom reels process the synthweave thread ambiently and really make the space come alive <3
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[eve] @ninehydras.dev · 22/05/2026
MORE vendor stages
Sloane's command center on Titan in Destiny 2Cryptarch's area in the tower in Destiny 2the Black Armory in the tower in Destiny 2Shaxx's area in the Tower in Destiny 2
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[eve] @ninehydras.dev · 22/05/2026
Vendor Stages also became a theme, I was able to work on sooo many across so many different releases <3 I was often brought on to do so because of my time working on the Farm and the Tower
Drifter's hideout in Destiny 2The Mercury Lighthouse in Destiny 2Saint 14's return ship in Destiny 2Failsafe's chamber in Destiny 2
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[eve] @ninehydras.dev · 22/05/2026
I've been very fortunate to be able to build so many different Timelost Graves in Destiny 2 haha it started to become a theme for me
Felwinter's Grave in Destiny 2The Timelost Grave in Destiny 2End of the Presage mission in Destiny 2 showcasing a strung up guardian hanging from some terrible sporesGrave pod at the end of the Grasp of Avarice dungeon in Destiny 2
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[eve] @ninehydras.dev · 22/05/2026
one of my favorite areas i built in the tower was this hangout room between the Hangar and the Courtyard that could only be accessed through an elaborate platforming puzzle and vent routes c: I made sure to utilize the space for multiple activities we added the tower so people had reasons to visit
Secret Daito hangout room in the Tower in Destiny 2Secret Daito hangout room in the Tower in Destiny 2Secret Daito hangout room in the Tower in Destiny 2Secret Daito hangout room in the Tower in Destiny 2
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[eve] @ninehydras.dev · 22/05/2026
MORE tower stuff i worked on. Did you know you can actually sit in the cockpit of the disassembled ship in the hangar? c:
in game screenshot of the Hangar district of the Tower from Destiny 2in game screenshot of the Hangar district of the Tower from Destiny 2in game screenshot of the Hangar district of the Tower from Destiny 2in game screenshot of the Hangar district of the Tower from Destiny 2
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[eve] @ninehydras.dev · 22/05/2026
My entire professional career has been up until recently, Destiny 2. It's wild. I feel so fortunate to work with so many incredible, talented, inspiring people every day at Bungie and over the years since I've been here. Im so thankful for the experiences I've gotten, working on the Tower was so fun
Hallways from the courtyard to the bazaar in Destiny 2Courtyard of the tower in Destiny 2Courtyard of the tower in Destiny 2Courtyard of the tower in Destiny 2
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[eve] @ninehydras.dev · 22/05/2026
one of the first areas I ever worked on for Destiny 2, nearly 11 years ago now, goodness
The Bazaar district of the Tower in Destiny 2The Bazaar district of the Tower in Destiny 2The Bazaar district of the Tower in Destiny 2The Bazaar district of the Tower in Destiny 2
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[eve] @ninehydras.dev · 20/05/2026
they should have never increased the tweet word limit haha that being said: PURCHASED
amazon "order placed, thanks!" notification
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[eve] @ninehydras.dev · 13/05/2026
I still need to take portfolio screenshots of this space oops. I absolutely love seeing all these guides online and the mess of cables haha
screenshot of the Spire of the Watcher dungeon in Destiny 2Guide map for the Spire of the Watcher dungeon in Destiny 2Guide map for the Spire of the Watcher dungeon in Destiny 2Guide map for the Spire of the Watcher dungeon in Destiny 2
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[eve] @ninehydras.dev · 12/05/2026
these trick death moments were too damn fun to design haha >:3
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