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Nic Vasconcellos

@nicv.bsky.social
127 followers 93 following 41 posts

Makin silly games like Slap Out Of It! at Turbo Button. Dog and tech art enthusiast. (he/him)

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Reposted by Nic Vasconcellos
mickey sanchez @mickeysanchez.bsky.social · 03/09/2026
🕯️MY GAME COMES OUT TOMORROW!! 🕯️ If you want to help me, the best way is to buy the game and review it on Steam as close to 5AM Pacific or 8AM Eastern as possible. The algo lords do a special thing at 10 reviews, as many of you know : ) store.steampowered.com/app/2105840/...
store.steampowered.com
Order Automatica on Steam
A dark tactical roguelite where positioning, synergies, and automated battles collide on a tiny 3x3 ritual grid. Like chess with demons.
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mickey sanchez @mickeysanchez.bsky.social · 11/08/2026
🕯️ANNOUNCEMENT🕯️ My game Order Automatica has a release date: September 4th, 2026 We are doing a simultaneous release on Steam, GOG, Switch, PS4, PS5, Xbox, iOS, and Android 😅 New demo up on Steam right now : )
youtube.com
Order Automatica - Official Release Date Trailer
YouTube video by better. publishing
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Turbo Button | Floor Plan: Slap Out Of It! @turbobuttoninc.bsky.social · 27/07/2026
How do elevators work? We have no idea, but this week's design dive shows some of the details that make elevators feel like elevators in our game. #gamedesign #steam #indiegame #indiedev
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Turbo Button | Floor Plan: Slap Out Of It! @turbobuttoninc.bsky.social · 29/07/2026
We shared some of our reasoning for keeping generative AI out of our creative process with @aftermath.site. Respecting our players' time and attention is at the core of everything we do. If something isn't worth our time to make, it's not worth our players' time to engage with it.
“We don't use generative AI for art, audio, code, or anything else. We've been pretty outspoken about our stance, like with the 200 pins we gave away at GDC this year or our studio Christmas cards where we paid artists to draw what they thought AI-generated cards from us would have looked like.

We have spent time evaluating/experimenting with tools so we feel informed and understand what they can do, but that just gives us more confidence about not using them in any part of our production or preproduction processes for any of our projects. Among our reasons:

We care a ton about respecting our players' time and attention, so if something isn't worth our time to make, it's not worth our players' time to look at.

It's pretty important to have friction with iteration in creative processes. When ideas are cheap to try, they're challenged and vetted less before the implementation. That's going to lead to a lot of games fully realizing some half-baked ideas. We don't want to be the studio that tries to figure out that process.

Even the cases where gen AI quality might be good enough, it is not worth the toxic association. Our players are very clear that they don't want it.

We worked in VR for a decade. We've seen what happens when people make plans and change all their processes based on potential instead of focusing on the present. It usually doesn't work out.”
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Messhof @messhof.bsky.social · 27/07/2026
Blood Dungeon launches August 25th on Steam, Xbox Series X|S, PlayStation 5, and Nintendo Switch 1 + 2! Blooddungeon.com #boneup
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Turbo Button | Floor Plan: Slap Out Of It! @turbobuttoninc.bsky.social · 08/07/2026
we've been using Clawed Code for years but we double checked and Steam still does NOT require a disclosure #indiegames #gamedev
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Nic Vasconcellos @nicv.bsky.social · 03/07/2026
Just booked a session to go play. Can't wait! Seems like they really went all-out!
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Nic Vasconcellos @nicv.bsky.social · 01/07/2026
There’s nothing quite like editing VO to make you self conscious of your weird mouth sounds
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Turbo Button | Floor Plan: Slap Out Of It! @turbobuttoninc.bsky.social · 29/06/2026
Our game has lots of puzzles and interactive environments. But when players are constantly exploring for clues, those interactions can become red herrings - so we made them into a feature! #gaming #indiegames #gamedev
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Nic Vasconcellos @nicv.bsky.social · 23/06/2026
Ben was awesome to work with on this in so many ways! His willingness to just riff and try out silly stuff while recording made the process really fun and added a LOT to the final trailer. Super grateful for all his help and excellent work
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Nic Vasconcellos @nicv.bsky.social · 18/06/2026
Y’all, don’t sleep on Echo Weaver during Next Fest. SO many good “aha!” moments. It’s super rad store.steampowered.com/app/3062420/...
store.steampowered.com
Echo Weaver Demo on Steam
A time loop metroidbrainia where time is your best resource and secrets are your only upgrades. You're the last of the Weavers, a remnant of a ruined society trapped in a glitching time loop. Explore ...
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Nic Vasconcellos @nicv.bsky.social · 18/06/2026
WOW! Quite the compliment! We had such a great time watching these folks play at Play Days. Always fun to see people laughing together while playing the game
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mickey sanchez @mickeysanchez.bsky.social · 12/06/2026
an opportunity to stab your fingers* and tell us what you think! *virtual fingers
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Nic Vasconcellos @nicv.bsky.social · 11/06/2026
We take player input very seriously
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Nic Vasconcellos @nicv.bsky.social · 11/06/2026
We’ve been having a blast cramming little jokes and details into the game. These are just a taste of what you can find in the trailer alone!
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Nic Vasconcellos @nicv.bsky.social · 11/06/2026
"It is the most fun, most dumb game I've played in a very long time." - Couldn't ask for higher praise!
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Nic Vasconcellos @nicv.bsky.social · 10/06/2026
This is SO up my alley. Cannot wait to play!
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Nic Vasconcellos @nicv.bsky.social · 06/06/2026
Just announced our new game during the Day of the Devs showcase! Beyond excited to be able to talk about it now
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Nic Vasconcellos @nicv.bsky.social · 05/06/2026
So hyped!
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Nic Vasconcellos @nicv.bsky.social · 04/06/2026
Love to see it
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Holden Link @holdenlink.bsky.social · 01/06/2026
After Day of the Devs on Friday, catch @nicv.bsky.social and I on Giant Bomb @ Nite! bsky.app/profile/gian...
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Nic Vasconcellos @nicv.bsky.social · 01/06/2026
So stoked to share what we've been cookin up! And can't think of a better way to do it than with Day of the Devs. See ya soon, Summer Game Fest
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Turbo Button | Floor Plan: Slap Out Of It! @turbobuttoninc.bsky.social · 29/05/2026
psssst... you don't want to miss this 😉
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Nic Vasconcellos @nicv.bsky.social · 28/05/2026
VERY hyped on this game. Can't wait to play it in full!
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Moonlight Kids @moonlightkids.bsky.social · 28/05/2026
🎉NEW TRAILER ALERT🎉We're announcing a shiny new demo coming to Steam Next Fest very soon! Watch, absorb, let the mystery wash over you 🙏 youtu.be/lK8bGNU-cVc #echoweaver #thinky #thinkydirect #indie #indiegames #indiedev
youtu.be
Echo Weaver | Thinky Games Showcase Trailer
YouTube video by Akupara Games
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Ido Yehieli - Stellar Cartography Interactive @tametick.bsky.social · 28/05/2026
Tune in to @thinkygames.com Thinky Direct in a bit to catch Prophet Margin and other great games! Demo release!! www.youtube.com/watch?v=26pA... Find it on steam: store.steampowered.com/app/3624110/...
youtube.com
Thinky Direct 2026 - Exclusive trailers and announcements for puzzle fans!
YouTube video by Thinky Games
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Nic Vasconcellos @nicv.bsky.social · 20/05/2026
I always find myself so inspired playing Amanita’s games. Can’t wait to check this one out!
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Amanita Design 📣 @amanita-design.net · 20/05/2026
Phonopolis is out NOW on Steam, GOG, and Epic Games Store 📣 We hope you have fun playing with the cardboard city! All links here 👇 amanita-design.net/games/phonop...
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VR Games Showcase @vrgamesshowcase.bsky.social · 30/04/2026
🚨 CREATURE FEATURE 2026 AIRS ON VRGS NEXT WEEK 🚨 😍 New VR game reveals & info... 🤫 ...including a very big surprise ✈️ Updates on Compass, Deadly Delivery & more 📆 9:30am PT, May 6 on YouTube Set a reminder here: buff.ly/X2k9QcD
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Eka | Dosa Divas @ekanaut.bsky.social · 14/04/2026
Two+ years of work by a wonderful dev team and lot of support to get to launch!
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Chris Wade @luckshotgames.com · 28/03/2026
Today we're releasing a huge free content update: Cappler's Conspiracy! It's a whole 2+ hour photography game hidden inside BIG HOPS: store.steampowered.com/app/1221480/... Enjoy this little thread about it:
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Nic Vasconcellos @nicv.bsky.social · 15/03/2026
Hard to top giant cat butt slapping, but it was still an excellent GDC! Caught up with some old friends, made some new ones. Doesn’t get much better
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Nic Vasconcellos @nicv.bsky.social · 09/03/2026
Gonna be hard to top this gem from GDC last year, but a man can hope
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Nic Vasconcellos @nicv.bsky.social · 05/03/2026
Looking forward to seeing everyone at GDC next week!
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mickey sanchez @mickeysanchez.bsky.social · 01/02/2026
🧵 Big Hops Sewer Exit Level Design Deep Dive Thread 🧵 Inspired by @radiatoryang.bsky.social's excellent Big Hops level design blog post and encouraged by Chris @luckshotgames.com, here's a thread where I dove back through the commits to look at our iterations on a single level in Big Hops.
A sewer in Big Hops with a big yellow rotating platform surrounded by waterfalls.
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Turbo Button | Floor Plan: Slap Out Of It! @turbobuttoninc.bsky.social · 18/09/2025
The #VRForever sale is now live on Steam, including deals on over a hundred awesome VR games and the deepest discount we've ever done for Floor Plan 2: store.steampowered.com/sale/VRForev...
store.steampowered.com
VR Forever Festival 2025
Welcome to the VR FOREVER Festival 2025! This is the first edition of a festival focused on improving the curation for virtual reality titles. There are so many universes out there to explore, so we a...
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mickey sanchez @mickeysanchez.bsky.social · 31/08/2025
🚨Announce! Hype!🚨 Order Automatica has a new trailer, new demo, new art, and a new publisher! OA will be published by @betterpubpro.bsky.social - they're really cool and have been helping me a lot : ) Check it all out on the steam page: store.steampowered.com/app/2105840/...
store.steampowered.com
Order Automatica on Steam
A dark roguelike auto battler played on a 3×3 grid. Arrange your units, harness forbidden relics, and complete the ritual before your last candle burns out.
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Nic Vasconcellos @nicv.bsky.social · 22/03/2025
This year was an excellent GDC in so many ways, but the best part was we got to have the whole Turbo Button team in the same place for the first time ever! Such a fun group to hang out with. I’m so grateful to be a part of it
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Nic Vasconcellos @nicv.bsky.social · 20/03/2025
Suddenly less thirsty
A filtered water dispenser claiming the water is from a landfill
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Nic Vasconcellos @nicv.bsky.social · 16/03/2025
GDC here we go! First time back in awhile. Hit me up if you wanna hang
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Nic Vasconcellos @nicv.bsky.social · 05/03/2025
We're all just out here trying our best
A C# code snippet declaring a variable called "StateAwake" with Visual Studio then suggesting a second variable called "StateBwake"
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Nic Vasconcellos @nicv.bsky.social · 07/01/2025
When I first entered this industry, anything over 3 years at the same company was unimaginable. Now looking back at the last 10, I can't believe it's gone so quickly! @holdenlink.bsky.social and I are so grateful to everyone we've worked with, and are stoked for the next decade of Turbo Button
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Nic Vasconcellos @nicv.bsky.social · 06/12/2024
We worked with some of our favorite folks to create artist-generated AI spoof cards to ring in the holiday season. Hapy holipy merry, everyone!
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