Nicolas Fournel @nicolasfournel.bsky.social · 09/05/2025Today's programming soundtrack👨💻🎶 Snivilisation from Orbital #codinglife #codingmusic #Orbital 000
Nicolas Fournel @nicolasfournel.bsky.social · 13/04/2025New cafe☕ in Japan won’t let you leave until you solve a mystery.🧩❓ japantoday.com/category/fea... #Japan #cafe #hatena 000
Nicolas Fournel @nicolasfournel.bsky.social · 03/04/2025Flew✈ to Osaka for a business trip. Good view of Fuji-san🗻 in the clouds, and the Osaka castle🏯 #fujisan #osaka 000
Nicolas Fournel @nicolasfournel.bsky.social · 18/03/2025Game audio friends, this one is for you 👇 Bandai is releasing an acrylic display of the original PlayStation logo.... with the launching sound! #gameaudio #PlayStation #Bandai 011
Nicolas Fournel @nicolasfournel.bsky.social · 07/03/2025The new Korg multi/poly native plug-in is really nice! #korgmultipoly #korg 000
Nicolas Fournel @nicolasfournel.bsky.social · 26/02/2025Today's programming soundtrack 👨💻🎶 Alan Parsons Project: Tales of Mystery and Imagination - Edgar Allan Poe A new remastered edition will be out in March! #codinglife #codingmusic 010
Nicolas Fournel @nicolasfournel.bsky.social · 18/02/2025Testing the Parametric oscillator♒ in GameSynth, one of the 130+ synthesis modules available in its patching environment. #proceduralaudio #modularsynth #oscillator #sounddesign 020
Nicolas Fournel @nicolasfournel.bsky.social · 04/02/2025Coding soundtrack 👨💻🎶 today provided by this fabulous orchestral rendition of Daft Punk's tracks. Nu Deco Ensemble - Humans vs Robots (Daft Punk Suite) www.youtube.com/watch?v=1_0E... #codingmusic #codinglifeyoutube.comNu Deco Ensemble - Humans vs Robots (Daft Punk Suite)YouTube video by Nu Deco Ensemble 020
Nicolas Fournel @nicolasfournel.bsky.social · 02/02/2025Driving the pitch of a Blip module directly from the output of another generator (Plucked String module) for a more aggressive sound. 🎛🎶 #sounddesign #GameSynth #modularsynth 030
Nicolas Fournel @nicolasfournel.bsky.social · 21/12/2024Last night was Tsugi's Bōnenkai (忘年会), which literally means "forget the year party". 🎉 It looks like we were at the yakitori stage at that time... 😋 020
Nicolas Fournel @nicolasfournel.bsky.social · 26/11/2024Tsugi's Black Friday / Winter Sale has just started! Here is your chance to get super creative sound tools for half the price, with lifetime free updates, as always. tsugi-studio.com/blog/2024/11... #plugindeals #gameaudio #sounddesign #filmsound #postproduction #daw 010
Nicolas Fournel @nicolasfournel.bsky.social · 25/11/2024Haha... It was very basic because there was so little space left to store stuff in the ROM. I would probably lose my audio programming license if there were such a thing! 😂 011
Nicolas Fournel @nicolasfournel.bsky.social · 24/11/2024Little known fact: there are some (unused) coefficients to calculate HRTF filters in the ROM of the DSP chip of the GameCube. I know because I put them there 😉 #hrtf #spatialaudio #gameaudio #sounddesign #retrogaming 161
Nicolas Fournel @nicolasfournel.bsky.social · 15/11/2024Love the colors outside the office today 🍁🍂 000
Nicolas Fournel @nicolasfournel.bsky.social · 14/11/2024All the sounds in this scene were synthesized in GameSynth. The weapon sounds were designed in the patching environment, and then controlled in real-time in the Whoosh model. #sounddesign #sounddesigner #gameaudio #filmsound 030
Nicolas Fournel @nicolasfournel.bsky.social · 02/09/2024Had a day trip to Tokyo last week to visit one of our clients. Love this part of Shibuya station, which looks like a generative art exhibition! #generativeart #creativecoding #shibuya 010