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Nevis City

@neviscity.bsky.social
7 followers 6 following 36 posts

A Fortnite map project created by @austinart404.bsky.social Set to begin work around mid-late 2025

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Nevis City @neviscity.bsky.social · 15/11/2024
Anyways that should be all you need to know about the map Hope to see you all in 2025
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Nevis City @neviscity.bsky.social · 15/11/2024
Adamn Daniel Chief of the Nevis police department and main antagonist for Season 0. He hates Jacob and Julie, that's it really.
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Nevis City @neviscity.bsky.social · 15/11/2024
Barley Cox Owner of the 'Barley's Club' in the depths of the city, and close friends to the J&J duo, using his hidden bar as a place for the people like the main group or those struggling to get away from the public streets, a place to relax, even if under the eyes of the 5 crime heads.
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Nevis City @neviscity.bsky.social · 15/11/2024
Adyn Dawning The second getaway driver of the team, he's more of the quiet type, not being one to pitch in to the teams discussions unless needed, though he does enjoy the freedom being with them gives him.
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Nevis City @neviscity.bsky.social · 15/11/2024
Michael He's the muscle of the team, having had his torso and arms fully replaced after an accident, he uses it to his advantage with the enhanced strength it gives him, mainly using it for breaking through walls or security doors during heists, or if needed, carrying stuff to heavy for the others.
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Nevis City @neviscity.bsky.social · 15/11/2024
Jack Wayne The first one to join Jacob and Julie's team, he's the planner of the team, having worked in construction for years, allowing him access to almost any blueprints and floor plans the team would need when planning a heist, even if it's Joseph that does most of the planning.
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Nevis City @neviscity.bsky.social · 15/11/2024
Joseph Creek He's the logic of the team, having a more tempered and easily annoyed attitude that helps him keep his mind grounded while most of the team tends to not think rationally about things, also serving him in managing to form the plans for most of the teams heists.
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Nevis City @neviscity.bsky.social · 15/11/2024
Layney Burke She's the teams guns, having worked with most weaponry enough in her life to be able to use almost any gun with ease, often just sticking to her main sniper rifle to serve as lookout on heists.
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Nevis City @neviscity.bsky.social · 15/11/2024
DAN The newest member of the group, he's the teams heart, having spent years locked up in Horizon Tech's main tower in the city before finally getting freedom once he met Julie during a heist the team had pulled at the building, now able to fully experience the world.
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Nevis City @neviscity.bsky.social · 15/11/2024
Macy Hall Girlfriend of Julie, she's the teams hacker, able to give the team any opening they need to get through security systems.
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Nevis City @neviscity.bsky.social · 15/11/2024
Julie William Twin sister to Jacob, she's the teams tag artist, always making sure who was at the scene of the crime, she's got a very energetic mood which she uses to her advantage when needing to take charge.
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Nevis City @neviscity.bsky.social · 15/11/2024
Characters: Jacob William Twin brother to Julie, he's the teams main getaway driver, having a mostly laid back attitude that causes him to never be one to take charge much.
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Nevis City @neviscity.bsky.social · 15/11/2024
Nevis City is a roleplay/hangout map developed in the UEFN software, with a total of 10 seasons planned that'll tell the story of the twins, Jacob and Julie and their friend group, who all together work as a sort of Robin Hood esc team, stealing things that serve to help the people that need it.
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Nevis City @neviscity.bsky.social · 15/11/2024
Anyways I feel like that's enough about the story behind the map and how it was made, now I should probably get to what the map and story actually is.
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Nevis City @neviscity.bsky.social · 15/11/2024
I soon later decided on full on scrapping the BR mode. This was due to the fact that BR maps on the game had overall dropped in popularity, and so I decided to instead make the roleplay/hangout mode the main version, which was tricky since the story was already planned to explain the BR aspect.
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Nevis City @neviscity.bsky.social · 15/11/2024
Also some time during later 2023, I made the choice to separate Nevis into 2 different modes, one being BR where the main story would be told and a roleplay version that would have minigames on the map and remain on the season 0 version.
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Nevis City @neviscity.bsky.social · 15/11/2024
For extra context for the image, Genesis is a group made by my friend SirRifty, meant to be a team that works together to create different types of Fortnite map projects, namely "Chilly's Iceberg" and their recent "Fracture: Reshaped", which I was (and still hope to be) a part of.
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Nevis City @neviscity.bsky.social · 15/11/2024
And so throughout the later half of 2023 and start of 2024 I was hardly able to work on the map due to how slow UEFN was to use on my computer, taking nearly an hour and a half minimum to even open the project. Eventually in May 2024, I finally made the choice to pause development.
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Nevis City @neviscity.bsky.social · 15/11/2024
This version unsurprisingly was the one that turns out the best, UEFN allowing me the tools to truly make it how I had envisioned. Until it didn't. Turns out a computer than can hardly run Fortnite at 3fps max at the lowest settings possible also struggles with the Fortnite game making engine.
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Nevis City @neviscity.bsky.social · 15/11/2024
March 2023: UEFN was finally released, and I immediately got to work on what is now the current version of Nevis, nicknamed 'Buaic'. Also another redesign for Julie. (the other characters here are the full 'main group' cast, will explain more later)
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Nevis City @neviscity.bsky.social · 15/11/2024
During this time though, there were talks about an upcoming version of Unreal Engine called UEFN, a version that would be integrated with Fortnite Creative to serve as an 'easier' version of Unreal for people to use to make maps instead of the normal creative mode. And so I planned, and I waited.
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Nevis City @neviscity.bsky.social · 15/11/2024
around early fall 2022, unsurprisingly I logged in one day after an update, and half of the map was covered in warnings caused by those areas being around 30k over the 100k limit, and basically unfixable. So, the map was scrapped.
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Nevis City @neviscity.bsky.social · 15/11/2024
With how much I wanted to do, the memory limit was a problem, so the moment an update came and introduced a bug that caused certain props to instead give you more memory with each one placed, namely a TV that added 2 per prop, I proceeded to add large groups scattered around. And then it was fixed.
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Nevis City @neviscity.bsky.social · 15/11/2024
As I said before, there was a reason this map was named Icarus, and it's because of the story of Icarus. I flew too close to the sun. For those who don't know, Fortnite Creative has a 'memory limit' feature, with everything you place costing a small amount that can add up.
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Nevis City @neviscity.bsky.social · 15/11/2024
This map lasted the longest and was when I really started coming up with most of the story as it is now, mainly with the creation of the Elemental Kings, who ultimately aren't very important to the story, as well as the main villain of the story. That and the twins were redesigned.
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Nevis City @neviscity.bsky.social · 15/11/2024
This version was also when I finally decided Nevis needed main characters, and so I created the first versions of Nevis' main characters, Jacob and Julie. I hate these versions.
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Nevis City @neviscity.bsky.social · 15/11/2024
This version as I said was the most detailed, the small map size limit forcing me to basically cram everything I wanted into it to fit, which inevitably led to the reason I call this one Icarus.
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Nevis City @neviscity.bsky.social · 15/11/2024
As said, this version didn't last long as just a month later in April I started on the third and most detailed version of Nevis by that point, nicknamed "Icarus"
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Nevis City @neviscity.bsky.social · 15/11/2024
This would be the shortest lasting version however as I wasn't satisfied with how it turned out, it was however the first one to receive a 'main image' and even a small 'teaser trailer'
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Nevis City @neviscity.bsky.social · 15/11/2024
The maps: Eventually I realized the way I had made the first version of Nevis, or "Bunaidh" as I've nicknamed it, wouldn't work well as a BR, and it was due for a redo. So in March 2022 I made version 2, "Dearmadta" (still don't know why the water's gone here)
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Nevis City @neviscity.bsky.social · 15/11/2024
and bring destruction before finally being destroyed by the Imagined Order, each season planned to be themed around each of the 5 elements it absorbed. And ever since, I've only expanded on that very story.
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Nevis City @neviscity.bsky.social · 15/11/2024
This was also when I started coming up with the story, heavily using the main game's story. Originally it would follow the reveal of a purple cube being tested on under the main mountain, proceeding to move around the city as it would absorb the power of ancient elemental artifacts to gain power-
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Nevis City @neviscity.bsky.social · 15/11/2024
I kept working on it and eventually I noticed the popularity in player made BR maps at the time, so I thought "why not" and decided to make Nevis into a BR. Only problem was I had around 120 followers at most at the time and definitely no code to publish maps with.
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Nevis City @neviscity.bsky.social · 15/11/2024
On August 17th, I wanted to make us a new map to use, making a big house for us as well as a small neighborhood. Unfortunately most of the group had stopped playing the game, but I didn't mind as I liked making maps and proceeded to add more. This would be the first version of Nevis.
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Nevis City @neviscity.bsky.social · 15/11/2024
Origins: Back in 2020 to 2021, before I had joined social media and some after I had made a small following, I mainly played Fortnite, and on there I had made a group of friends where we would often get on creative mode, join a map, and just spend time roleplaying, having fun.
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Nevis City @neviscity.bsky.social · 15/11/2024
Most people seeing this likely do not know what this project is so this thread will serve as a sort of introductory and explanation more posts below 🧵 (note: a very long thread)
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