Sign in

Nescient Project

@nescientproject.bsky.social
41 followers 63 following 99 posts

2D Tactical RPG - Lead an army of units chosen from a cast of 20+ characters, while managing your allies' Fatigue by trying out many unit combinations each map!

PostsRepliesMedia
Nescient Project @nescientproject.bsky.social · 26/09/2026
(Suite) -de devenir de meilleures personnes que tout ceux qu'il méprise, à minima car il les considère encore des êtres humains à peu près tolérable de son point de vue. Plutôt réservé vis-à-vis de sa vie personnelle, mais porte toujours un anneau de mariage. (2/2)
000
Nescient Project @nescientproject.bsky.social · 26/09/2026
FR- Enseigne aux jeunes roturiers de Wesforo, situé à la limite de Caleerus. Vilgot est sévère, grincheux et peu apprécié de ses élèves, mais même avec cette personnalité et son aversion intense des gens il est devenu professeur car il croit que les enfants ont une chance- (1/2)
100
Nescient Project @nescientproject.bsky.social · 26/09/2026
(Continuation) -he believes kids have a chance to become a little better than most of the adults he despises, at least while they're still somewhat tolerable human beings from his perspective. Discreet about his personal life, though he always wears a wedding ring. (2/2)
Vilgot personal infos below:
Age: 40
Gender: Male
Height: 1m72
Race: Human
Affiliation : Kingdom of Caleerus

Vilgot combat infos: "A jack of all trades fit for any role: Can deal <Physical Damage> and <Magical Damage> or endure it, heal and buff himself and his allies or debuff enemies, targeting units near and far."

Vilgot growth ranks below:
HP: B
MP: B
STR: B
MAG: B
STA: B
MND: B
ACC: BIcons for <Physical Damage> and <Magical Damage>.
100
Nescient Project @nescientproject.bsky.social · 26/09/2026
EN- Teaches young commoners in Wesforo, located right at the border of Caleerus. Vilgot is harsh, grumpy and very much not liked by his students, but even with his personality and intense dislike of people he became a teacher because- (1/2) #GameDev #PixelArt #ScreenshotSaturday
1103
Nescient Project @nescientproject.bsky.social · 19/09/2026
FR- Les rumeurs disent qu'à chaque fois qu'une catastrophe survient dans le Royaume de Caleerus, comme la mort du précédent Roi, cette chose surnommée la "Terreur de Fer" apparaît à chaque fois. Et jamais personne ne l'ayant vu de près n'a pu survivre à cette rencontre.
000
Nescient Project @nescientproject.bsky.social · 19/09/2026
EN- Rumors say that whenever a catastrophe befalls the Kingdom of Caleerus, like the death of the previous King, that thing people call the "Iron Terror" always appears. And no one who has seen it up close has ever survived the encounter. #GameDev #PixelArt #ScreenshotSaturday
191
Nescient Project @nescientproject.bsky.social · 12/09/2026
FR- Voici un aperçu des 3 personnages qui seront présentés prochainement ! De gauche à droite : - Sinistre apparition, la "Terreur de Fer" - Professeur misanthrope, Vilgot - Clerc somnolent, Éléonore
000
Nescient Project @nescientproject.bsky.social · 12/09/2026
EN- Here's a preview of the 3 characters that will be presented in the next few updates! From left to right: - Ominous apparition, the "Iron Terror" - Misanthropist teacher, Vilgot - Drowsy cleric, Éléonore #GameDev #IndieGameDev #ScreenshotSaturday
Front-facing sprites of 3 characters, from left to right: Iron Terror, Vilgot and Éléonore
1102
Nescient Project @nescientproject.bsky.social · 22/08/2026
FR- Voici un aperçu de Tiyaga en combat, dont l'Arc lui permet d'infliger des dégâts accrus contre les ennemis Aériens !
000
Nescient Project @nescientproject.bsky.social · 22/08/2026
EN- Here's a showcase of Tiyaga in combat, whose Bow allows her to deal increased damage against Airborne enemies! #GameDev #IndieGameDev #ScreenshotSaturday
172
Nescient Project @nescientproject.bsky.social · 09/08/2026
(Suite) -soit tout en élevant ses triplés et sa nièce Huni. Elle peut de nos jours profiter d'une vie plus paisible, partant régulièrement à la chasse pour conserver une partie de ses compétences. (2/2)
000
Nescient Project @nescientproject.bsky.social · 09/08/2026
FR- Vieille dame d'une famille de guerriers et ancien chevalier du Royaume, Tiyaga est surprenamment toujours pleine d'énergie et espiègle. Même après avoir perdu parents et sœur à la guerre, elle continua d'avancer sans jamais montrer de signes de faiblesses à qui que ce- (1/2)
100
Nescient Project @nescientproject.bsky.social · 09/08/2026
(Continuation) -showing signs of weakness in front of other people while still raising her triplets along with her niece Huni. Nowadays she gets to enjoy a more peaceful life, regularly hunting in the forest to maintain some of her skills. (2/2)
Tiyaga personal infos below:
Age: 57
Gender: Female
Height: 1m70
Race: Human
Affiliation : Kingdom of Caleerus

Tiyaga combat infos: "Focuses mostly on personal survival through <Common Talents>/<Unique Talents> effects and <Techniques>, along with a mix of ranged <Physical Damage>/<Magical Damage> attacks and debuffs to keep enemies away."

Tiyaga growth ranks below:
HP: C
MP: B
STR: B
MAG: B
STA: B
MND: A
ACC: AIcons for <Common Talents>, <Unique Talents>, <Physical Damage>, <Magical Damage> and <Techniques>.
100
Nescient Project @nescientproject.bsky.social · 09/08/2026
EN- An old woman from a family of warriors and a retired knight from the Kingdom, Tiyaga is surprisingly always full of energy and playful. Even after wars took her parents and sister, she kept going without ever- (1/2) #GameDev #PixelArt #ScreenshotSaturday
1134
Nescient Project @nescientproject.bsky.social · 18/07/2026
(Suite) -de réduire plus vite les CD/d'augmenter la génération de PM en début de tour respectivement, sous certaines conditions. De plus, vous pouvez afficher la zone de danger des ennemis qui représente les cases qu'ils peuvent cibler. (2/2)
000
Nescient Project @nescientproject.bsky.social · 18/07/2026
FR- Les Techniques (TECH) ont maintenant des Cooldowns (CD): Après assez de tours, 1 charge de TECH est restaurée (Arbre de Compétences: les charges ne peuvent plus être augmentées, mais les CD peuvent être réduits). Les armes PHYS/MAGK permettent à leur utilisateur- (1/2)
100
Nescient Project @nescientproject.bsky.social · 18/07/2026
(Continuation) -further reduce all CD/increase MP generation on turn start respectively, under certain conditions. You can also display the enemy units' danger zone to see which tiles they could target. (2/2)
Screenshot showing the passive effects shared by all Physical Weapons: 10% Critical Rate, 10% Guard Rate, -1CD to all TECH after attack.Screenshot showing the passive effects shared by all Magical Weapons: Can use SPELL, +5MP on turn start if no damage dealt the previous turn.Screenshot showing informations on a TECH called "Explosive impact", most notably its maximum amount of charges (2) and its maximum CD value (27).
100
Nescient Project @nescientproject.bsky.social · 18/07/2026
EN- Techniques (TECH) now have Cooldowns (CD): After enough turns have passed, they gain back 1 charge (Skill Tree: charges cannot be increased anymore, but CD can be reduced). PHYS/MAGK weapons can also allow their users to- (1/2) #GameDev #IndieGameDev #ScreenshotSaturday
1103
Nescient Project @nescientproject.bsky.social · 05/07/2026
(Suite) +1 FRC/MAG/END/MEN et +4 PRC aux alliés 4 cases autour pendant le combat. Rappel : Les unités gagnent +1 Fatigue en complétant une Quête si déployée/+1 si éliminée/-1 si non-déployée. Déploiement impossible si Fatigue au max, mais des Consommables la réduise. (2/2)
000
Nescient Project @nescientproject.bsky.social · 05/07/2026
FR- Les unités avec le rôle Meneur ne gagnent pas de Fatigue quand leur déploiement est obligatoire dans une Quête, mais ne peuvent cumuler que 2 Fatigue max et leur défaite induit un Game Over. Ils bénéficient aussi de l'effet "Charisme" (s'améliore via Progrès Majeurs) : (1/2)
100
Nescient Project @nescientproject.bsky.social · 05/07/2026
(Continuation) +1 STR/MAG/STA/MND and +4 ACC to allies 4 tiles around during combat. Reminder: Units get +1 Fatigue on Quest completion if deployed/+1 if defeated/-1 if not deployed. They can't be deployed if their Fatigue is at its max, but Consumables can reduce it. (2/2)
100
Nescient Project @nescientproject.bsky.social · 05/07/2026
EN- Units with the Leader Role don't gain Fatigue when force-deployed in Quests, but can only accumulate up to 2 Fatigue max and their defeat provokes a Game Over. They also have the Charisma effect (stronger with Breakthroughs): (1/2) #GameDev #IndieGameDev #ScreenshotSaturday
1153
Nescient Project @nescientproject.bsky.social · 20/06/2026
FR- Premier aperçu du Prologue, le premier niveau qui a pour but d'apprendre la plupart des mécaniques de base du jeu!
000
Nescient Project @nescientproject.bsky.social · 20/06/2026
EN- First look at the Prologue, the first level which is meant to teach most of the basic mechanics of the game! #GameDev #IndieGameDev #ScreenshotSaturday
1103
Reposted by Nescient Project
Yo, yo, Hopscorch! 🪀🐰🔥 @hopscor.ch · 12/06/2026
I FINALLY DID IT YEAAAAAAAAAAAAH!!! Idyll can solve battles again since the RPG Maker version! I can finally ask: Would you play an RPG like this?! 😭 Aaaaaaaa, being able to hear the music has been so nice! #godotengine #godot #rpg #indiegamedev
58114
Reposted by Nescient Project
lotovik is making ornament tower 🏰 @lotovik.com · 04/06/2026
here's the world premiere trailer for ornament tower! 🏰 we're grateful to be part of the amazing @lagshowcase.bsky.social #LAGS2026 ✅ WISHLIST NOW: store.steampowered.com/app/4780280
15408154
Reposted by Nescient Project
Studio Daimon @studiodaimon.bsky.social · 04/06/2026
🌶️DEMO OUT NOW!🌶️ (+ new trailer) Fire Emblem × Dungeon Meshi = Food Devils - Hunt your dinner on a grid - Customize your restaurant - Summon humans with food - Reclass them with Devil Contracts ...so, basically, Fried Emblem, Food Emblem, or... what would you call it? #indiegame #turnbasedthursday
093
Nescient Project @nescientproject.bsky.social · 23/05/2026
FR- Les joueurs peuvent évidemment charger leurs sauvegardes aussi!
010
Nescient Project @nescientproject.bsky.social · 23/05/2026
EN- Players can of course load their game datas too! #GameDev #IndieGameDev #ScreenshotSaturday
1124
Reposted by Nescient Project
Nathaniel Jones | Dyadem @nathanieljones.au · 14/05/2026
🖥️ - With my #SRPG #IndieGame, I want to make it feel like a #GBA game. I chose the resolution 320x180 because it scales cleanly to modern displays! 🎨 - Artwork is rendered on a separate layer so it remains high-res! Want to pretend you’re on mGBA? Go ahead and minimize!
1194
Reposted by Nescient Project
Soverain | Wishlist on Steam! @beyondgood.bsky.social · 12/05/2026
🚨 After years of hard work, I’m incredibly proud to announce that our Kickstarter campaign is now live! ⚔️ To celebrate the launch, here’s a brand new trailer for Soverain. If you love strategy games, story-driven worlds, and classic Fire Emblem vibes, this one’s for you. 💙
24318
Nescient Project @nescientproject.bsky.social · 09/05/2026
FR- Les joueurs peuvent sauvegarder leur progression depuis les menus de la Phase de Préparation & la Mappemonde, et plus tard pourront aussi le faire en combat. (Bien que ces sauvegardes là seront temporaires: il ne peut il y en avoir qu'une, et elle disparaît après chargement!)
000
Nescient Project @nescientproject.bsky.social · 09/05/2026
EN- Players can save their game from the Preparation Phase & World Map menus, and eventually will be able to do so during battle too. (Although battle saves are temporary : there can only be one, and it disappears after being loaded!) #GameDev #IndieGameDev #ScreenshotSaturday
1114
Reposted by Nescient Project
Pixel Eric (Developer of Kokoa!) @pixeleric.bsky.social · 02/05/2026
Not going to miss #screenshotsaturday! I've been hard at work in the background and finally can show things off again! Not only has Breeze Town gotten an updated look but so has the Dustos! Strange that they're in town though. #gamedev #indiegamedev #indiedev #pixelart #KokoaGAME
A JRPG battle screen featuring a redesigned Dusto on the left and Kokoa on the right fighting in a newly updated Breeze Town.A JRPG battle screen with a graphic of a book with stats on the left side and text at the bottom reading:
"That's a Dusto, they're everywhere and anywhere! Most commonly found in small groups, which is fun! Normally, they're not a concern for anyone but Dustos have a habit of taking things that do NOT belong to them."
35216
Reposted by Nescient Project
SMKS Studios 🏹 Wishlist Tribe of the Accord! @smks-studios.bsky.social · 02/05/2026
I wanted to mark our return to Bluesky by sharing the latest trailer for Tribe of the Accord! We're still in Alpha, but it's just so cool to see it taking shape. ✨ #indiegame #gamedev #pixelart
3336
Nescient Project @nescientproject.bsky.social · 11/04/2026
FR- Voici un premier jet d'un thème se jouant pendant la Phase Joueur des niveaux en Caleerus! Il met en avant l'apparence faussement hostile et mystérieuse de la région, malgré les nombreux efforts sincères de son peuple ces dernières années pour changer les choses.
001
Nescient Project @nescientproject.bsky.social · 11/04/2026
EN- Here's a first draft of one theme that plays during Player Phase of Caleerus levels! Showcasing Caleerus' deceitfully unwelcoming and mysterious front, despite its people's many genuine efforts in the past years to turn it around. #GameDev #IndieGameDev #ScreenshotSaturday
1104
Nescient Project @nescientproject.bsky.social · 07/03/2026
FR- Avant de lancer une Quête, le joueur a accès à diverses informations pour mieux se préparer à l'imminente bataille!
000
Nescient Project @nescientproject.bsky.social · 07/03/2026
EN- Before starting a Quest, the player has access to some informations to better prepare for the upcoming battle! #GameDev #IndieGameDev #PixelArt #ScreenshotSaturday
1123
Nescient Project @nescientproject.bsky.social · 21/02/2026
#GameDev #IndieGameDev #PixelArt #ScreenshotSaturday
0151
Nescient Project @nescientproject.bsky.social · 31/01/2026
FR- Dans le Menu Mappemonde, les joueurs peuvent gérer leurs unités (comme durant la Phase de Préparation), examiner l'inventaire, lire les Conversations débloquées ou démarrer une Quête Principale/Secondaire/Entraînement une fois sélectionnée. Voici un mockup de cette carte!
000
Nescient Project @nescientproject.bsky.social · 31/01/2026
EN- In the World Map Menu, players can manage their units (like during a Preparation Phase), check the inventory, read Conversations unlocked or start a Main/Secondary/Training Quest once selected on the map. Map mockup below! #GameDev #IndieGameDev #PixelArt #ScreenshotSaturday
Mockup of the World Map, showing a menu with the following options: "Start Quest", "Manage Units", "Inventory", "Conversations", "Save Data", "System Options"
1172
Nescient Project @nescientproject.bsky.social · 27/12/2025
FR- Lorsque le sens de certains termes ou icônes vous échappent, les survoler fera souvent apparaître des informations supplémentaires!
000
Nescient Project @nescientproject.bsky.social · 27/12/2025
EN- When the meaning of certain terms or icons eludes you, hovering them will usually give out more informations! #GameDev #IndieGameDev #ScreenshotSaturday
172
Nescient Project @nescientproject.bsky.social · 20/12/2025
FR- Chaque Type de Relique possède ses propres effets, similaires parmi les mêmes Types mais dont la Collection détermine quelles stats sont affectées. Voici les effets des 10 Types de Reliques de la Collect. Force, du plus commun au plus rare.
000
Nescient Project @nescientproject.bsky.social · 20/12/2025
EN- Each Type of Relic has its own effects, similar among the same Type but with their Set determining which stats are affected. Here you can see the effects of all 10 Types of Relics from the Strength Set, from the most common to the rarest. #GameDev #ScreenshotSaturday
142
Nescient Project @nescientproject.bsky.social · 13/12/2025
FR- En plus des Armes et Consommables, les unités peuvent équiper des Reliques octroyant des effets selon le nombre de pièces de la même Collection équipées par les unités déployées. Exemple: Mengyao/Bhaskar utilisent la Collect. Magie et Gildas/Clovis la Collect. Esquive.
000
Nescient Project @nescientproject.bsky.social · 13/12/2025
EN- In addition to Weapons and Consumables, units can equip Relics providing effects based on how many pieces of the same Set are equipped by deployed units. Example: Mengyao/Bhaskar's are from the Magic Set and Gildas/Clovis' are from the Avoid Set. #GameDev #ScreenshotSaturday
1113
Nescient Project @nescientproject.bsky.social · 22/11/2025
FR- Les armes PHYS octroient 10% de Taux de Garde, réduisant de 40%/20% les dégâts PHYS/MAGK reçus (20% de TdG pour la Lance). 10% de Taux de Critique est aussi octroyé lors d'attaques ou Techniques infligeant des dégâts (20% de TdC pour les Dagues).
010
Nescient Project @nescientproject.bsky.social · 22/11/2025
EN- Using a PHYS weapon gives 10% Guard rate, reducing damage by 40%/20% against PHYS/MAGK (20% rate for Spear users). It also gives 10% Critical rate, increasing the damage of attacks or damage-dealing Techniques (20% rate for Daggers users). #GameDev #ScreenshotSaturday
183