Nandee
@nendee.bsky.social

As for leah's overcharge mechanic, you can see the HP being reserved as she gets overcapped and when she does... everything goes along with her hp (here she snuck an absorb 1 frame after exploding lmao) not really meant to be used as a weapon.. but you can :D
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The third character, Ray, he's a mobile field manipulator, repurposes the enemies' attacks and once dead, the enemies themselves to hp and projectiles. You can play it safe and get less damage or go in with melee for a mark that explodes into more projectiles
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The second playable character, Leah!
She plays by absorbing the enemies' attacks and even capable of overcharging, which reserves her HP progressively but upon releasing an attack, enhancing them.
If you OC too much, she explodes :P(into an empty hp bar)
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Added a new lighting system that's way more versatile and looks a million times better than the previous one.
With dynamic shadows of course
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One of the playable characters In Crimson Mind! Unelma! At this point she pretty much plays like a melee berserker, parrying keeps her alive and the more enemies she fights the stronger she is!
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