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Nekomancer

@nekomancer1.bsky.social
40 followers 64 following 15 posts

Aspiring gamedev.

PostsRepliesMedia
Nekomancer @nekomancer1.bsky.social · 02/06/2026
Literal Blockout.
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Nekomancer @nekomancer1.bsky.social · 24/03/2026
Interactables time.
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Nekomancer @nekomancer1.bsky.social · 23/03/2026
also, for godot users, dont underestimate gridmaps for quick and dirty level design testing!
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Nekomancer @nekomancer1.bsky.social · 23/03/2026
Its incredible just how much time can be taken by refactoring, experimenting and figuring out "pipelines". Anyway, have this old terrain shader "Visual test". might post more updated stuff soon :3
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Nekomancer @nekomancer1.bsky.social · 13/09/2025
been a while, have a basic planet LOD.
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Nekomancer @nekomancer1.bsky.social · 13/05/2025
Bluesky doesnt support uploaded gifs so have a greenscreen spin instead.
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Nekomancer @nekomancer1.bsky.social · 13/05/2025
Shonk.
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Nekomancer @nekomancer1.bsky.social · 02/05/2025
Haj! *bluesky audio is weird, sorry if its loud
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Nekomancer @nekomancer1.bsky.social · 19/04/2025
Terrain shaders doin good
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Nekomancer @nekomancer1.bsky.social · 17/04/2025
Working on my other games backend so no progress pics, in the meantime take a haj about to eat a planet.
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Nekomancer @nekomancer1.bsky.social · 12/03/2025
Grass!
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Nekomancer @nekomancer1.bsky.social · 11/03/2025
a small demo of a character controller/WIP game ive been working on. hopefully someday it will be something playable with art and animations.
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Nekomancer @nekomancer1.bsky.social · 05/03/2025
Smoothed terrain someday... in the meantime, planet.
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Nekomancer @nekomancer1.bsky.social · 05/03/2025
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