Nearly Tobias @nearlytobias.bsky.social · 07/10/2026ten days of blue kinda morning. what a record. 100
Nearly Tobias @nearlytobias.bsky.social · 05/10/2026mate reached out to see if i was doing ok, which was appreciated but out of the blue! turns out anytime they log on to Steam, i seem to be playing CS2... had to explain i've been leaving Hammer 5 open for hours on end to compare mesh operations with a gdextension level editor im building for Godot 🫠 140
Nearly Tobias @nearlytobias.bsky.social · 01/10/2026bad insomnia recently so I'm getting stuck in on another PsychOdyssey rewatch. hard to find the words to describe how essential this documentary is. a towering monument to the power of collaboration and the creative process. a deep well of inspiration every timeyoutube.comDouble Fine PsychOdyssey - YouTube2 Player Productions and Double Fine Productions present Double Fine PsychOdyssey, an unprecedented documentary experience seven years in the making. Ten yea... 200
Nearly Tobias @nearlytobias.bsky.social · 30/09/2026incredible textures here if you need a little quake grunge in your life 040
Reposted by Nearly TobiasGame Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11% 9356221233
Reposted by Nearly TobiasNearly Tobias @nearlytobias.bsky.social · 12/06/2026'Everyone has got a plan, until they get punched in the mouth' - Mike Tyson on game design documents 011
Nearly Tobias @nearlytobias.bsky.social · 07/06/2026children queue for a service desk in a drab white wash nursery. those at the front babble in to a microphone. behind glass a faceless machine connected to a CNC crayon plotter rapidly draws a perfect house and stamps the child's name in the corner. the sheet ejects from a slot. next! #genai #art 020
Nearly Tobias @nearlytobias.bsky.social · 06/06/2026always exciting to see what Fumito Ueda + team are cooking upyoutube.comgen ATLAS Reveal Trailer | Summer Game Fest 2026 [English Version]YouTube video by genDESIGN 010
Nearly Tobias @nearlytobias.bsky.social · 03/06/2026Just got round to listening to the new Boards album. As haunting as it is beautiful, no one else does it quite like this. Well worth the wait. 010
Nearly Tobias @nearlytobias.bsky.social · 03/06/2026concentration of real insight in the game dev tutorial ecosystem is practically homeopathic. you'll see the same handful of points lifted from a GDC talk given 10 years ago, repeated ad nauseum by an endless string of channels who clearly didn't glean said insights from doing the work themselves 100
Reposted by Nearly TobiasFidel Destro @fideldestro.bsky.social · 03/06/2026The is GaleriaLux, the most modern art gallery in the world, and a passion project I created during the month of May. It currently features 13 unique rooms and 56 exhibits, which can be wandered randomly forever. #Godot #GameDev #SoloDev #Blender #Art 04011
Nearly Tobias @nearlytobias.bsky.social · 02/06/2026the worst thing about finding decent third party replacements for core Windows functionality is that the whole OS is built to resist and reject organ transplants, so you'll never get full coverage. the 15% of the time Explorer sluggishly pops open instead of FilePilot is just enough to be maddening 100
Nearly Tobias @nearlytobias.bsky.social · 02/06/2026David Lynch once ended a positive fan interaction with: "Thank you, and remember, the universe is in your basement." I think about it quite a lot 020
Nearly Tobias @nearlytobias.bsky.social · 01/06/2026This is beautiful and just what I needed this morning. I love people who get a brain worm and then just go do the damn thing. Go make some weird shit, no one can stop ya!youtu.beOK Computer but everything is my voiceYouTube video by shonkywonkydonkey 011
Nearly Tobias @nearlytobias.bsky.social · 31/05/2026Haven't seen Backrooms yet but I can say the following about Chiwetel Ejiofor being lost in an infinite labyrinth: go listen to the Piranessi audiobook. It's a great book but his voice really takes this thing to another level. The word 'vestibule' will never sound the same again. 000
Reposted by Nearly TobiasLee Petty @leepetty.bsky.social · 25/02/2026Fly through of part of a Keeper level directly in the Unreal Engine editor. Part way through I turn on all of the game objects the player doesn't see -- it takes a lot to make games work. 12422106
Reposted by Nearly TobiasVoxy @voxy.space · 26/05/2026v1.0.0 of @icons, my icon library for #Godot developers, is now OUT! 🎉 🔣 400 icons designed to fit with the default editor icons ; 🎨 available in all 4 node colors (default, 2D, 3D, and control) ; ⚖️ free & open source! (MIT license) i hope they'll be useful to you! :) github.com/Voxybuns/at-...github.comGitHub - Voxybuns/at-icons: Open source icons for custom Godot nodesOpen source icons for custom Godot nodes. Contribute to Voxybuns/at-icons development by creating an account on GitHub. 16628150
Nearly Tobias @nearlytobias.bsky.social · 23/05/2026Watched this last night. Really enjoyable Ukrainian sci-fi drama that is stripped back and focused but with some stunning space visuals. A nice tonic to Project Hail Mary which was a fun blockbuster but way too glossy and jubilant for my personal tastes.boxd.itU Are the Universe (2024)After the explosion of the Earth, the Ukrainian space trucker Andriy becomes the only human in the Universe until French woman Catherine calls him from the faraway space station. Andriy decides to see... 010
Reposted by Nearly TobiasNearly Tobias @nearlytobias.bsky.social · 22/05/2026Free your ass ... and your mind will follow 3253
Nearly Tobias @nearlytobias.bsky.social · 22/05/2026Picked up LUMINES REMASTERED to play on Steam Deck and it's got me good. Kinda game you can feel rewiring your brain in realtime. Woke up with this absolute bop lodged in there and now I feel like I can do anythingyoutu.beLumines: Mondo Grosso - SHAKE YA BODY (live)YouTube video by Tomnuki 020
Reposted by Nearly TobiasNearly Tobias @nearlytobias.bsky.social · 21/05/2026im sure you know it already but this just reminded me of that incredible recording of him tearing apart the shite script for an ad he's doing. Gotta respect his dogged refusal to phone it in, even for a frozen pea ad. everyone should give this much of a shit when making something or why even botheryoutu.beOrson Welles | Frozen Peas AnimatedYouTube video by Dr Moon Rat 0174
Nearly Tobias @nearlytobias.bsky.social · 21/05/2026Finding reliable info online pre-LLMs was already like finding a needle in a haystack. Now it's like finding a piece of hay in a needle stack. Even more difficult and there are way more pricks to avoid. 010
Nearly Tobias @nearlytobias.bsky.social · 21/05/2026So you're telling me tech artists have just been stashing secret hoards of data into every vertex color, UV channel, and pixel they can get their grubby hands on for decades? Right under our noses? #GameDev 171
Nearly Tobias @nearlytobias.bsky.social · 20/05/2026the state of tech journalism is more dire than it's ever been. 10 functionally identical articles across 10 different outlets, saying absolutely nothing at all, based on the same vague whisperings of nothingness posted elsewhere. a single mote of dust producing 100 cascading ripples on a lake of rot 010
Nearly Tobias @nearlytobias.bsky.social · 15/05/2026my face on discovering how stately + complex you can make vertex animations when you have a combo of baked projection maps, vertex color ids and all the channels of a RGBAF texture to play with at runtime I just fell down a very deep rabbit hole and I love it! #Godot #GodotEngine #Blender #GameDevmedia.tenor.coma cat with big eyes is looking at a person holding a toothbrush in front of its face .Alt: a cat with wide eyes looking shocked 081
Nearly Tobias @nearlytobias.bsky.social · 15/05/2026the true inspiration behind Blender's Cell Fracture tool #Blender #Anime #DBZ 020
Nearly Tobias @nearlytobias.bsky.social · 14/05/2026planet progress: - now using #Blender data transfer modifier to copy unfractured sphere normals on to joined fractured shell mesh - started writing #Godot logic for nested substrates, edge face mat blending, layered ray casts materials need a refresh but they'll do for now #GodotEngine #GameDev 073
Nearly Tobias @nearlytobias.bsky.social · 13/05/2026Added cell IDs to vertex colors in #Blender for more granular cell selection. Still a single mesh instance but I've added a sphere collider and use dot products to identify cells. State is stored in a small texture sampled by the shader, so per-cell animations run on the GPU. #GameDev #GodotEngine 062
Nearly Tobias @nearlytobias.bsky.social · 12/05/2026Making some good progress on my planet destruction system. I'm making nested shells, cell fracturing, baking data to UVs, then rejoining to a single mesh in #Blender. I can then drive destruction from a vertex shader in #Godot with a single mesh instance. #GameDev #GodotEngine 1112
Nearly Tobias @nearlytobias.bsky.social · 12/05/2026Trying to be better at sharing work, so here's a few screenshots of my main #Godot project - a 3D 'incremental' space mining game, inspired by countless hours of Tetris Effect & Lumines Arise. Having a lot of fun experimenting with different techniques and fine tuning the art style. Steam page soon! 040
Nearly Tobias @nearlytobias.bsky.social · 08/05/2026I had a weird dream that my Dad (retired, not involved in games at all) was making a walking sim and was insistent on placing every blade of grass himself. The grass did look pretty great tbf but I woke up before we ran any benchmarks. Maybe next time... 020
Nearly Tobias @nearlytobias.bsky.social · 07/05/2026Whether you intend it or not, every game is ultimately about space: world space, clip space, screen space, view space, ad space, disk space, press space. Carl Sagan would have something good to say about this. #gamedev 161
Nearly Tobias @nearlytobias.bsky.social · 07/05/2026Good moment to remind people that Star Fox only exists because Nintendo gave money to some pioneering British teenagers who impressed their engineers by circumventing the copyright protections on the Game Boy. If this happened today, they'd be sued into oblivion instead... #starfox #nintendoeurogamer.netBorn slippy: the making of Star FoxEvery Sunday we take a stroll through our archives in order to reintroduce to a piece from our past. Today, in the wake… 143
Nearly Tobias @nearlytobias.bsky.social · 07/05/2026Oh hey, it's that time of year when I get domain renewal notifications for a handful of URLs I bought in a hyperfocus vortex years ago and never did anything with! 110
Nearly Tobias @nearlytobias.bsky.social · 05/05/2026New FM groovebox ROM from Ess (main designer behind Fors plugins and a few classic Elektron boxes) for the GBA. Runs on the hardware or a decent emulator. This looks incredible!youtu.beFMS – handheld FM groovebox for GBA [Lo-Bit Club]YouTube video by Fors 221
Nearly Tobias @nearlytobias.bsky.social · 05/05/2026I want this for you all #gamedev #indiedev #godot 1338
Nearly Tobias @nearlytobias.bsky.social · 05/05/2026Just had a very Lynchian dental check-up. The dentist kept asking my opinion on the Premier League while my mouth had one of those suction tubes in it - and the entire time, a particularly dispassionate piano cover of Sabrina Carpenter’s 'Espresso' was playing on a loop. 100
Nearly Tobias @nearlytobias.bsky.social · 05/05/2026Hokum, it's a good time! I'm not the biggest fan of horror that leans heavy on the jump scares but these are well earned and deftly balanced with some genuinely funny moments. The Irish folklore felt quite peripheral to me, which is a shame, but I enjoyed it alot overall. Well worth a watch. #film 000
Nearly Tobias @nearlytobias.bsky.social · 04/05/2026Sometimes you get to be a helpful NPC in someone's lifelong quest to identify a mislabelled Radiohead download from Napster. Isn't that what the internet is all about? 120
Nearly Tobias @nearlytobias.bsky.social · 04/05/2026I love the diversity of sources you'll encounter while researching something technical in game dev. While researching a few Blender bits, the most relevant info for my current goal actually came from a dentistry website and a cellular biology website. My game is about space! #gamedev #indiedev 0103
Nearly Tobias @nearlytobias.bsky.social · 02/05/2026And on and on...science.nasa.govSlime Mold Simulations Used to Map Dark Matter Holding Universe Together - NASA ScienceThe behavior of one of nature's humblest creatures is helping astronomers probe the largest structures in the universe. 000
Nearly Tobias @nearlytobias.bsky.social · 02/05/2026I recently gained a not insignificant amount of frames on a test scene just cleaning out my laptop's fans. I swear it hasn't been that long since I last did this. Melbourne, why are you so dusty? 000
Nearly Tobias @nearlytobias.bsky.social · 02/05/2026Hiroshi Yoshimura kinda morningyoutu.beHiroshi Yoshimura "GREEN" (1986)YouTube video by Cosmic Pickle 000
Reposted by Nearly TobiasNearly Tobias @nearlytobias.bsky.social · 01/05/2026The amount of outlets fanning those flames is pretty depressing. It's a problem in cinema too, you'll see people gleefully comparing box office numbers for films they've not even bothered to go see. Playing top trumps with industry metrics instead of engaging with the art and how it makes them feel. 011
Nearly Tobias @nearlytobias.bsky.social · 01/05/2026GDExtensions getting their own dedicated tab in #Godot 4.7 is a great update. Regular plugin management is arguably one of the UX areas where there is most room for improvement in Godot, so I hope this leads on to some positive QoL changes on that side of things too. 120
Nearly Tobias @nearlytobias.bsky.social · 01/05/2026So impressed with the optimizations a handful of N64 sickos are managing to squeeze out of original hardware. Seems like every 6 months there's another really cool tech demo pushing the boundaries a little further #N64youtu.beHow I Built an Open-World Engine for the N64YouTube video by James Lambert 110
Nearly Tobias @nearlytobias.bsky.social · 30/04/2026Ok I couldn't resist going back in. Gave it another spin on a clean git branch, but this time I also reset all non-standard rendering settings, before clearing the .godot cache again. Issue solved! #godot 100
Nearly Tobias @nearlytobias.bsky.social · 30/04/2026this is also what my last PC build's motherboard looked like after I accidentally ordered a CPU cooler so large that it blocked the first PCI lane 000
Nearly Tobias @nearlytobias.bsky.social · 30/04/2026Godot 4.7 has so many nice QOL features, but performance in my primary project has tanked on the beta1 release. I've cleared the .godot cache, made sure HDR is off and disabled all world env settings. Going to roll back for now but may poke around the profiler later to see if I can find a cause. 100
Nearly Tobias @nearlytobias.bsky.social · 30/04/2026Got woken up at 3am by my partner screaming, bolt upright next to me, in the throes of a nightmare which she can now barely remember. Who needs a morning coffee, when you can instead be awoken by a flood of primal fear and cortisol in the witching hour? 100