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naricane

@naricane.bsky.social
20 followers 106 following 49 posts

cool and nice things naricane.com mastodon.gamedev.place/@naricane

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naricane @naricane.bsky.social · 08/09/2026
that's a very interesting z-buffer lol
bugged z-buffer where half of the torus is full white whereas the rest is nicely shaded
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naricane @naricane.bsky.social · 05/09/2026
oh well, i found it after a few hours edge_function returns a float and i was assigning it to an int (first i thought it was some kind of float imprecision type of shit, but it was too large lol) and why i didn't have compiler warnings to avoid this kind of problems...
int ABC = edge_function(a, b, c);
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naricane @naricane.bsky.social · 05/09/2026
honestly, it's amazing what cool effects you can achieve with simple colors and interpolation
3D torus with smooth vertex interpolated swirling purple, blue and cyan3D cyan torus with smooth vertex interpolated white patches
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naricane @naricane.bsky.social · 05/09/2026
yeah, forgot it overflows and renders a black triangle
uint8_t r = color_a.r * weight_a + color_b.r * weight_b + color_c.r * weight_c;
uint8_t g = color_a.g * weight_a + color_b.g * weight_b + color_c.g * weight_c;
uint8_t b = color_a.b * weight_a + color_b.b * weight_b + color_c.b * weight_c;
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naricane @naricane.bsky.social · 05/09/2026
hm, let's revive this account i abandoned this account for some time, idk why, probably nobody noticed this lmao, but it doesn't matter anyway i'm dabbling now with a 3D software renderer, which is a very cool and fun thing to do, my plan is to use it to make a game with a simple cool artstyle
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naricane @naricane.bsky.social · 20/12/2025
making randomized bodies!
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naricane @naricane.bsky.social · 17/12/2025
lmao, but looks cool, somehow
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naricane @naricane.bsky.social · 17/12/2025
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naricane @naricane.bsky.social · 08/09/2025
New addiction unlocked.
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naricane @naricane.bsky.social · 02/09/2025
This game is sooo gripping...
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naricane @naricane.bsky.social · 21/08/2025
Which pill do you choose?
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naricane @naricane.bsky.social · 13/08/2025
kinda cool
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naricane @naricane.bsky.social · 09/08/2025
wtf happened
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naricane @naricane.bsky.social · 10/07/2025
#gamedev #indiedev #pixelart
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naricane @naricane.bsky.social · 03/07/2025
The dash skill, bestowed unto her by a god. #gamedev #indiedev #pixelart
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naricane @naricane.bsky.social · 25/06/2025
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naricane @naricane.bsky.social · 23/06/2025
She's lost in her thoughts about the world. #gamedev #indiedev #pixelart
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naricane @naricane.bsky.social · 21/06/2025
So I've wanted to make brown rocks, but accidentally ended up with gold. Pretty cool.
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naricane @naricane.bsky.social · 07/06/2025
Hi! Here's a screenshot from my new game.
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naricane @naricane.bsky.social · 11/04/2025
Hot Code Reloading in C++!
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naricane @naricane.bsky.social · 24/03/2025
So, I'm working on the visual side of my game, and I have no idea how to make the road curve in a tilemap-based world. I've just made those diagonal tiles, and I think they look decent (better than jagged road tiles), but a new problem has arisen. I cannot place tires evenly...
A screenshot of my game
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naricane @naricane.bsky.social · 24/02/2025
This simple banana peel I drew today makes me happy, I don't know why.
banana peel pixel art texture
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naricane @naricane.bsky.social · 24/02/2025
BTW, sometimes a simple thing such as changing the blend mode can make a big difference.
nitro particles without blendingnitro particles with additive blending
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naricane @naricane.bsky.social · 24/02/2025
MOREEE NITRO (playing with the particle system is so fun, lol)
2D car and large amount of nitro particles
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naricane @naricane.bsky.social · 01/02/2025
In case we want to make a 3D space, we have to make 1:1 tiles and add a third dimension.
2D orthogonal axes and 3D isometric axes
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naricane @naricane.bsky.social · 01/02/2025
Comparison of orthogonal and diagonal axes
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