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Geoffrey Mugford

@namidasai.itch.io
302 followers 824 following 126 posts

🎮 Gameplay Programmer (Systems + UX) 📚 Games Tutor @nftsfilmtv.bsky.social ⚫️ Part of @paradise-collab.bsky.social He/Him | London, UK geoffreymugford.com

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Geoffrey Mugford @namidasai.itch.io · 29/05/2026
Back again at UKGE Playtest Zone with my latest board game design! The Long Ride is a 1-to-2 player push-your-luck card game about horse racing through the desert or the tundra over traitorous terrain. Lots of great feedback, thanks to @playtestuk.bsky.social for organising! ❤️
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Geoffrey Mugford @namidasai.itch.io · 30/01/2026
Every now and then an itch comment turns up on an old folk game, and it quietly makes my day. ❤️
Screenshot of comment on itch.
User Nimlouth posted “This is some great dumb fun to have, and can even get a bit deep if you and your opponent start creating interesting image collections for playing. Absolutely underrated!”
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Geoffrey Mugford @namidasai.itch.io · 16/01/2026
Almost done 🤞 #gamepoem #pixelart
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Geoffrey Mugford @namidasai.itch.io · 16/07/2025
Haven’t playtested Hive & Seek in a while - itching to bring it back to the next Playtest UK meetup! I always come away with new ideas… feels like it’s getting real close to done 🤞 #Playtest #BoardGames #GameDesign
Two people are mid-playtest at a board game café. One player has their hands covering their face. The other player is smiling thoughtfully while holding a small hex tile, mid-turn. A partially played prototype game with wooden hex tiles and a bear figurine is set up between them on the table, with rules and a phone nearby. The scene captures a lighthearted but focused moment of gameplay and testing.
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Geoffrey Mugford @namidasai.itch.io · 01/07/2025
🚨 I’ll be at Develop next week, pitching Oubliette - a first-person roguelike set in freefall beneath 1950s Paris. Any tips for a first-timer? 😱 We're also showcasing at Brilliant Indie Treasures from 4-8pm, if you want to have a go! 🎮 #DevelopBrighton #IndieGames #OublietteGame
Purple banner image with white text that reads: “I'LL BE AT Develop on 9th July!” Below that is the Develop conference logo and the words “Insight: Inspiration: Networking.” On the right side of the image is a circular photo of a person with glasses and shoulder-length hair, smiling in front of a blurred outdoor background. In the top-right corner is the logo for Oubliette, and in the bottom-right corner is the Abyssal Foundry logo.
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Geoffrey Mugford @namidasai.itch.io · 28/06/2025
At Gamebridge today showing Oubliette! Loving the energy here - so many good student and grad games on display. If you’re around, come say hi and try our occult roguelike descent through 1950s Paris 👀🎮 #Gamebridge2025 #IndieDev
Selfie of Geoffrey smiling in front of the Oubliette stand at Gamebridge, with the rest of the team. A laptop displays the game’s eerie comic-book visuals. The vibe is casual and friendly, surrounded by other indie booths and student showcases.
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Geoffrey Mugford @namidasai.itch.io · 24/06/2025
🎮 Been thinking about how prototyping isn’t just for early dev - it’s a mindset. My 1st smuggling-FTL prototype was a mess. 2nd version? Cleaner, more fun, and faster to make. Prototypes or features, it's the same. Focus on making it playable first - then improve it. #GameDev #IndieDev
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Geoffrey Mugford @namidasai.itch.io · 17/06/2025
Throwback to Droplet - my first real game release. Just a silly endless faller on mobile… but I learned so much! Biggest takeaway? Analytics are gold. I saw where players quit, what they bought, where they got stuck. Honestly changed how I think about game design. #GameDev #IndieDev
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Geoffrey Mugford @namidasai.itch.io · 13/06/2025
🎮 Showing Oubliette at Interactive Futures today with @lucfoster.bsky.social! Wild to be back in Leamington Spa - studied just up the road at Warwick uni and lived here for years. Big nostalgia vibes. Come say hi if you’re around! #InteractiveFutures #IndieGames #GameDev #OublietteGame
Luc and Geoffrey standing next to a showcase display of Oubliette, playable at Interactive Futures
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Geoffrey Mugford @namidasai.itch.io · 06/06/2025
📋🍕 Ran the Kanban Pizza Game workshop for our first-year MA Game Dev students at @nftsfilmtv.bsky.social! Like an IRL Overcooked, it's a great intro to Agile: fast iteration cycles, feedback loops, WIP limits... and it's always so much fun! #GameDev #Agile #Kanban #IndieDev #LearningThroughPlay
Kanban Pizza Game workshop: featuring paper triangles, sticky notes, red markers. Students are trying to make as many slices as possible in a fixed amount of time. They need to keep waste to a minimum.Kanban Pizza Game workshop: featuring paper triangles, sticky notes, red markers. Students are trying to make as many slices as possible in a fixed amount of time. They need to keep waste to a minimum.
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Geoffrey Mugford @namidasai.itch.io · 31/05/2025
🐻🐝 Hive & Seek hit the table at UK Games Expo today - and I had a blast! Thanks to everyone who came by to play! Stomping your way as the Bear or boldly bluffing an escape as the Bees - you were awesome. ❤️ 💌 Sign up for updates: forms.gle/zBxEu3Fe7i3n... #UKGE #HiveAndSeek #IndieGames #BoardGames
Playtesters playing Hive & Seek at UKGEPlaytesters playing Hive & Seek at UKGEPlaytesters playing Hive & Seek at UKGEPlaytesters playing Hive & Seek in the train
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Geoffrey Mugford @namidasai.itch.io · 31/05/2025
Just set up at the UK Games Expo! 🐻🐝 Hive & Seek is live in the Playtest Zone - 2 players, 1 smart bear, 3 sneaky bees, and a whole lot of bluffing. Come play, or just wave at Seek (the teddy)! #UKGE #hiveandseek #indiegame #tabletop #gamedesign #indiegame
Photo of a stand at UKGE playtesting Hive & Seek. Cute bees and bear abound
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Geoffrey Mugford @namidasai.itch.io · 30/05/2025
🐻🐝 Bringing Hive & Seek to the UK Games Expo tomorrow! A 5-min duel of bluff, deduction, and memory - one player’s a Bear, sniffing out honey. The other? A swarm of sneaky Bees, racing to the hidden Hive. Catch me in Hall 2-108 from 10–1pm if you want to play! #UKGE #UKGamesExpo #BoardGames
I'll Be At UK Games Expo on Saturday 31st of May from 10am–1pm in Hall 2-108.
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Geoffrey Mugford @namidasai.itch.io · 27/05/2025
Throwback to when I made Yin & Yang in 48h, just 3 months after I started learning Unity. Simple idea: two orbs want to be close, but if they see each other directly, you fail. Still one of my favourite and most played games. 🤯 Limitations breed creativity. ✨ #GameJam #IndieDev #Unity3D
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Geoffrey Mugford @namidasai.itch.io · 21/05/2025
What if distance made your love cheesier… and society just couldn’t handle it? Built a tiny prototype about emotional tension and PDA limits – pitching it to #Briefs2025. #IndieDev #GameDesign
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Geoffrey Mugford @namidasai.itch.io · 13/05/2025
Throwback to when we made Fumble for a mental health game jam with @comfiedev.bsky.social. Puzzle mechanics simulate social anxiety - and it hit home for some players. Game design can say something real. Link to game in 🧵 #GameDev #MentalHealthGames #PlayableEmpathy #GameJam #IndieDev #IndieGame
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Geoffrey Mugford @namidasai.itch.io · 06/05/2025
Looking for a Unity dev who makes learning feel like play? I’ve worked on educational games, museum exhibits & learning tools - watch my showreel👇 Available for part-time freelance work (3 days/wk, remote). Let’s build something new! #UnityDev #PlayableLearning #MuseumTech #GameDesign #Freelance
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Geoffrey Mugford @namidasai.itch.io · 30/04/2025
🎣 Pilkki is my most impressive indie game - and also my biggest failure. Started as a game jam win, over-scoped into a claymation puzzle adventure, and finally cancelled. But it’s playable now on itch. And I learned so much from it. Link in thread! #GameDev #IndieDev #Unity3D
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Geoffrey Mugford @namidasai.itch.io · 22/04/2025
Game designers are great at teaching: combos, systems, flow. What if we used those same tools to teach something beyond the game? What if reflection and learning were the reward, not just progression? Still exploring this space, would love to hear your thoughts. #GameDesign #EdTech
A split image comparing two approaches to learning in games. The top half shows a screenshot from Portal, with lasers, portals, and puzzle elements that teach mechanics through play. The bottom half shows three panels from Mass Mutations, an educational game where players answer math and grammar questions to defeat cartoon monsters.
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Geoffrey Mugford @namidasai.itch.io · 17/04/2025
One of my first contracts: adapting a real board game to mobile! 🎲📱 I’ve got a huge board game collection and loved bringing Action Crossword to life under the original designer’s direction. If you want to bring your board game to digital, let's chat! #GameDev #BoardGames #Freelance
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Geoffrey Mugford @namidasai.itch.io · 12/04/2025
Oubliette’s out in the wild at GDLX 25 and it’s been a blast so far! Great crowd, cool games, and nothing beats seeing players get into it live. Come say hi if you’re around - or see you at the after party! #GDLX25 #IndieDev
GDLX stand of Oubliette
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Geoffrey Mugford @namidasai.itch.io · 09/04/2025
Big games week in London! 🎮 Screen Play (Thu), Now Play This (Fri), then showcasing Oubliette at GDLX 25 on Saturday - my first time on the dev side! 👀 Can’t wait to share the game, get live feedback, and meet fellow indies. Come say hi! 🧩 #GDLX25 #NowPlayThis #ScreenPlay #IndieDev
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Geoffrey Mugford @namidasai.itch.io · 02/04/2025
Off to LGF New Game Plus this Friday! 🎮 Gotta love an event where you can just play cool stuff, meet fellow devs, and geek out over games together. Feels even more important now that so many other fests are disappearing. Who else is going? Let’s meet up! #LGF2025 #GameDev #IndieGames
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Geoffrey Mugford @namidasai.itch.io · 25/03/2025
Finally able to share some gameplay from ViewfindR, a filmmaking training sim I’ve been helping to make in Unity over the last 2 years! Took it from prototype to production-ready, building a scalable, optimized WebGL codebase. I’m open for freelance contracts - please RP! #GameDev #Unity #EdTech
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Geoffrey Mugford @namidasai.itch.io · 17/03/2025
Making a small hidden movement board game! 🐝 🐻 🍯 What should I name it? 🤔 1) Bees vs Bear 2) Honey Hunt 3) Hive & Seek #boardgames #indiegame #gamedesign
A cute bear figurine sits on top of a grid of hex tiles representing flowers and bees
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Geoffrey Mugford @namidasai.itch.io · 12/03/2025
Four months ago I made a silly little game about stickmen fighting in your photos for the #FactoryResetJam It is SO COOL seeing it printed as part of the official zine!!! 🤩 Thanks for the crazy amazing concept @follysoft.bsky.social ❤️
Factory reset zine of a hand holding a zine where a picture of a hand is holding a phoneRules for the Shoot the Stickmen game
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Geoffrey Mugford @namidasai.itch.io · 11/03/2025
🚀 Freelance Unity Developer Available – Starting May! 🚀 As an indie dev and games tutor, I bridge the gap between game design and education. But I’m open to exciting projects of all kinds! If you, or anyone you know, need a highly communicative developer, DM me! 😊 #Freelance #GameDev #OpenForWork
Freelance Unity Developer available to start in May, educational games, programming, user experience design, webgl, mobile, VR
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Geoffrey Mugford @namidasai.itch.io · 15/02/2025
The Bear finally arrived and it looks so frickin’ adorable!!! 🤩 🐻 ♥️
Prototype wooden pieces with cute small bear figurine
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Geoffrey Mugford @namidasai.itch.io · 28/01/2025
🐝 BEES VS BEAR 🐻 I’m making a minimalist two-player hidden movement board game where the Bees are rushing back to the Hive before the Bear finds it! Pretty happy with how these prototype tiles look. Next step: 3D printing 🤩
Wooden tokens with drawings of bees, flowers and hive.
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Geoffrey Mugford @namidasai.itch.io · 24/01/2025
Made ANOTHER small concept prototype! Zero-gravity survival game where you have to build a spaceship out of wreckage. 🧑‍🚀 #indiegames #gamedev
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Geoffrey Mugford @namidasai.itch.io · 20/01/2025
Made a small prototype to test an idea out - sailing meets endless runner meets… FTL? #indiegames #gamedev
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Geoffrey Mugford @namidasai.itch.io · 13/11/2024
Oh dang! 100 followers already?! And I’m barely posting anything - thank you so much!!! I’m in between projects atm, but promise I’ll have something new going soon ❤️
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Geoffrey Mugford @namidasai.itch.io · 25/10/2024
Is it really #ComicCon if you don’t end it dressed up as a rogue, ready to go on an adventure? #MCM #MCMLondon
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Geoffrey Mugford @namidasai.itch.io · 25/10/2024
Going around my students’ stands like a fanboy - legit so exciting to see their hard work pay off!!! #GameDev #EGX #MCM #MCMLondon #IndieGames
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Geoffrey Mugford @namidasai.itch.io · 24/10/2024
I’ll be at #EGX this weekend! Come find me in Rezzed, where I’ll be basking in the glory of my students’ hard work. #GameDev #IndieGames #MCM #MCMLondon
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Geoffrey Mugford @namidasai.itch.io · 22/10/2024
I’ve been investigating #bitsy as a teaching tool for #gamedev It’s worked well as a taster day making people realise that “game dev isn’t as impossible as you think” Now I need a follow up lesson that gets them to realise “actually, it’s a damn miracle games ever get made” so that they scope down
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Geoffrey Mugford @namidasai.itch.io · 21/10/2024
Thinking of turning Pilkki’s behavioural code into a digital fish tank 👀 #digitaltoy #gamedev
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Geoffrey Mugford @namidasai.itch.io · 20/10/2024
For the last two years, I’m been primarily working on a cosy ice fishing mobile game called Pilkki. Recently, we’ve had to pull the plug and say farewell to our lil’ pink dude Petri. 😢 On to the next project! 🚀 #indiegame #gamedev
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Geoffrey Mugford @namidasai.itch.io · 20/10/2024
Hi fellow game devs! I’m a freelance game dev helping folks bring their ideas into a playable shape with coding and game design skills. For the last two years I was mainly working on a Finnish ice fishing puzzle game. I’m now back to prototyping! Here’s my intro skeet: bsky.app/profile/nami...
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Geoffrey Mugford @namidasai.itch.io · 19/10/2024
I also try to find some time to make my own games, here are my top 3 IMO! (3/3) MiaMatrix - a Hotline Miami meets The Matrix fan game about, erm, shooting agents I guess? One hit kill plain fun!
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Geoffrey Mugford @namidasai.itch.io · 19/10/2024
I also try to find some time to make my own games, here are my top 3 IMO! (2/3) Little Things Get Damaged - a minimalist poem game about how we should handle our emotions with care. Made with @comfiedev.bsky.social in one week!
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Geoffrey Mugford @namidasai.itch.io · 19/10/2024
I also try to find some time to make my own games, here are my top 3 IMO! (1/3) memories.io - a minimalist experimental philosophical game about how memories shape who we are. Made in 48h for LD48 COMPO!
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Geoffrey Mugford @namidasai.itch.io · 19/10/2024
Hi new world, hope you’re well! Here’s a condensed history of me - nice to meet you! I’m a freelance game dev, helping folks make cool stuff with coding and game design skills. I’m also a game dev & producing tutor at the National Film & Television School - we’re showcasing at EGX, check us out!
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Geoffrey Mugford @namidasai.itch.io · 21/11/2023
Drew a tiny astronaut!
Minimalist vector art astronaut hanging upside down in space.
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Geoffrey Mugford @namidasai.itch.io · 19/09/2023
I turned my game memories.io into a screensaver! Watch as procedural shapes swirl and collide in this endless white called existence. It’s bundled with other really pretty screensavers as part of the paradise-collab. It’s got a cool install wizard with it! paradise-collab.itch.io/screensaver-...
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