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MrDeckTC

@mrdecktc.bsky.social
47 followers 62 following 137 posts

I’m a Spanish Indie Game Developer who likes to do some stupid videogames. Currently working on Uninvited: Death March and learning how to use social networks.

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MrDeckTC @mrdecktc.bsky.social · 05/10/2026
The unavailable cursor animation is also really good but I decided to show this one because it’s cute, I’m pretty happy with how the animations for this cursor are looking in general, trying to get stuff from the game in as many animations as I could has been really fun to do.
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MrDeckTC @mrdecktc.bsky.social · 05/10/2026
I’ve been working on a Saturday custom cursor, I had a bit of troubles trying to get Saturday to look like herself with the 32x32 canvas size, but I’m happy with how she looks, here’s my favorite animation of it to show how it’s going. #art #fanart #pixelart #digitalart #vivid/stasis #vividstasis
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
This was an absolute massive ramble, it’s even longer than my devlogs, so I hope you found my insanity interesting.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
And as you can probably guess, I’m extremely excited for Polymorphite, I adore it’s gameplay and while I doubt it will get the same effect on me, if the story is just like a quarter of how good the Vivid/Stasis story was I will be more than happy with it.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
Summarizing, the game it’s just amazing, I would recommend it to basically anyone who likes games for the story, this game definitively sold me anything that Hajimeli does from now on.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
I also didn’t like Dawn switching to the antagonist at first, I felt it too sudden, but her performance at it and with the post game I started liking it more. And for Chiyo or the other characters that appear less in the game, I like them too, but I don’t have anything interesting to say about them.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
The other characters get an improvement later as well, I appreciated the added depth to Eri and the Kotomi screen time, seeing Tsuki slowly regain humanity was amazing, Allison got some backstory that was very painful but interesting to see (and her relation with Saturday is the cutest thing).
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
But from the half of the game onward she gets and absolute improvement, it’s amazing how after that point she starts moving the other characters forward, it’s just fantastic, she deservedly stole the place of my favorite character of the game from Eri.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
One thing that I liked a lot was how the characters evolved, the one that stood out the most to me was Saturday, I liked her at the beginning of the game, but she didn’t stood out too much compared to Eri or Allison.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
The game made me get a genuine attachment to the characters that only Doki Doki Literature Club and Oneshot had managed to accomplish on me, I felt genuinely concerned for their well being, and I must admit that Saturday saying goodnight at the end of the game hit me harder than a bullet.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
And now with the characters, damn, they are likeable, and they all have really distinct and well made personalities, their problems and concerns are really interesting, the interactions with each other are awesome to see and I just love them so much man.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
I got specially engaged past the half of the game when the important lock opens, the story at the start is very interesting, the escalation of what the hell is going on with Tsuki's disappearance is really well done, but the thing just goes crazy after that lock.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
And now with the story, It’s a really interesting concept, I love it! Really well executed! I do have some problems with how the last part hands you some information a bit out of nowhere or how Kotomi basically did nothing during the game, but I still think everything was amazingly done.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
And for the rest of game modes, I haven’t tried most yet so I can’t talk about them (the fishing minigame is a banger though), I appreciate a lot the replayability for the people that like a lot rhythm games.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
The betweenspace was really cool to play! A nice break for the normal loop of the game, I could have used a few puzzles on the more empty places, but I like it as it is, and the logs were really interesting to read.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
Now with the locks with puzzles, these types of puzzles aren’t really my thing, so I didn’t enjoy them much, but I really like the idea and how they are implemented with the story.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
So starting with the gameplay, the charts are really fun to play, and I think the point system based on how you play the songs is really well implemented, the multiple modifiers and difficulties are very appreciated too, and the visual effects on some of the songs were really good.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
I also finished the game last week and it is one of my favorite games ever now, and I feel like sharing my thoughts on it here, so if you want to see me going crazy over the game you can read it here.
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MrDeckTC @mrdecktc.bsky.social · 29/09/2026
Here are some more Vivid/Stasis drawings I made during school free time, there has been a small improvement from the last ones, but I still have to practice more to catch up with my digital drawing skills. #art #fanart #vivid/stasis #vividstasis #doodle
A simple drawing of Dawn from vivid/stasis standing still with her eyes closed and her gun on her hands.A simple drawing of Dawn and Saturday having a fight, with Dawn jumping while pointing her gun at Saturday and Saturday standing with her weapon prepared.
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
And with that the devlog is done! The process of making the Steam page is long so I probably won’t post another devlog for a while, maybe I’ll do one when the trailer is done or maybe I’ll just wait until I have the page made entirely, but in any case, thank you for reading!
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
For now I think that I can still do what I have planned for this section in time so it’s staying as it is, once I finish this and release the demo I will decide if I have to cut/adapt content of the other sections of the game or I can keep going as I had planned.
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
Finishing the level design of this part of the game has also raised a bit of scope concerns as the map of this section is way bigger than the security service one in it's entirety, and I’m making these games to make a portfolio, so expending 5 years on one game is not ideal.
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
The objects and notes placement have been done too, but they are more of a rough estimate than their final position, I need to see how many objects need to be added or removed for the game to make the classic survival horror scarcity and the I need to place the notes in places where they make sense.
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
Well, with the Steam page talk done I’m going to talk about how the level design ended up being. I lost a bit the fear of it beign mediocre after finishing it, so that’s good! I’m still scared because I don’t know if it’s good or not yet, but I have a bit more of hope now!
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
I personally would prefer making the page later in development but I know that having it up early is good for the game and getting it out of the way now so I can fully work on the game is nice too.
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
And the page itself is what I’m the most excited to do! I like to place stupid things on it and now that I have more drawing skills I can make better store assets so that’s nice.
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
The rooms I need are already made, so I need to record the gameplay and make the song and I’m very scared about making the song, I don’t trust my musical skills at all at this moment, but I have to do it, it’s a small song so I’ll hope I can make something that can be heard.
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
I’m starting the work on the page with the trailer, It will likely be a small 30-60 seconds trailer teasing very briefly the story with some small clips of gameplay to accompany it, for this trailer I need to make the assets for some rooms, record some gameplay and make a song for it.
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MrDeckTC @mrdecktc.bsky.social · 27/09/2026
The third devlog of the game is here! It talks mostly about the steam page preparations and how the level design ended up being, you can read it below the post. #godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #devlog
A pixel art image of a janitor closet, it has a table with a book on it, a safe, a shelve and many janitorial equipment.
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MrDeckTC @mrdecktc.bsky.social · 22/09/2026
Also, someone told me how to get portraits of the characters from the game itself to evade spoilers after the last Vivid/Stasis drawing I posted so I was able to use proper references this time, only for the second drawing though, I wasn’t prepared for the first one so I had to work with what I had.
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MrDeckTC @mrdecktc.bsky.social · 22/09/2026
I got some free time during school and I tried drawing traditionally again after years, and I suck at it. These are two of the attempts I made. I don’t think I’ll have time to make my usual drawings so I’ll probably post these instead for a bit. #art #fanart #vivid/stasis #traditionalart
A simple drawing of Allison from Vivid/Stasis.A simple drawing of Tsuki and Dawn from Vivid/Stasis playing on laptops.
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MrDeckTC @mrdecktc.bsky.social · 15/09/2026
I made another drawing of Rin and Len! I owed them a decent looking drawing. #art #fanart #Vocaloid #pixelart #digitalart #kagaminerin #kagaminelen #FlavorFoley
A pixel art drawing of Rin and Len from the song Ego Renegade Boy, in the drawing Len is grabbing Rin with his arm while looking up with his other arm extended, meanwhile, Lin is looking up while grabbing her left hand with her right hand.
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MrDeckTC @mrdecktc.bsky.social · 13/09/2026
And well, that was it, thanks for reading the second devlog of the game! Next week probably isn’t going to have one as I don’t think I’ll have the level design finished but anyway, until next time.
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MrDeckTC @mrdecktc.bsky.social · 13/09/2026
And also, oh god, level design is hard, I’m having special troubles trying to figure out if I’m making the difficulty curve properly, I'm very unexperienced with this part of development and I'm very scared of the outcome, but I'll try my best to make it good.
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MrDeckTC @mrdecktc.bsky.social · 13/09/2026
Another thing that came up with the level design is adjusting some mechanics already implemented, like the enemies, who have a way too big view for the way the map is made. or the gun which will stun enemies faster but for way less time as the rooms aren’t made to engage in a long combat.
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MrDeckTC @mrdecktc.bsky.social · 13/09/2026
There has been some additions to gameplay that I made out of necessity, the main ones have been objects that can be jumped over, doors that need to be unlocked from the other side and a map visible for the player. These mechanics will be very helpful to make the levels smoother.
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MrDeckTC @mrdecktc.bsky.social · 13/09/2026
The second devlog of the game is here! This time focusing on the level design of the first section (I’m around the half the way through it), it’s below this post, I hope y’all find it interesting. #godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #devlog
A photo of an Aseprite canvas with very basic shapes and colors representing a room of the game.
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MrDeckTC @mrdecktc.bsky.social · 07/09/2026
I made a Momo Momone custom cursor and I decided to share it for anyone to use it, it works for Windows and Linux. I also made some variations of it for anyone that might prefer them over the basic one. www.dropbox.com/scl/fo/vh9y9... #MomoMomone #art #fanart #utau #Vocaloid #pixelart #cursor
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MrDeckTC @mrdecktc.bsky.social · 05/09/2026
And well, that was it, thanks for reading the first devlog of the game.
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MrDeckTC @mrdecktc.bsky.social · 05/09/2026
Overall, I’m very happy with the progress rate the game has, if it continue this way my goal of having a demo for mid 2027 might be accomplished.
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MrDeckTC @mrdecktc.bsky.social · 05/09/2026
I still haven’t figured out how I’m going to be showing the game progress from now on. I might switch to a weekly devlog format (or monthly if the progress is too slow), with maybe some small drawing or screenshot of the game to accompany it.
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MrDeckTC @mrdecktc.bsky.social · 05/09/2026
With the prologue completed and the level design of the first section started I decided to register the game on Steam (the page isn’t up, it’s just registered), once I have made some progress on the first section I’ll start working on the Steam page to try having it published around November.
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MrDeckTC @mrdecktc.bsky.social · 05/09/2026
Starting with the most interesting thing, the prologue of the game has been completed! With the exception of the music, I’m not good enough with that yet to do it, but I’m learning at a decent rate. The OST isn’t going to be amazing, but I think I’ll be able to not make it actively painful to hear.
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MrDeckTC @mrdecktc.bsky.social · 05/09/2026
For this week I have the new version of the logo and a small first proper devlog of the game (it will be under the post). #godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
An image of a pixel art mansion with the word UNINVITED in the windows and door, under the mansion there’s a score with the words DEATH MARCH written on it pretending to be musical notes.
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MrDeckTC @mrdecktc.bsky.social · 01/09/2026
I didn’t knew it was today, so I had to put this together quickly, but I had to do something for the birthday of the girl who rotted my brain permanently. #HatsuneMiku #miku #art #fanart #Vocaloid #pixelart #digitalart
A quickly put together drawing of Miku looking surprised with a party hat.
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MrDeckTC @mrdecktc.bsky.social · 26/08/2026
I’m currently making a Momo custom cursor and I really like this animation I did for it, so I’m showing it on it’s own. #MomoMomone #art #fanart #utau #Vocaloid #pixelart #digitalart
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MrDeckTC @mrdecktc.bsky.social · 25/08/2026
Also, in an attempt to evade any spoilers I wasn’t able to get a full body picture of the character so I had to make up the bottom half of her body.
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MrDeckTC @mrdecktc.bsky.social · 25/08/2026
A drawing of Eri, my favorite character from the game Vivid/Stasis, I’m still early in the game because I play it from time to time but I absolutely adore it, the fact that it’s free is almost insulting. #art #fanart #pixelart #digitalart #vivid/stasis #vividstasis
A pixel art fanart of the character Eri from the game Vivid/Stasis, she is sitting on a wooden bench while excitedly but carefully petting a cat she has on her lap, she is also surrounded by other cats who are mostly laying on a wooden table or on the grass, beside the cats and Eri there’s a path and a sign that can be seen in the sides of the drawing.
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MrDeckTC @mrdecktc.bsky.social · 22/08/2026
For this week I managed to get a new mechanic to show, restricting the camera movement depending on the player position, an alongside this you get a small look to one of the sections of the game’s prologue. #godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #ScreenshotSaturday
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MrDeckTC @mrdecktc.bsky.social · 20/08/2026
The experience of making the cursor for Windows was fine, but making it work on Linux, which is the main OS I use, was a bit painful, I probably didn’t do it properly or I accidentally chose the hard way of doing it, but oh god, I don’t want to do that again (I’m definitively going to do it again).
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