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Tyler Fritz

@mossygames.bsky.social
76 followers 93 following 150 posts

Making lunavoxel, a web based voxel editor Previous projects: cltanks.io, typerace.io, bufo.fun

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Tyler Fritz @mossygames.bsky.social · 22/07/2026
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Tyler Fritz @mossygames.bsky.social · 25/02/2026
Spray painting #webdev #voxelart #gamedev #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 24/02/2026
Added a fill tool, with a fill direction option #webdev #voxelart #gamedev #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 16/02/2026
Finally added a brush tool 🖌️ #webdev #voxelart #gamedev #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 15/02/2026
Back to working on LunaVoxel. Added shape options to the rect tool. #webdev #voxelart #gamedev #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 22/01/2026
Ship it cltanks.io #gamedev #webdev #indiegame #spacetimedb
cltanks.io
CLTanks - Multiplayer Typing Game
Control tanks by typing commands. A competitive multiplayer typing game to improve your speed and accuracy.
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Tyler Fritz @mossygames.bsky.social · 18/01/2026
Getting pretty close now #gamedev #webdev
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Tyler Fritz @mossygames.bsky.social · 22/12/2025
#gamedev #webdev
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Tyler Fritz @mossygames.bsky.social · 19/12/2025
#gamedev #spacetimedb #webdev
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Tyler Fritz @mossygames.bsky.social · 15/12/2025
#gamedev #spacetimedb #webdev
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Tyler Fritz @mossygames.bsky.social · 12/12/2025
#gamedev #webdev #spacetimedb
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Tyler Fritz @mossygames.bsky.social · 11/12/2025
#gamedev #spacetimedb
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Tyler Fritz @mossygames.bsky.social · 08/12/2025
On to the next thing #gamedev #spacetimedb
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Tyler Fritz @mossygames.bsky.social · 27/11/2025
Rewrote my old type racing project more competently and with a #spacetimedb backend: typerace.io #gamedev #typing
typerace.io
TypeRace.io - Multiplayer Typing Speed Competition
Race against players worldwide in real-time typing competitions. Test and improve your typing speed.
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Tyler Fritz @mossygames.bsky.social · 23/10/2025
Against my better judgement I am starting down a path littered with dead and abandoned projects. I can't resist the allure.
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Tyler Fritz @mossygames.bsky.social · 20/10/2025
Selections. Can't do anything with 'em yet but they're there. #webdev #voxelart #gamedev #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 15/10/2025
Haven't had anything to show for a long time because I've been polishing things up, but just added a block picker tool. #gamedev #voxelart #voxel #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 25/09/2025
So much nicer. Subscribing to all the update events in each react component was exactly my biggest paper cut.
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Tyler Fritz @mossygames.bsky.social · 02/09/2025
Ducko landing page. Lighting is hard. #voxelart #lunavoxel #gameart
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Tyler Fritz @mossygames.bsky.social · 01/09/2025
Ducko #voxelart #voxel #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 28/08/2025
The project being compressed: 64x64x64
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Tyler Fritz @mossygames.bsky.social · 28/08/2025
Have been working on hardening things before an initial release. Was curious about how much compression project data could get and tried out LZ4. Was definitely better than RLE, but together they're shockingly effective. Super surprising considering LZ4 does RLE as a side effect. #gamedev #voxel
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Tyler Fritz @mossygames.bsky.social · 14/08/2025
Getting started on exports. Can finally render now. #gamedev #voxelart #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 13/08/2025
Presence indicators #gamedev #voxelart #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 06/08/2025
Is tiles flying into the air going to be a feature? Looks cool
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Tyler Fritz @mossygames.bsky.social · 06/08/2025
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Tyler Fritz @mossygames.bsky.social · 06/08/2025
Greedy meshing slightly helpful #gamedev #voxelart #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 01/08/2025
Aaaand redo too #gamedev #voxelart #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 29/07/2025
Finally implemented ctrl z. This process gave me a lot of empathy for google docs engineers. Reconciling edits made by multiple people to the same area was a headache, and voxels are a much simpler case than a document with formatting and tables would be... #gamedev #voxelart #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 22/07/2025
You are obviously incredibly knowledgeable which means you've already made it very far in the race and are doing great. Just don't fixate too much on particular goals or milestones. Keep it fun.
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Tyler Fritz @mossygames.bsky.social · 21/07/2025
Added layer support #gamedev #voxelart #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 14/07/2025
Made it so that you can use textures on blocks too, not just flat colors. #gamedev #voxelart #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 11/07/2025
Made it so you can configure the texture mappings on an individual face basis #gamedev #voxelart #lunavoxel
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Tyler Fritz @mossygames.bsky.social · 08/07/2025
Can't do a project without hexagon-pilling it a little #gamedev #voxel
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Tyler Fritz @mossygames.bsky.social · 14/06/2025
The ambient occlusion trick helps so much #gamedev #voxelart
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Tyler Fritz @mossygames.bsky.social · 07/06/2025
Changed the schema to store and send cuboids instead of run length encoded columns. Saved a lot of i/o! #gameart #gamedev #voxel
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Tyler Fritz @mossygames.bsky.social · 28/05/2025
Color palette and paint and erase tools #voxel #voxelart #gamedev
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Tyler Fritz @mossygames.bsky.social · 28/05/2025
Is it through a service, or do you find a person for each language, and manage them individually? Just curious how this works.
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Tyler Fritz @mossygames.bsky.social · 28/05/2025
What are you using to do the translations?
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Tyler Fritz @mossygames.bsky.social · 28/05/2025
Is pokemon tcg absurdly time consuming?
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Tyler Fritz @mossygames.bsky.social · 18/05/2025
More controls and stuff, getting close to usable. I hope I get better at voxel art through this project. #gamedev #voxel
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Tyler Fritz @mossygames.bsky.social · 17/05/2025
Added cursors that show where everyone is currently in the world. #gamedev #voxel #spacetimedb
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Tyler Fritz @mossygames.bsky.social · 15/05/2025
Build out some of the backbone of the site, with auth and simple world management. #gamedev #voxel #spacetimedb
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Tyler Fritz @mossygames.bsky.social · 09/05/2025
You added so much stuff to my idea backlog. Such a game changer
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Tyler Fritz @mossygames.bsky.social · 09/05/2025
Added some basic controls and stuff #gamedev #spacetimedb #voxel
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Tyler Fritz @mossygames.bsky.social · 05/05/2025
Am really excited about spacetimedb, so to get acquainted I'm working on a web based collaborative voxel modeler. Got things hooked up to be able to place blocks. #gamedev #spacetimedb
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Tyler Fritz @mossygames.bsky.social · 29/01/2025
Especially now :/
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Tyler Fritz @mossygames.bsky.social · 28/01/2025
Pixel art practice day 17 #pixelart #gamedev
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Tyler Fritz @mossygames.bsky.social · 27/01/2025
Pixel art practice day 16 #pixelart #gamedev
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Tyler Fritz @mossygames.bsky.social · 25/01/2025
Pixel art practice day 15 #gamedev #pixelart
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