Sarah @mosscoveredbeing.com · 11/11/2025a little art/animation experiment i did awhile back for AM, when i was thinking about mounted units on an armored dinosaur 717541
Sarah @mosscoveredbeing.com · 05/11/2025Dev blog #15 is up for Patreons! In this one, I chat about the new Terrain Peek UI, Terrain Effects, and Volcanic Plains. 1162
Sarah @mosscoveredbeing.com · 06/10/2025A compilation of over a year's worth of dev blog thumbnails from my patreon! A lil thing that I thought would be fun to see all together 1183
Sarah @mosscoveredbeing.com · 05/10/2025Dev blog #14 is up for Patreons! In this one, I chat about more behind the scenes things like Blueprint refactors, how some systems work, and some more enhancements. There's also a short video showing a quick full turn with the new UI. 1267
Sarah @mosscoveredbeing.com · 15/09/2025the concept art, painted by me in 2018! i created the model and animation later 211715
Sarah @mosscoveredbeing.com · 03/09/2025Dev blog #13 is up for Patreons! In this one, I show a little dialogue snippet for a map, and talk about creating the Action Prediction submenu UI/UX. Unfortunately, this is a short one, but I hope yall enjoy it nonetheless! 191
Sarah @mosscoveredbeing.com · 30/08/2025To save time on animating for my game demo, I combined my human rig with my dinosaur rig. Obviously corrections still need to be made per animation (like this animation right here isn't corrected, this is just the human run cycle thrown right on) but it's incredibly effective 1555
Sarah @mosscoveredbeing.com · 01/08/2025Dev blog #12 is up for Patreons! In this one, I chat about major UI overhauls for the game, including a new Action Selector menu for the Grid gameplay mode and a title screen specifically for demos. 1235
Sarah @mosscoveredbeing.com · 09/07/2025Hey, I'm Sarah. I'm an artist, 3d animator, UI/UX designer, and developer located in the American Midwest. I'm the creator of Ars Meteorica, a fantasy strategy game (demo) set in a world with anime-inspired humans and sentient theropod dinosaurs. Tech art and programming languages are my jam 🌟 6307100
Sarah @mosscoveredbeing.com · 07/07/2025Dev blog #11 is up for Patreons! In this one, I chat a bit about my overhaul of Pathfinding using Dijkstra's algorithm, which also works for multi-tile units and lets characters traverse correctly over terrain with cliffs and other features. 380
Sarah @mosscoveredbeing.com · 31/05/2025Dev Blog #10 is up for Patreon subscribers! In this edition, I share a new outfit for Meteor, new art, the new Galli theropan type, updates for the Meteor Maker, some Treasured Keepsake and Birthplace Memory lore, and cool bones. 1100
Sarah @mosscoveredbeing.com · 21/05/2025Meteor #ArsMeteorica A mysterious stranger discovered by the young theropan princess Yonec and her human brother, River, in the aftermath of a meteor impact. Struck directly by a Red Meteor, Meteor bears a Star Curse and has no memory of her old life, save for the fragmented lais in her pocket. 1284
Sarah @mosscoveredbeing.com · 20/05/2025in my game, enemies drop items when defeated and your characters will pick them up! collect reptiles and cicadas and shiny rocks and cool bones 4777
Sarah @mosscoveredbeing.com · 19/05/2025a lil crop of some art i'll post soon (Meteor Ars Meteorica) 07011
Sarah @mosscoveredbeing.com · 03/05/2025Dev Blog #9 is up for Patreon subscribers! In it I show human Meteor's new face, talk a little bit about dialogue tree based cinematics, share some drawings, and show off dromi Meteor. 2273
Sarah @mosscoveredbeing.com · 02/05/2025working on dropping a new dev blog sometime today. meteor's new face, cinematics work, and more birds in clothes 1374
Sarah @mosscoveredbeing.com · 03/04/2025A new dev blog is up for Patreon subscribers. In this one, I chat a bit about converting the game to Mac, then from UE4.27 to UE5, show the wip UI for Experience Gained and Loot, the new Desert Biome, and the new title screen. 1123
Sarah @mosscoveredbeing.com · 15/03/2025A basic attacking sequence for Auryn (class: Sword Priest) 39220
Sarah @mosscoveredbeing.com · 14/03/2025decided to take a break and let myself imagine what if you could make Meteor (my game's customizable protagonist) a theropan instead of a human 411123
Sarah @mosscoveredbeing.com · 03/03/2025Dev blog #7 is up for Patreon subscribers! In this one, I show off last month's animation work on the dromi (there's a lot of animations in there hence the gif warning) and drop some lore on Auryn, the Sword Priest. 1175
Sarah @mosscoveredbeing.com · 26/02/2025somehow making a video game where you talk to dinosaurs in the 2025 hellscape :) 1129765
Sarah @mosscoveredbeing.com · 14/02/2025happy uh (checks calendar) hug and kiss a dinosaur day 19897301
Sarah @mosscoveredbeing.com · 03/02/2025Dev blog #6 up for Patreon subscribers! In this one I talk about doors, letting npcs move around, and making the dromi. Link in reply. 🌟 1315
Sarah @mosscoveredbeing.com · 05/01/2025He's one of my oldest characters, almost a decade now. I love him. Here's some more of my old art of him (size not accurate) 0160
Sarah @mosscoveredbeing.com · 05/01/2025It's going to be the year of the snake, so here's Bisclavret (left) and Meteor (right) #arsmeteorica 1516
Sarah @mosscoveredbeing.com · 02/01/2025No one in particular. It's a kind of creature called a "Tero" in universe. They're very common 030
Sarah @mosscoveredbeing.com · 02/01/2025happy new years!!! this is Meteor (left) and Auryn (right) 425179
Sarah @mosscoveredbeing.com · 31/12/2024Posting this a little early since it's the holidays and all and I've got some stuff to catch up on. Ars Meteorica: Dev Blog #5 is up for Patreon subscribers! Read about what I've been up to during December. Link in the replies. 1103
Sarah @mosscoveredbeing.com · 03/12/2024Dev Blog #4 is up on Patreon! Come read about some stuff I did for my game in November. 183
Sarah @mosscoveredbeing.com · 12/11/2024earrings are kinda rare in character creators. So I added them to mine! I love earrings!!! 2466
Sarah @mosscoveredbeing.com · 11/11/2024Another part in the "animating triceratops for my rpg" saga 1637
Sarah @mosscoveredbeing.com · 08/11/2024Turns out I already had a run cycle for my trike from like 2 years ago, so I just fixed it up. So here's the process of doing that 1517
Sarah @mosscoveredbeing.com · 06/11/2024This is a four tile enemy type (triceratops) you will encounter somewhat frequently. They are slow, and have a lot of health. Giantswords and magic are very effective against them 080