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MortMort

@mortmort.bsky.social
3.4K followers 39 following 61 posts

Creative/Technical fella | Very unemployed solodev until I figure out what's next. | Contact mortmort.net/contact | Ex Mojang, Nicalis. + Freelance.

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MortMort @mortmort.bsky.social · 05/08/2026
I’m beginning to wonder whether I’m losing my love for game development, or whether the way it is changing has simply left less room for the parts I once loved.
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MortMort @mortmort.bsky.social · 25/04/2026
🧱Throwing some early WiP stuff at ya! Very rough n early Wallrun/Grind, was kind of nice to rework it as the old BB Project was some of my first 3D dev, aka very scuffed! Its not the focus at the moment, but cant wait to juice it up, but the core logic is there now! #gamedev
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MortMort @mortmort.bsky.social · 16/04/2026
🧦 Never stop at one fit Since it’s built from my multiplayer project, it already had a bunch of skins and outfits ready to go, so figured why not put them to use! More bunny fits coming too ofc Just some random lil WIP stuff #gamedev
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MortMort @mortmort.bsky.social · 15/04/2026
🎣 Catnip Crew is back scheming! I usually reuse my cast of characters in all my projects, here is a look at a the Catnip Crew from a previous project and their new Fresh rework! 🎨rework by @orangecartoonist.bsky.social #gamedev #indiedev
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MortMort @mortmort.bsky.social · 14/04/2026
Accidentally got carried away with the ledge detection system.. 😅 #gamedev
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MortMort @mortmort.bsky.social · 13/04/2026
Yo peeps! 🪬 Now that I’m very unemployed. it’s time to be very #gamedev! After looking through all my games, I’m going back to BunnyBounce/SkaHop 👟 CrystalConjurer still has my heart, but Bunny Bounce fits my current situation, time, scope, and feasibility better 🫡✨
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MortMort @mortmort.bsky.social · 13/04/2026
🤕 Head bonks. #gamedev
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MortMort @mortmort.bsky.social · 13/04/2026
Wall bonks too!? Just some random minor stuff, while I'm cooking the more interesting bits! 🙄 #gamedev
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MortMort @mortmort.bsky.social · 13/04/2026
🏄 Bro goes with the ledge flow. More random sharing of minor stuff, while cooking up the core stuff, this time the ledge grab system I made back for the party pals prototype, coming to good use here :) #gamedev #solodev #doordash
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MortMort @mortmort.bsky.social · 17/08/2025
Solution: upload from my phone and it auto compress the video
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MortMort @mortmort.bsky.social · 17/08/2025
everytime I try to update my Bluesky :(
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MortMort @mortmort.bsky.social · 23/02/2025
🎥 Spline Camera & blockout to Art test. Tried to create a modular splinecam that I can use for a section where I may want to glide the camera through a section of a map for vibes! Also a quick early art test for the blockout I showed yesterday on stream. #gamedev #ue5 #b3d #CCC #Solodev
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MortMort @mortmort.bsky.social · 20/02/2025
Preview from one of the last streams where I worked on reworking my rail grinding system, wich in retrospective was somewhat bad 😅 But happy with the current progress, although still lots to fix and work! VOD: youtube.com/live/86hbJQS... #gamedev #ue5 #solodev
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MortMort @mortmort.bsky.social · 17/02/2025
🧘Today on stream we started reworking my rail grinding system. VOD: youtube.com/live/9KUjGg9... #gamedev #ue5 #UnrealEngine #solodev
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MortMort @mortmort.bsky.social · 16/02/2025
twitch.tv/mortmort
media.tenor.com
a stuffed animal with red hair is sitting in a car holding a bunch of green grapes .
ALT: a stuffed animal with red hair is sitting in a car holding a bunch of green grapes .
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MortMort @mortmort.bsky.social · 16/02/2025
🧗‍♂️ climbing like its Breath of the wild! Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such! VOD: youtube.com/live/l9pMa17...
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Reposted by MortMort
Des Walsh @deswalsh.bsky.social · 25/01/2025
Lincoln’s Inn Chapel Lincoln's Inn Fields, London WC2A Undercroft vaulted ceilings columns #reference #buildingreference #materialreference
Undercroft vaulted ceilings columns 
Undercroft vaulted ceilings columns 
Undercroft vaulted ceilings columns
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MortMort @mortmort.bsky.social · 10/02/2025
Just to be clear, i may post dev prototyped and such but it may not lead to anythign i mainly just do it because thr learning prosses is a lot of fun, and if in the future i ever have the time to focus on something i have a bunch of sruff prepped thet i can continue with
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MortMort @mortmort.bsky.social · 10/02/2025
🌰 Nut every husk is the same. Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out. Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment. #gamedev #Huskborn #Prototyping
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MortMort @mortmort.bsky.social · 09/02/2025
🥍 Bugnet Only Run Confirmed. This foe met a terrible fate, getting bunked in the head over and over... and over! I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat. #Huskborn #gamedev #n64 #soulslike #zelda #platformer
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MortMort @mortmort.bsky.social · 30/01/2025
Two amazing websites that I've used A LOT to study Game Art or just explore games that I love! #gamedev #3dmodeling #retrogames youtube.com/shorts/zdowl...
youtube.com
How to Study Retro Game Art | #gamedev #3dmodeling #retro
YouTube video by MortMort
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MortMort @mortmort.bsky.social · 28/01/2025
I used to fear animation curves when I started animating. #gamedev #b3d #blender3d #animation
youtube.com
Animation curves are kind of scary | #b3d #blender3d #animation #gamedev #tutorial
YouTube video by MortMort
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MortMort @mortmort.bsky.social · 27/01/2025
🥰 Sometimes it's the little things in life! #gamedev #UnrealEngine
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MortMort @mortmort.bsky.social · 25/01/2025
Level Editors got me into Gamedev #gamedev #storytime #gameboy
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MortMort @mortmort.bsky.social · 23/01/2025
🔄 Rotation Model Preview in Blender while modelling. A quick little blender tip, for those you want to see their model in a 360 preview while modelling. #b3d #blender #gamedev #twitchhighlights
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MortMort @mortmort.bsky.social · 22/01/2025
🔦 Light Funtion Material Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material. #ue5 #gamedev #streamhighlight
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MortMort @mortmort.bsky.social · 22/01/2025
Silly thing I do Unreal. #ue5 #gamedev
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MortMort @mortmort.bsky.social · 20/01/2025
For those who missed the stream, todays VOD is now up on youtube! youtube.com/live/dTy5QCX...
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MortMort @mortmort.bsky.social · 17/01/2025
Blender Tip from Stream: Keep UVs Tiling While Editing Your Model Enable ‘Correct Face Attributes’ in Options! #b3d #blender3D #twitchclips
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The Orange Cartoonist @orangecartoonist.bsky.social · 05/01/2025
🍃 I’m back from vacation and spent a little time shaking off the dust with some doodles of @mortmort.bsky.social’s Huskborn prototype character. God I missed drawing LOL
‘Keeping him simple enough to (be) recognizable but unique enough for him to stand out.’ There are many sketches of a small character with the head of a chestnut 🌰 4 leaves sprout from his head. He has droopy eyes in some sketches, with orange pupils, and in one sketch he has a crack along his face, taking the spot of one of his eyes. There are many variants at the bottom of the screen showing this character with different types of leaves, swapping the generic ones he originally has for different types of garden weeds or plants. Some examples are Thistle, Clovers, Nettles and,  a maple leaf. 
This character is originally owned by Mortmort and is being used for a prototype by him. These sketches are trying to add a bit more variety in the design of the character to make it stand out and look a little more unique, upon morts request.
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MortMort @mortmort.bsky.social · 23/12/2024
Balto is my sparkling star in the night! ✨🌟
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MortMort @mortmort.bsky.social · 23/12/2024
I really enjoyed the Sonic 3 Movie! 👌
media.tenor.com
knuckles the echidna from sonic the hedgehog is sitting at a desk with a piece of paper in his hand .
ALT: knuckles the echidna from sonic the hedgehog is sitting at a desk with a piece of paper in his hand .
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The Orange Cartoonist @orangecartoonist.bsky.social · 19/12/2024
This was a lot of fun to work on with @revvy.bsky.social and @mortmort.bsky.social! @mooseyvgm.bsky.social captured the map perfectly with that tune- amazing work! I had the pleasure of modelling the barn and its interior, as well as the Cattle Rocks, check out Mooseys vid!
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MortMort @mortmort.bsky.social · 17/12/2024
Moosey created an amazing track for Kart concept, that i created back over my summer holiday! Give it a listen! 🎶
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MortMort @mortmort.bsky.social · 15/12/2024
📦Asset Test Everything is very testy test. Threw thoses assets into UE to see what it would feel like walking around them, likey going to change it a bit but good test Also great to finally share some Huskborn stuff, did the foundation a few months back. #gamdev #ue5 #huskborn
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MortMort @mortmort.bsky.social · 15/12/2024
Another Quick little asset workflow test, using vertex paint to do most of the lifting. #gamedev #b3d
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MortMort @mortmort.bsky.social · 14/12/2024
Workflow test for a retro ish vibe. Geometry -> single tileable texture -> vertex colour -> vertex alpha used for texture blend. #gamedev #b3d
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MortMort @mortmort.bsky.social · 05/12/2024
Me and my little boi out exploring ☺️
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⭐ Bine Birk ⭐ @binebirk.bsky.social · 04/12/2024
🏡Create stunning house designs for your games! Download now for free! 👉 binebirk.itch.io/build-a-house #gamedev #Unity #UnrealEngine #GodotEngine
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MortMort @mortmort.bsky.social · 03/12/2024
OOT Link
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The Orange Cartoonist @orangecartoonist.bsky.social · 28/11/2024
Things have gotten busier and busier but earlier this year I made a little friend art for @revvy.bsky.social and @mortmort.bsky.social featuring their favourite characters and their little sonas Miss hanging out with you guys🧡
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MortMort @mortmort.bsky.social · 12/11/2024
I miss gamedev'in my life feels so empty without it 🫠
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MortMort @mortmort.bsky.social · 31/10/2024
🕺Behold! A Little Pirate’s Booty has turned very Boogie! NGL, animating with a proper rig has been a blast! Makes it so much easier to pull off fun, silly stuff like this! #gamedev #b3d #animation
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MortMort @mortmort.bsky.social · 31/10/2024
Halloween sprites #Pixelart
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MortMort @mortmort.bsky.social · 31/10/2024
🧹💀🎃 3 quick little halloween sprites! oooOOohh! #pixelart #aseprite #Halloween
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MortMort @mortmort.bsky.social · 31/10/2024
🚶‍♂️Just a little walking animation for a little pirate lad! I've only done a few Walking Animations in 3D so still learning, although pretty happy for how it turned out, but may see if I can tweak it a bit tomorrow, regardless good start! #gamdev #blender3d #animation
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MortMort @mortmort.bsky.social · 28/10/2024
👟A jolly little jog! 🏴‍☠️ Gave my little pirate dude a simple run #Animation! My first time using #Rigify for both rigging and animation, but works pretty well, did a custom Rigify rig to really understand how to apply it! Very intuitive and great for a simple control rig! #b3d #blender3d #gamedev
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MortMort @mortmort.bsky.social · 27/10/2024
👁️👄👁️ Face it A simple Photoshop setup for when i'm on my laptop. The left side is just a screenshot of my model, the right side is the Mouth & Eye PSD, then later I can create an atlas when I get back on my main dekstop! A nice alternative way to still be able to do something on the go! <3 #gamedev
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MortMort @mortmort.bsky.social · 26/10/2024
👁 Skibidi Rizzler Didn't have much time today so just played around with a very simple face rig, for a very Animal Crossing/Wind Waker'esk look. Still need some work tho, but as always was just great to sit down and do something fun! <3 #b3d #gamedev
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MortMort @mortmort.bsky.social · 26/10/2024
⚓Ahoy Here be a little pirate lad, he is ready to explore the big great unknown, tales don't write themself, after all! Was nice just sitting down and do something randomly creative today, been much needed. #b3d #gamedev
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