MortMort @mortmort.bsky.social · 05/08/2026I’m beginning to wonder whether I’m losing my love for game development, or whether the way it is changing has simply left less room for the parts I once loved. 3200
MortMort @mortmort.bsky.social · 25/04/2026🧱Throwing some early WiP stuff at ya! Very rough n early Wallrun/Grind, was kind of nice to rework it as the old BB Project was some of my first 3D dev, aka very scuffed! Its not the focus at the moment, but cant wait to juice it up, but the core logic is there now! #gamedev 319541
MortMort @mortmort.bsky.social · 16/04/2026🧦 Never stop at one fit Since it’s built from my multiplayer project, it already had a bunch of skins and outfits ready to go, so figured why not put them to use! More bunny fits coming too ofc Just some random lil WIP stuff #gamedev 39813
MortMort @mortmort.bsky.social · 15/04/2026🎣 Catnip Crew is back scheming! I usually reuse my cast of characters in all my projects, here is a look at a the Catnip Crew from a previous project and their new Fresh rework! 🎨rework by @orangecartoonist.bsky.social #gamedev #indiedev 1236
MortMort @mortmort.bsky.social · 14/04/2026Accidentally got carried away with the ledge detection system.. 😅 #gamedev 39815
MortMort @mortmort.bsky.social · 13/04/2026Yo peeps! 🪬 Now that I’m very unemployed. it’s time to be very #gamedev! After looking through all my games, I’m going back to BunnyBounce/SkaHop 👟 CrystalConjurer still has my heart, but Bunny Bounce fits my current situation, time, scope, and feasibility better 🫡✨ 512111
MortMort @mortmort.bsky.social · 13/04/2026Wall bonks too!? Just some random minor stuff, while I'm cooking the more interesting bits! 🙄 #gamedev 011014
MortMort @mortmort.bsky.social · 13/04/2026🏄 Bro goes with the ledge flow. More random sharing of minor stuff, while cooking up the core stuff, this time the ledge grab system I made back for the party pals prototype, coming to good use here :) #gamedev #solodev #doordash 840382
MortMort @mortmort.bsky.social · 17/08/2025Solution: upload from my phone and it auto compress the video 0220
MortMort @mortmort.bsky.social · 23/02/2025🎥 Spline Camera & blockout to Art test. Tried to create a modular splinecam that I can use for a section where I may want to glide the camera through a section of a map for vibes! Also a quick early art test for the blockout I showed yesterday on stream. #gamedev #ue5 #b3d #CCC #Solodev 1422433
MortMort @mortmort.bsky.social · 20/02/2025Preview from one of the last streams where I worked on reworking my rail grinding system, wich in retrospective was somewhat bad 😅 But happy with the current progress, although still lots to fix and work! VOD: youtube.com/live/86hbJQS... #gamedev #ue5 #solodev 011710
MortMort @mortmort.bsky.social · 17/02/2025🧘Today on stream we started reworking my rail grinding system. VOD: youtube.com/live/9KUjGg9... #gamedev #ue5 #UnrealEngine #solodev 2606
MortMort @mortmort.bsky.social · 16/02/2025twitch.tv/mortmortmedia.tenor.coma stuffed animal with red hair is sitting in a car holding a bunch of green grapes .ALT: a stuffed animal with red hair is sitting in a car holding a bunch of green grapes . 0150
MortMort @mortmort.bsky.social · 16/02/2025🧗♂️ climbing like its Breath of the wild! Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such! VOD: youtube.com/live/l9pMa17... 1938
Reposted by MortMortDes Walsh @deswalsh.bsky.social · 25/01/2025Lincoln’s Inn Chapel Lincoln's Inn Fields, London WC2A Undercroft vaulted ceilings columns #reference #buildingreference #materialreference 3498
MortMort @mortmort.bsky.social · 10/02/2025Just to be clear, i may post dev prototyped and such but it may not lead to anythign i mainly just do it because thr learning prosses is a lot of fun, and if in the future i ever have the time to focus on something i have a bunch of sruff prepped thet i can continue with 2390
MortMort @mortmort.bsky.social · 10/02/2025🌰 Nut every husk is the same. Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out. Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment. #gamedev #Huskborn #Prototyping 4674
MortMort @mortmort.bsky.social · 09/02/2025🥍 Bugnet Only Run Confirmed. This foe met a terrible fate, getting bunked in the head over and over... and over! I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat. #Huskborn #gamedev #n64 #soulslike #zelda #platformer 520626
MortMort @mortmort.bsky.social · 30/01/2025Two amazing websites that I've used A LOT to study Game Art or just explore games that I love! #gamedev #3dmodeling #retrogames youtube.com/shorts/zdowl...youtube.comHow to Study Retro Game Art | #gamedev #3dmodeling #retroYouTube video by MortMort 1367
MortMort @mortmort.bsky.social · 28/01/2025I used to fear animation curves when I started animating. #gamedev #b3d #blender3d #animationyoutube.comAnimation curves are kind of scary | #b3d #blender3d #animation #gamedev #tutorialYouTube video by MortMort 1465
MortMort @mortmort.bsky.social · 27/01/2025🥰 Sometimes it's the little things in life! #gamedev #UnrealEngine 48416
MortMort @mortmort.bsky.social · 25/01/2025Level Editors got me into Gamedev #gamedev #storytime #gameboy 0393
MortMort @mortmort.bsky.social · 23/01/2025🔄 Rotation Model Preview in Blender while modelling. A quick little blender tip, for those you want to see their model in a 360 preview while modelling. #b3d #blender #gamedev #twitchhighlights 120523
MortMort @mortmort.bsky.social · 22/01/2025🔦 Light Funtion Material Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material. #ue5 #gamedev #streamhighlight 1487
MortMort @mortmort.bsky.social · 20/01/2025For those who missed the stream, todays VOD is now up on youtube! youtube.com/live/dTy5QCX... 160
MortMort @mortmort.bsky.social · 17/01/2025Blender Tip from Stream: Keep UVs Tiling While Editing Your Model Enable ‘Correct Face Attributes’ in Options! #b3d #blender3D #twitchclips 3696
Reposted by MortMortThe Orange Cartoonist @orangecartoonist.bsky.social · 05/01/2025🍃 I’m back from vacation and spent a little time shaking off the dust with some doodles of @mortmort.bsky.social’s Huskborn prototype character. God I missed drawing LOL 0524
MortMort @mortmort.bsky.social · 23/12/2024I really enjoyed the Sonic 3 Movie! 👌media.tenor.comknuckles the echidna from sonic the hedgehog is sitting at a desk with a piece of paper in his hand .ALT: knuckles the echidna from sonic the hedgehog is sitting at a desk with a piece of paper in his hand . 0131
Reposted by MortMortThe Orange Cartoonist @orangecartoonist.bsky.social · 19/12/2024This was a lot of fun to work on with @revvy.bsky.social and @mortmort.bsky.social! @mooseyvgm.bsky.social captured the map perfectly with that tune- amazing work! I had the pleasure of modelling the barn and its interior, as well as the Cattle Rocks, check out Mooseys vid! 0224
MortMort @mortmort.bsky.social · 17/12/2024Moosey created an amazing track for Kart concept, that i created back over my summer holiday! Give it a listen! 🎶 0151
MortMort @mortmort.bsky.social · 15/12/2024📦Asset Test Everything is very testy test. Threw thoses assets into UE to see what it would feel like walking around them, likey going to change it a bit but good test Also great to finally share some Huskborn stuff, did the foundation a few months back. #gamdev #ue5 #huskborn 810023
MortMort @mortmort.bsky.social · 15/12/2024Another Quick little asset workflow test, using vertex paint to do most of the lifting. #gamedev #b3d 1424
MortMort @mortmort.bsky.social · 14/12/2024Workflow test for a retro ish vibe. Geometry -> single tileable texture -> vertex colour -> vertex alpha used for texture blend. #gamedev #b3d 1644
Reposted by MortMort ⭐ Bine Birk ⭐ @binebirk.bsky.social · 04/12/2024🏡Create stunning house designs for your games! Download now for free! 👉 binebirk.itch.io/build-a-house #gamedev #Unity #UnrealEngine #GodotEngine 1184
Reposted by MortMortThe Orange Cartoonist @orangecartoonist.bsky.social · 28/11/2024Things have gotten busier and busier but earlier this year I made a little friend art for @revvy.bsky.social and @mortmort.bsky.social featuring their favourite characters and their little sonas Miss hanging out with you guys🧡 0132
MortMort @mortmort.bsky.social · 12/11/2024I miss gamedev'in my life feels so empty without it 🫠 4420
MortMort @mortmort.bsky.social · 31/10/2024🕺Behold! A Little Pirate’s Booty has turned very Boogie! NGL, animating with a proper rig has been a blast! Makes it so much easier to pull off fun, silly stuff like this! #gamedev #b3d #animation 1608
MortMort @mortmort.bsky.social · 31/10/2024🧹💀🎃 3 quick little halloween sprites! oooOOohh! #pixelart #aseprite #Halloween 0190
MortMort @mortmort.bsky.social · 31/10/2024🚶♂️Just a little walking animation for a little pirate lad! I've only done a few Walking Animations in 3D so still learning, although pretty happy for how it turned out, but may see if I can tweak it a bit tomorrow, regardless good start! #gamdev #blender3d #animation 0372
MortMort @mortmort.bsky.social · 28/10/2024👟A jolly little jog! 🏴☠️ Gave my little pirate dude a simple run #Animation! My first time using #Rigify for both rigging and animation, but works pretty well, did a custom Rigify rig to really understand how to apply it! Very intuitive and great for a simple control rig! #b3d #blender3d #gamedev 1150344
MortMort @mortmort.bsky.social · 27/10/2024👁️👄👁️ Face it A simple Photoshop setup for when i'm on my laptop. The left side is just a screenshot of my model, the right side is the Mouth & Eye PSD, then later I can create an atlas when I get back on my main dekstop! A nice alternative way to still be able to do something on the go! <3 #gamedev 1321
MortMort @mortmort.bsky.social · 26/10/2024👁 Skibidi Rizzler Didn't have much time today so just played around with a very simple face rig, for a very Animal Crossing/Wind Waker'esk look. Still need some work tho, but as always was just great to sit down and do something fun! <3 #b3d #gamedev 1141
MortMort @mortmort.bsky.social · 26/10/2024⚓Ahoy Here be a little pirate lad, he is ready to explore the big great unknown, tales don't write themself, after all! Was nice just sitting down and do something randomly creative today, been much needed. #b3d #gamedev 1272