Morph Games @morph.games · 11/09/2026Screenshots of "Rainbow Rockets" 🌈 🚀 the game that asks: What if unicorns pursued space flight using rainbow-powered engines? (Inspired by #spaceflight simulator, #ksp #kerbalspaceprogram , and of course #unicorns) 020
Morph Games @morph.games · 04/09/2026The #js13k theme is Unicorns and Rainbows this year. I think I have the rainbows nailed down, now how can I convince you that unicorns have a space agency? #gamedev #ksp #kerbal-like #javascript 093
Morph Games @morph.games · 09/01/2026My wife was gifted a water bottle monogrammed with her lab's initials... and I just realized... 010
Morph Games @morph.games · 08/12/2025Gif of a movie you’ve watched more than six times. No Stars (Wars nor Trek), LOTR, or Marvel, Disney Animated, or Pixar. 010
Morph Games @morph.games · 23/11/2025Finally some #screenshotsaturday shots of the game I've been working on for a few weeks for #GitHubGameOff It's a 2d, #javascript, physics-based, #p2p game where you frantically fire cannonballs at each other to get the high score. It still needs a name. 1100
Morph Games @morph.games · 11/11/2025...More gameplay involving the "Love & Belonging" and "Physiological" needs (of the character). 120
Morph Games @morph.games · 09/11/2025I decided to let myself be distratced by a game jam for November ( #GitHubGameOff ). Making the 2d waves is fun, as is re-learning #pixijs, #matterjs, #peerjs. The goal is to make a #p2p #pvp game where you fire cannons at each other. Like Scorched Earth / Worms + Sea of Thieves. 020
Morph Games @morph.games · 11/09/2025I've completed my #js13k game: js13kgames.com/drafts/craft... 🧙♀️⚒️ Give "Crafty Cauldron" a whirl and let me know what you think! #css #JavaScript #witch #gamedev 0104
Morph Games @morph.games · 07/09/2025How it started ➡️ How it's going A witch-crafty game for #js13k has slowly taken form. #gamedev #css #javascript 🐈⬛ 0195
Morph Games @morph.games · 07/08/2025I'm four years late to this, but still found it funny. steamcommunity.com/app/1507780/... 020
Morph Games @morph.games · 26/07/2025I didn't work on #WULF too much this week, but I did build a town, complete with shop names, and added some new sprites for townsfolk and crops. #screenshotsaturday for a #webtech #Ultima #Ultimalike framework, a #CRPG #gamedev project 2303
Morph Games @morph.games · 19/07/2025I'm working on implementing a shop and inventory/equip UI. It's a challenge to keep it simple, retro, and yet easy to use and understand. #screenshotsaturday for my #WULF ( #webtech #Ultima #Ultimalike framework ) #CRPG #gamedev project 1132
Morph Games @morph.games · 12/07/2025Progress is slow but steady. Rudimentary combat ⚔️, a few monsters 👹 (maybe placeholders), and a preview of transportation options 🏇 (sorry, no landspeeders). #screenshotsaturday for my #WULF ( #webtech #Ultima #Ultimalike framework ) #CRPG #gamedev project 3547
Morph Games @morph.games · 05/07/2025My Ultima-1-like game now lists all commands that will (one day) be possible #screenshotsaturday It will be customizable in case someone else wants to use #WULF to mimic #Ultima 1's commands exactly. 160
Morph Games @morph.games · 02/07/2025Given the meaning of IDIC, it should be fine to alter its symbol however you want. You can fit the triangle into the Codex in a few ways. Quick sketches... 010
Morph Games @morph.games · 22/06/2025Tiny froglet discovered today. Child's hands surrounding it for scale. 000
Morph Games @morph.games · 14/06/2025I have some pixely sprites for a spearman, city, village, and few other things not yet implemented. You can walk around... and that's it for now! More to come... #wulf #ultima 150
Morph Games @morph.games · 13/06/2025Progress on #WULF ( #Ultima 1 clone/framework): Text can now be displayed at the bottom (with word wrapping), and tiles can be displayed at the top. 060
Morph Games @morph.games · 11/06/2025So I did what any sane person would do: spent two evenings madly drawing #pixel-art #fonts, getting carried away making many different alternate scripts, including a few of my own creation. #garnish #pigpen #elianscript #runes #wiccan #theban #enochian #Ultima 110
Morph Games @morph.games · 11/06/2025Task 1 for #Ultima #WULF: print some "hello world" that looks nice. Sadly getting an Apple II font to look nice by default is a struggle with #Javascript canvas. 😒 130
Morph Games @morph.games · 07/06/2025I found these experiments in an old folder: a custom map of The Dark Unknown, and a screenshot of a prototype #Ultima -like game I was working on. I am thinking it is time to revisit the idea... #screenshotsaturday #ultimadragons #retrogames #gamedev 1132
Morph Games @morph.games · 07/06/2025Some screenshots of #Ultima inspired "Aelbahkat: The Lost Islands". 011
Morph Games @morph.games · 17/05/2025#ScreenshotSaturday #Gamedev Feedback is rare on submissions to small game jams, but the #Quilt #thetooljam feedback has been positive, so I'm planning to add an export feature and fix a bug. If it gets any more comments on itch, I may take it farther. 153
Morph Games @morph.games · 15/05/2025The idea is that you make a small map, and others map maps, and you stitch them together into one big (possibly incoherent) world. I decided to make it #Gameboy themed so it would feel like a piece of hardware for the theme. (Not the exact dimensions.) Built with #vuejs #JavaScript 111
Morph Games @morph.games · 07/04/2025I no longer try to prepare too much for game jams. It's more fun to be surprised at the theme and struggle to come up with a game design. #gamejam #gamedev 092
Morph Games @morph.games · 31/03/2025#sundaysketches #star-hopper some cartoony character tests. Which is your favorite? 010
Morph Games @morph.games · 30/03/2025Share your game engine and 3 screenshots of your game. #gamedev #indiedev 1154
Morph Games @morph.games · 27/03/2025After having fun making a physics side-view game, I am once again wondering: Should I make a rocket game? If so, what's the killer feature? #gamedev #ksp #Rocketry #rocketgames #indiegames 184
Morph Games @morph.games · 24/03/2025My beta tester (child) likes to abuse physics... #MatterJS #Javascript #gamedev 182
Morph Games @morph.games · 22/03/2025Does anyone know if there's a way to get better analytics out of #itch.io @itch.io ? I want to see which games of mine were the most popular over a several month time span. This view is not too helpful, and turns to a line graph when the timespan is too long. #gamedev 151
Morph Games @morph.games · 22/03/2025Not sure if this is a game yet, but my beta tester (child) is having fun getting stuck. #MatterJS #gamedev 083
Morph Games @morph.games · 19/03/2025Last night I found a random game jam that inspired me to finally try out #MatterJS. It was fun, so here I go with a new idea again... #gamejam #gamedev 051
Morph Games @morph.games · 18/03/2025For Saint Patrick's day, here's the latest green-colored improvements I made to my #JavaScript #7DRL #roguelike Travel left and right, collecting items and fighting creatures. Last as long as you can. deathray.itch.io/ruins-and-ra... -- hope you're lucky! 🍀🍀 020
Morph Games @morph.games · 06/03/2025Wednesday night of #7DRL was productive, and you can now pick up items and view your inventory. It's mostly just bread 🍞 for now. 😅 Next up: better combat - the guts of a traditional #roguelike ( #tradroguelike ?). 000
Morph Games @morph.games · 04/03/2025Progress has been as slow as expected, but it just might become playable by the end of 7 days -- #7DRL #1dimension 010
Morph Games @morph.games · 03/03/2025My #7DRL progress is on target. The scroll-o-sprites graphics can now be displayed in a 1-dimensional ribbon of a world, and #VueJS is set up for the UI. 010
Morph Games @morph.games · 02/03/2025I have to be realistic when planning out a #7DRL game, knowing I only have a few short evenings of work. Starting from scratch never leaves much time for complexity or tuning for fun. 200
Morph Games @morph.games · 25/01/2025I've been trying to decide the art style for my latest (aspirational) game: hand draw cartoons, or pixel art (maybe 32x64). I dread animating either one... Examples: 000
Morph Games @morph.games · 17/01/2025What kind of #gamedev art style might work with this kind of background? I'm only really capable of pixel art, hand drawn cartoons, or flat vector art. 030
Morph Games @morph.games · 11/01/2025I don't have any new games right now so I ought to share some old games. Last year I created Voice in the Void, a traditional Dungeon Crawler for #dcjam2024. The gameplay is basic but I hope the cohesive art style gives it some entertainment value. 120