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Moon Flame Games

@moonflamegames.bsky.social
74 followers 2 following 121 posts

Game Developer Working on "Desert Flower" and "Hexavale".

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Moon Flame Games @moonflamegames.bsky.social · 23/03/2026
Merci infiniment ! This made me so happy! I'm glad you found it and had fun. I hope, I can release it soon :)
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Moon Flame Games @moonflamegames.bsky.social · 18/01/2026
I was so busy, I actually forgot to post here. I worked on adding life int the game! The first chicken and fish arrived. #Hexavale #gamedev #indiegames
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Moon Flame Games @moonflamegames.bsky.social · 17/12/2025
Tomorrow! Just one day left till the demo release for Hexavale! 🎉🎉🎉 I don't have huge expectations, but it's one step closer to early access. if you haven't yet: take a look and wishlist on Steam! store.steampowered.com/app/3872220/... #demo #cozy #indiegames #puzzle #strategy #games
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Moon Flame Games @moonflamegames.bsky.social · 11/12/2025
1 week till DEMO-RELEASE! Bug-reporter, steam achievements, steam leader board: check. store.steampowered.com/app/3872220/... #indiegames #gamedev #cozygames #indiedev
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Moon Flame Games @moonflamegames.bsky.social · 23/11/2025
Store page: store.steampowered.com/app/3872220/... 👀
store.steampowered.com
Hexavale on Steam
In this cozy strategy puzzle game, you connect tiles to create two unique landscapes at the same time. Will you merge them into one harmonious world – or keep them deliberately separate? Play with you...
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Moon Flame Games @moonflamegames.bsky.social · 23/11/2025
Demo-release date! Hexavale will have its demo released on the 18th of December! Official announcement: steamcommunity.com/app/3872220 #indiegames #indiedev #cozy #cozygames
steamcommunity.com
Steam Community :: Hexavale
Hexavale - RoadmapAbout the GameBuild two worlds at once - or focus on just one to shape the realm of your dreams. Relax with this mix of a puzzle and strategy game, while listening to calming music a...
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Moon Flame Games @moonflamegames.bsky.social · 12/11/2025
Idyllic viking themed landscape - You can create your own in Hexavale. store.steampowered.com/app/3872220/... #indiegames #indiedev #cozygames #puzzle #strategy #steam
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Moon Flame Games @moonflamegames.bsky.social · 09/11/2025
Special Tiles I started implementing Special Tiles. They can be placed everywhere (within the same world) and can be counted as kind of "cheat-tiles". They are limited, so you need to choose wisely when you get and use them. #indiedev #indiegames #cozygames #Hexavale
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Moon Flame Games @moonflamegames.bsky.social · 08/11/2025
Pitching #Hexavale for you #PitchYaGame: In this cozy strategy puzzle game, you connect tiles to create two unique landscapes at the same time. Grow your population and shift the world in the direction you desire, while solving quests and using events to your advantage. #indiedev #indiegames
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Moon Flame Games @moonflamegames.bsky.social · 29/10/2025
During a great convention last weekend, I got amazing feedback to lift "Hexavale" to the next level. -> added a population counter -> added half tiles (without deco-meshes by now) The half tiles took a bit to make them work with the rest of the system. #indiedev #gamedev #hexavale #cozygames
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Moon Flame Games @moonflamegames.bsky.social · 11/10/2025
Old trees:
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Moon Flame Games @moonflamegames.bsky.social · 11/10/2025
It's autumn season! So I went back redoing the autumn-trees. They don't look like mushrooms anymore. 😅 #indiedev #indiegames #dorfromantik -inspired puzzle&strategy game
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Moon Flame Games @moonflamegames.bsky.social · 27/09/2025
store.steampowered.com/app/3872220/...
store.steampowered.com
Hexavale on Steam
In this cozy strategy puzzle game, you connect tiles to create two unique landscapes at the same time. Will you merge them into one harmonious world – or keep them deliberately separate? Play with you...
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Moon Flame Games @moonflamegames.bsky.social · 27/09/2025
Tile-variations / decoration. To give the worlds a bit more life, I added some first random decoration for some tiles. What else happened? - added leader board for high score - added 39 achievements for now Next: - last bugs #indiedev #indiegames #cozygame #strategy #puzzle
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Moon Flame Games @moonflamegames.bsky.social · 19/09/2025
Wait... what are comments? I thought, they are a myth 🙈
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Moon Flame Games @moonflamegames.bsky.social · 18/09/2025
Please, don't judge my icons... I am happy to have at least something for now.
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Moon Flame Games @moonflamegames.bsky.social · 18/09/2025
What I really underestimated as a solo dev: the time for adding achievements. - icons (coming up with ideas - and I am not creative!) - adding on steam (gosh, this takes forever!) - adding in game - testing if they work ... What did you underestimate? #indiedev #gamedev #indiegames
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Moon Flame Games @moonflamegames.bsky.social · 18/09/2025
Please, don't judge my icons. I am happy to have at least something that is not 100% bad...
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Moon Flame Games @moonflamegames.bsky.social · 14/09/2025
I noticed, I haven't put the trailer on youtube yet. Here we go. 👀💪 www.youtube.com/watch?v=obe0... #cozygames #strategygame #indiegames
youtube.com
Hexavale - Trailer
YouTube video by MoonFlameGames
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Moon Flame Games @moonflamegames.bsky.social · 10/09/2025
And I really need to start with marketing the game 😅 So here we go: wishlist on Steam - now! store.steampowered.com/app/3872220/...
store.steampowered.com
Hexavale on Steam
In this cozy strategy puzzle game, you connect tiles to create two unique landscapes at the same time. Will you merge them into one harmonious world – or keep them deliberately separate? Play with you...
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Moon Flame Games @moonflamegames.bsky.social · 10/09/2025
After a few stressful weeks due to moving, language classes and work, I could work a bit more on Hexavale again. Today I tested the loading of bigger save files again and every time I do this, I think it's satisfying to watch. More updates coming soon! #Hexavale #indiedev #cozygames #strategy
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
It is inspired by Dorfromantik (and Pan'orama), but it's different. As you can see, the game play centers around having 2 worlds (with different themes) and it's also different to play. 🙃
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
I also fixed the steam page with it - in case you are interested in it in any way 👀 store.steampowered.com/app/3872220/...
store.steampowered.com
Hexavale on Steam
In this cozy strategy puzzle game, you connect tiles to create two unique landscapes at the same time. Will you merge them into one harmonious world – or keep them deliberately separate? Play with you...
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
Thank you for the previous feedback to my trailer / sneak peek trailer. I added some texts to add a bit "what are you doing"-flair. It's not the best yet, but enough for the current state of the game and to "just have something". Thank you #gamedev and #indiedevs ! 🎉💙
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
I am not playing cozy games, because I am not the type who wants to relax - but Dorfromantik was... different. Suddenly I liked this relaxing mood, but still challenging game play. So yes, if you liked this, I can recommend Hexavale too! store.steampowered.com/app/3872220/...
store.steampowered.com
Hexavale on Steam
In this cozy strategy puzzle game, you connect tiles to create two unique landscapes at the same time. Will you merge them into one harmonious world – or keep them deliberately separate? Play with you...
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
Thank you for your feedback! Sounds like a lot of information that needs to be explained through a trailer @.@
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
Thank you. Even if my game is inspired by Dorfromantik, I am trying not to copy it (which includes the trailer too). But yes, what they did worked :)
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
Thank you for your feedback! I'm trying now with some text blend ins to explain a little bit what is going on.
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
Thank you! I thought about it / tried it, but had issues with making them visible with the different colors. But without - as you mentioned - it's hard to understand. Will give it another try!
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Moon Flame Games @moonflamegames.bsky.social · 10/08/2025
Help please 🥺 I have a first rough trailer, that should show some gameplay - and I am not good in making trailers. But for a first glimpse, I think this works? Should I add text-blend ins that explain stuff? #indiedev #gamedev #screenshotsaturday
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Moon Flame Games @moonflamegames.bsky.social · 01/08/2025
Thank you :) The trailer and gifs. I am not really great in figuring out interesting moments to record. Gifs are kind of okay, because they are short. But a full trailer? To hell with it 😂
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Moon Flame Games @moonflamegames.bsky.social · 01/08/2025
Build beautiful landscapes and match the tiles together. I am still preparing the steam page. So much time spending on a simple page... 😱 But Hexavale will have its page soon! 🎉 #screenshotsaturday #indiegames #indiedev
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Moon Flame Games @moonflamegames.bsky.social · 27/07/2025
Slowly preparing the steam page and creating short gifs. And with all the heat here I prefer the winter-world. #gamedev #indiedev #cozygames
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Moon Flame Games @moonflamegames.bsky.social · 23/07/2025
In this game session I tried to focus on both worlds at the same time. This is the result of~ 1 hour of game play. #indiedev #indiegames #cozy #strategy #puzzle
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Moon Flame Games @moonflamegames.bsky.social · 22/07/2025
Improving visuals: - added some effects for the worlds: snow and birds. - decided to go with a flat color for the sky (color can be changed in the settings) - some more HUD improvements #indiedev #cozygames #relaxing
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Moon Flame Games @moonflamegames.bsky.social · 14/07/2025
www.patreon.com/posts/hexava... More on patreon from my side 💪
patreon.com
Hexavale | MoonFlameGames
Get more from MoonFlameGames on Patreon
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Moon Flame Games @moonflamegames.bsky.social · 14/07/2025
First test with a steam-build and this is what 100 min game play look like 👀 I tried to make an icy landscape, because it's too hot here right now. - Sadly, it didn't help to cool the room down. #indiedev #indiegames #cozygames #cozygamer
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Moon Flame Games @moonflamegames.bsky.social · 11/07/2025
You can mix worlds in "Hexavale" as you like. This is (for now) only cosmetical, but the plan is to add unique traits later. 4 different worlds have basic visuals now (plan is to improve over time): - Vikings - Snow - Heaven / Sky - Hell What do you think? #indiedev #indiegames #cozygames
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Moon Flame Games @moonflamegames.bsky.social · 10/07/2025
Game HUD - UI improvements. Slowly it becomes something more serious. And the Steam page is in preparation. 👀 #Dorfromantik -inspired #cozy #indiedev #indiegames
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Moon Flame Games @moonflamegames.bsky.social · 03/07/2025
I still want to have my own style. It's not a clone, the game is just inspired by Dorfromantik. But yes, some more final touches needed. :)
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Moon Flame Games @moonflamegames.bsky.social · 03/07/2025
Finally I figured out a nice looking shader (at least in my opinion 🙄 What do you think?). At the moment, I focus on getting a nice looking model-set done. #indiedev #gamedev #dorfromantik -inspired
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Moon Flame Games @moonflamegames.bsky.social · 16/06/2025
One game. Two Worlds. Just a stress-test. Saving loading of 4000 tiles works. 💪 #gamedev #indiegames #cozygames
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Moon Flame Games @moonflamegames.bsky.social · 15/06/2025
Played 1,5 hours today till it crashed 😭 (whyyy??). But balancing works pretty well now. Could load the save-game to make some screenshots. #indiegames #indiedev #cozygames
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Moon Flame Games @moonflamegames.bsky.social · 14/06/2025
It is too difficult and too easy at the same time ^^° Balancing is harder than expected. Start is too difficult, but as soon as stuff is running, easy. #gamedev #screenshotsaturady #indiedev
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Moon Flame Games @moonflamegames.bsky.social · 14/06/2025
It feels like a game! - but I need to work on the UI soon 🤣 What do you think about the game-visuals right now? Going into the right direction? #screenshotsaturday #indiedev #cozygames
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Moon Flame Games @moonflamegames.bsky.social · 12/06/2025
Sometimes it 'just' needs a google sheet to save some work. All tiles are being created based on the sheet-entries (and more to come). Easy set up. Just a bit... tedious. #cozygames #indiegames #indiedev
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Moon Flame Games @moonflamegames.bsky.social · 12/06/2025
With the art style, it does not go well. The tiles are not easy to tell apart from each other (not all). So I am still working on the overall visual direction. But: Difficulty sliders exist! for excluding complicated tiles. Or just get rid of a type completely. #indiedev #indiegames #unreal
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Moon Flame Games @moonflamegames.bsky.social · 07/06/2025
This took me a bit, but the first water tiles are in the game. The challenge was to make it work with ISMs in a different way than the other grid tiles. Next: adding water with other edge-types. #gamedev #indiedev #screenshotsaturday
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Moon Flame Games @moonflamegames.bsky.social · 06/06/2025
A bit more insight and how I use it with still being able to interact with the tiles: www.linkedin.com/posts/isa-he...
linkedin.com
🤡 5000+ draw calls for a tile-based game? 🤡 That was me before ISMs. -… | Isa Hellström
🤡 5000+ draw calls for a tile-based game? 🤡 That was me before ISMs. - - - - - - - - - - - - - I am working on a small project to extend my knowledge in Unreal Engine and workflows. This time, I look...
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Moon Flame Games @moonflamegames.bsky.social · 06/06/2025
🚀 ISMs 🚀 The solution to drawcalls when instantiating a lot of tiles. Instead of >5000 🤯 drawcalls, I am now down to a bit over 300 . ✨ Read more about it on my linkedin (link in comments). #unrealengine #indiedev #gamedev
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