Molody @molodygs.bsky.social · 21/08/2026Trying out different green palettes . . . . #pixelart #aseprite #conceptart 020
Molody @molodygs.bsky.social · 21/08/2026First time using layer modes. It feels weird . . . . #pixelart #aseprite #conceptart 020
Molody @molodygs.bsky.social · 19/08/2026Improving rendering . . . . #aseprite #pixelart #gamedev #UIUX 082
Molody @molodygs.bsky.social · 19/08/2026Trying out different color palettes . . . . #aseprite #pixelart #gamedev #UIUX 092
Molody @molodygs.bsky.social · 18/08/2026Adding roots . . . . #aseprite #pixelart #gamedev #UIUX 0111
Molody @molodygs.bsky.social · 16/08/2026Medieval UI Concept . . . . #aseprite #pixelart #gamedev 1112
Molody @molodygs.bsky.social · 15/08/2026I re-uploaded the post because the previous one looked low-quality. 000
Reposted by MolodyKYMYK @kymykstudio.bsky.social · 26/11/2024Diving into some asset experiments for my roguelite project—a game with a dark, moody vibe. So far, I'm liking the direction it's taking. #gamedev #indiegames 1934729
Molody @molodygs.bsky.social · 03/08/2026Hexagon World v2.0 Blender + Aseprite #aseprite #pixelart #blender 030
Molody @molodygs.bsky.social · 19/06/2026First time using #Krita! I think my tree sketch turned out pretty well so far. 010
Molody @molodygs.bsky.social · 28/05/2026I think I need to review the color palette . . . . #aseprite #pixelart #animate 040
Molody @molodygs.bsky.social · 03/06/2025I think the one on the right looks better! The lighting, shadows, and colors are more appealing. However, why do the people on the floor have an outline? Are they interactive characters? 100