mintea @mintea.pw · 30/06/2025it's that simple now add filter select channel get audio v1.0.0. github.com/minteeaa/stir 1257
mintea @mintea.pw · 10/05/2025thank you for your enjoyment of this system thank you for participating in this showcase this project is available @ github.com/minteeaa/stir proper documentation, sample unitypackages, and features in the pipeline 152
mintea @mintea.pw · 24/03/2025pt 2 - directional audio applied on top of STIR second location has slightly more "extreme" application of directionality, needs to be tweaked quite a bit s/o to @crunchyjointsvr.bsky.social for the incredible implementation and pushing the system to the limits ok done for now thxbye 082
mintea @mintea.pw · 22/03/2025steam audio beta, audio filters for +bass +treble a step closer to realistic 3d "surround" representation that doesn't sound terrible in vr 1173
mintea @mintea.pw · 29/11/2024l/r bass/sub, tweeter, back and front l/r sources, slight reverb; not perfect but audio filters make quite a difference 041
mintea @mintea.pw · 26/11/2024not really sure what usage case this has but i guess we doin audio filters now 3174