Miguel @miguel.aceofspades.dev · 25/08/2026you ever just reopen a project from ancient times and wonder what the hell you were doing, thinking it was the peak of your abilities? like, of course it was peak. it was literally nothing but peaking the volume omfg 000
Miguel @miguel.aceofspades.dev · 02/08/2026youtube clickbait thumbnails are so funny, like sure i guess Claude can generate playable Minecraft with higher saturation and sharpness than a human??? 000
Miguel @miguel.aceofspades.dev · 28/07/2026reminder to not download any weird linux distros off the internet. i pulled this distro from cyber city. decided to run it on a virtual machine and the man command doesn't even function correctly??? #linux #deltarune 031
Miguel @miguel.aceofspades.dev · 07/05/2026Star Fox 2026 is actually innovating furry design that's just some guy in his 30s 010
Miguel @miguel.aceofspades.dev · 16/03/2026i still have the fuckass deltarune game in my mind after a whole year anyways, here's some silly music timing library ive been busy with #gamedev #rust 082
Miguel @miguel.aceofspades.dev · 05/11/2025It's supposed to represent the crossroads of knowledge 1250
Miguel @miguel.aceofspades.dev · 09/09/2025some place even higher #gamedev #indiedev #godot #claimbing 0153
Miguel @miguel.aceofspades.dev · 03/09/2025dark darker yet darker #indiedev #solodev #godot #madewithgodot 070
Miguel @miguel.aceofspades.dev · 30/08/2025Anyone climb walls like this? #gamedev #indiedev #godot #programming #bullshit 2271
Miguel @miguel.aceofspades.dev · 18/07/2025I did nothing today but refactor the weapons systems. It offers no visual change whatsoever, but it decouples functionality from the player script and allows for weapons to have some behavior when dropped on the ground. Now watch this strike. #gamedev #godot 060
Miguel @miguel.aceofspades.dev · 13/07/2025The Chainsmokers in 2016 producing the worst fucking song in existence: 110
Miguel @miguel.aceofspades.dev · 22/06/2025i have nothing for #ScreenshotSaturday so here's a new wip title screen that atleast shows the vibes of this project #gamedev #indiedev #solodev #godot #madewithgodot #howmanyhashtagscouldiannoyyouwith 0122
Miguel @miguel.aceofspades.dev · 21/06/2025been hard at work at my global music player addon for #godot. now there's almost whole editor interface to work with! #gamedev #indiedev #dynamicmusic 0182
Miguel @miguel.aceofspades.dev · 02/04/2025"Who watches a Nintendo Direct at 6 in the morning?" Me apparently: "OH BOY, 6AM!" 010
Miguel @miguel.aceofspades.dev · 04/02/2025I don't care how cool the story is, I'm not playing more of Shadow the Hedgehog! 000
Miguel @miguel.aceofspades.dev · 11/01/2025tryna make a level editing workflow in #blender using boolean modifiers... i think i got something #indiedev #gamedev #leveldesign #ismypassion 0223
Miguel @miguel.aceofspades.dev · 13/12/2024So cool we're getting a game based off an iconic HBO series! 000
Miguel @miguel.aceofspades.dev · 11/12/2024I've been locked inside your Heart-Shaped dungeon for weeks #gamedev #indiedev #GodotEngine 093
Miguel @miguel.aceofspades.dev · 11/12/2024The in-editor gizoms are very cheeky like that #gamedev #indiedev #GodotEngine 071
Miguel @miguel.aceofspades.dev · 09/12/2024Finally, after putting it off for so long... a planar network graph! This is how the dungeons will generate in my game, using typical Delaunay triangulation and trimming some nodes and edges. #softwaredev #gamedev #indiedev #solodev #dotnet #GodotEngine 0111
Miguel @miguel.aceofspades.dev · 04/12/2024Source-styled 3d skybox since i played half life 2 with the commentary n wanted to recreate one of the things they talked about #gamedev #indiedev #GodotEngine 1164
Miguel @miguel.aceofspades.dev · 30/11/2024Started work on an animation-driven weapon fire system. The old one was based on timers, but with this new system, it should be easier to time when weapons should do hitchecks, loop the animation, or allow for input cancelling #gamedev #solodev #indiedev #GodotEngine 081
Miguel @miguel.aceofspades.dev · 22/11/2024A demo of my MusicPlayer addon in action using tracks I've made for an old gamejam game. This video showcases layering tracks, fade transitions, and volume changes. #GodotEngine #gamedev #indiedev #gamemusic 191
Miguel @miguel.aceofspades.dev · 22/11/2024Haven't been updating this project atm, but here's what typical gameplay looks like, starting with hub map and a seamless descent into the dungeons. #gamedev #indiedev #GodotEngine #solodev #softwaredev 1143