I’ve been working on some concept designs in blender 5.2 (for fun). Focusing on lighting and composition for ancient street scenes, with post production composite layering and complex texture maps. #blender #archaeology #daz3d
Professional archaeological Illustrator, archaeologist, artist and teacher. I have worked in the field of archaeology and archaeological illustration for over 30 years. I also teach archaeological illustration workshops: BA(hons) PGCE MCIfA FSA Scot.