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Miguel Nogueira / Concept Artist

@menog.bsky.social
40 followers 9 following 165 posts

Concept Artist working in video games, film, entertainment, through the magic of storytelling and design alchemy. 🪐 menogcreative.com

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Miguel Nogueira / Concept Artist @menog.bsky.social · 24/04/2026
Vol.4 of my sci-fi graphics and decals dropped! www.menogcreative.com/art-marketpl... Enjoy
menogcreative.com
Ultimate Sci-Fi UI & Decal Pack Vol. 4
Premium Sci-Fi Graphics: 50+ Kitbash Elements for HUDs & Hard Surface Design. Vector, PSD, PNG. Compatible with Unreal Engine, Unity & Blender.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 29/12/2025
Truth be told, I do enjoy adding random chat bubbles on personal work as I paint. helps unveil the narrative deeper, and from my head to canvas. #conceptart #gameart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 22/12/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/h… - Welcome to a world of possibilities for the New Year. While setting goals is common, it's the alignment and planning that truly make the difference.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 18/12/2025
I released some graphic designs, decals, and stickers that I developed for my personal projects and to enhance my workflow. You can buy them here: www.menogcreative.com/art-marketpla… #graphicdesign #artwork #scifi #cyberpunk
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Miguel Nogueira / Concept Artist @menog.bsky.social · 11/12/2025
Old digital ink sketch done to explore camera angles and cinematography in concept art. Didn't think it was that special, and was not going to post it, but Archillect and a few other Art curators picked up on it online and started re-sharing it, so I guess I'll post it again. #art #conceptart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 09/12/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/m… - Learn these four practical tips from experienced concept artist Miguel Nogueira. Find out how to incorporate deep research and storytelling into your design process.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 05/12/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/c… - Discover 8 expert-level concept design secrets used in AAA games. Learn how top designers create captivating characters with real-world references and storytelling techniques
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Miguel Nogueira / Concept Artist @menog.bsky.social · 02/12/2025
A character concept design made in my free time, just for fun. Done in Zbrush, Photoshop, Keyshot. Find more of my work at: www.menogcreative.com #archillect #nuthinbutmech #artwork #nftart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 27/11/2025
Character design for a medieval & fantasy setting, blending Celtic, Viking, and Visigoth influences. Iteration is key—testing designs until they align with your goals is vital in game/film production. Personal project. More at: www.menogcreative.com #ConceptArt #GameArt #MedievalDesign #FantasyArt
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Miguel Nogueira / Concept Artist @menog.bsky.social · 25/11/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/z… - Step into the future with my latest ZBrush sketches, blending human and machine in stunning cyberpunk designs. From mechanized arms to robotic busts, see how technology meets creativity
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Miguel Nogueira / Concept Artist @menog.bsky.social · 21/11/2025
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Miguel Nogueira / Concept Artist @menog.bsky.social · 20/11/2025
Sword design made as a prop to extend the gameplay class and archetype of one of my character designs I made for a personal project. #weapondesign #conceptart #nftart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 13/11/2025
In this alien concept design, I aimed to incorporate the concept into a scene with game design context. Designed UI elements and a dialogue box in Photoshop. Sculpted in ZBrush, rendered in KeyShot, finalized in Photoshop. #conceptart #gameart #gamedev #UI #ZBrush
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Miguel Nogueira / Concept Artist @menog.bsky.social · 11/11/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/m… - Find out how Marvelous Designer, a tool initially designed for Fashion Design, can help you concept characters for games and film.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 04/11/2025
Re-rendered an old project, incorporating a character in a new environment to explore how it changes the interpretation. Focused on details like the mech arm design, jacket textures, and 3D base paint. Revisiting these aspects to give them the attention they deserve. #ConceptArt #GameArt #3DArt
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Miguel Nogueira / Concept Artist @menog.bsky.social · 30/10/2025
Some cover art I did a while ago for presenting my character design better. Ended up not using it; but it was fun to make. See the full project: www.menogcreative.com - #gameart #gamedev #conceptart #nuthinbutmech
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Miguel Nogueira / Concept Artist @menog.bsky.social · 28/10/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/a… - Discover Miguel Nogueira’s dynamic Discord community, where concept art, creativity, and community collide.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 24/10/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/d… - Creating relatable characters is essential for engaging your audience. This article expands on the subject with an aim of balancing originality and familiarity.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 22/10/2025
Key frame art concept for a character I designed. I envisioned that the extended arm could assist in sword range during combat and enable shooting over alleyways and corners without compromising his cover. - #archillect #nuthinbutmech #cyberpunk #nftart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 16/10/2025
Created a key frame concept art featuring a character design with four arms. The idea: 2 arms for the gun, 2 for tasks like throwing med kits, reloading, and sprinting—perfect for a shooter game. #ConceptArt #GameDesign #FreelanceArtist #VideoGames #CharacterDesign
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Miguel Nogueira / Concept Artist @menog.bsky.social · 14/10/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/w… - Discover how engaging in surfing and skateboarding can boost your creativity and enhance your design skills. (No clickbait)
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Miguel Nogueira / Concept Artist @menog.bsky.social · 08/10/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/t… - Join me as we explore the secrets to being a productive freelancer in the remote work landscape.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 07/10/2025
Character Design made in Zbrush and Photoshop, for a Personal Project. What's cooler than a cyberpunk character with a mechanical skull for a head? #nftart #nuthinbutmech #art #conceptart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 02/10/2025
When I share my character design process, people often say, "So, basically, you created a person." It’s humbling to realize that creating a character is all about making something feel real, it sounds really simple, yet we complicate. #CharacterDesign #GameArt #ConceptArt #FreelanceArtist #GameDev
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Miguel Nogueira / Concept Artist @menog.bsky.social · 30/09/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/m… - Discover the art of building anticipation in your visual work. Learn how to use shapes, perspective, and rhythm to create suspenseful and engaging visuals.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 25/09/2025
A new article is here this week! ➡️ www.menogcreative.com/design-blog/h… Explore how skateboarding techniques mirror the design process, highlighting the importance of precision, timing, and embracing the journey.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 23/09/2025
I’m a geek for creating art with a mathematical approach. In this personal project, I used repeating shapes to reflect the character’s essence. The horned mask & scythe mirror his werewolf nature, while the eye motif symbolizes vision & premonition. #ConceptArt #GameArt #FreelanceArtist #Artstation
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Miguel Nogueira / Concept Artist @menog.bsky.social · 18/09/2025
Jimi Hendrix, stoner rock, and cowboys all share a theme of rebellion, adventure, and freedom. These motifs that carry the message, shape my approach to character design, delivering the experience of freedom players seek. The right art will connect with your audience. #GameDesign #CharacterDesign
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Miguel Nogueira / Concept Artist @menog.bsky.social · 12/09/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/u… - Discover the transformative power of Jungian psychology in concept art. Learn how to unleash archetypes, harness symbols & create emotionally resonant art
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Miguel Nogueira / Concept Artist @menog.bsky.social · 10/09/2025
Designing NPCs for an Old West setting, each with a unique look to capture the era's rugged essence. This series highlights how character design and behavior drive player engagement within a saloon setting. #GameArt #NPCDesign #CharacterDesign #OldWest #GameDev
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Miguel Nogueira / Concept Artist @menog.bsky.social · 04/09/2025
Robot bust sculpted in Zbrush. Was referencing bugs a lot and re-skinning them hard-surface for conceptualizing this one. #nftart #art #archillect
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Miguel Nogueira / Concept Artist @menog.bsky.social · 02/09/2025
Some ZBrush sketches experimenting with a robot arm design that splits in two. The concept is for a weaponized arm with a sniper rifle emerging from within—mixing functionality and stealth. #gameart #conceptart #robotdesign #zbrush #weaponconcept
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Miguel Nogueira / Concept Artist @menog.bsky.social · 25/08/2025
Character design concept for Vector Strike. Focused on deepening character personalities, storytelling, and assisting 3D with orthographics. A fresh take on Rocket League—with human characters. Client: Chamo Games Concept Art: Me #characterdesign #conceptart #characterconceptart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 22/08/2025
A few robotic arms I sketched on paper & brought to life in Zbrush. I’ve developed a passion for meticulously designing every mech detail to be both functional & visually appealing. Featured by @80lv! Quick tutorial on my site: www.menogcreative.com #hightechlowlife #gameart #conceptart #nftart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 20/08/2025
I love designing all the little details that you wouldn’t otherwise notice in the final concept. Designing the inner workings of something, even if people may not fully see it, helps me understand how things work, which in turn makes them more believable. Find more work at www.menogcreative.com
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Miguel Nogueira / Concept Artist @menog.bsky.social · 19/08/2025
A lot can be achieved in concept art by painting over a 3D model. Sometimes, rendering in 3D isn’t efficient—setting up render engines, UV mapping, and retopology can be too time-consuming. A viewport screenshot works just fine for mixing 2D and 3D effectively. #gameart #3Dart #CGart #nuthinbutmech
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Miguel Nogueira / Concept Artist @menog.bsky.social · 19/08/2025
I helped a client improve their Pitch by replacing AI with Human Expertise. This character looked more like a superhero than a "Detective in a Sci-Fi Universe" they wanted - I showed them how to fix that by painting over their image. Find more work, free tips and insights: menogcreative.com
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Miguel Nogueira / Concept Artist @menog.bsky.social · 14/08/2025
All cars look the same, theater is dead, and everything’s a copy of a copy. But originality still matters. Here’s the reference map I used for Tank Boy, a unique cyberpunk design in my portfolio. I focus only on real-life inspiration for character designs. #Cyberpunk #ConceptArt #nuthinbutmech
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Miguel Nogueira / Concept Artist @menog.bsky.social · 12/08/2025
A new blog post is up this week! Explore the truth behind common concept art myths, from AI threats to artistic freedom, and learn why design still requires a human touch. Read insights from an industry expert. www.menogcreative.com/design-blog/c…
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Miguel Nogueira / Concept Artist @menog.bsky.social · 12/08/2025
A few weeks ago, I shared practical tips on how to merge concept art and level design in one shot, around social media. The response was positive, so I put together a free manual on exploring more of that, so you can use it in your projects: www.menogcreative.com/s/level-desi...
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Miguel Nogueira / Concept Artist @menog.bsky.social · 06/08/2025
A comprehensive character design, including keyframes & portraits, enhances the depth of a character’s story. A well-placed scene elevates the design, adding rich narrative context—essential for meeting audience expectations, whether players or investors. #ConceptArt #CharacterDesign #GameArt
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Miguel Nogueira / Concept Artist @menog.bsky.social · 04/08/2025
Visual Language Theory is one of my best sellers in Artstation Marketplace where I teach how to make a cohesive image, by using a limited number of shapes! - ➡️ www.menogcreative.com/art-marketpla… - #conceptart #artdirection #art
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Miguel Nogueira / Concept Artist @menog.bsky.social · 01/08/2025
A new article is up this week! ➡️ www.menogcreative.com/design-blog/1… - Tired of the same old video game and movie references? This post bursts open your creative bubble with inspiring examples of concept art you never knew existed!
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Miguel Nogueira / Concept Artist @menog.bsky.social · 29/07/2025
Cyberpunk character design, using color to enhance visual storytelling. Inspired by Jamie Reid’s bold punk aesthetics, especially his iconic cover for God Save the Queen by the Sex Pistols. Full project: www.menogcreative.com/character-con… #CharacterDesign
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Miguel Nogueira / Concept Artist @menog.bsky.social · 25/07/2025
Is your character design missing the mark? Discover the key to creating diverse, relatable characters that connect with modern audiences. ➡️ www.menogcreative.com/design-blog/d… - #art #film #production #gameart #behance
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Miguel Nogueira / Concept Artist @menog.bsky.social · 23/07/2025
Cyberpunk character design from a personal project. I imagined this cyber witch look for a caster class in an RPG or sci-fi FPS. Mixing the game design with the already established persona. #conceptart #gameart #cyberart #videogames #nftart
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Miguel Nogueira / Concept Artist @menog.bsky.social · 23/07/2025
Without AI, we are slow, but fast doesn't always mean better. Otherwise the fastest musicians would be the best. Great character design isn't a fixed idea; it's the research process. Here's a free tool I made for researching character design. Enjoy: www.menogcreative.com/art-marketpl...
menogcreative.com
Free Character Design Research Tool
Discover a practical tool for designing authentic, story-rich characters. Connect personality, culture, and symbolism in your designs. Download the free guide now.
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Miguel Nogueira / Concept Artist @menog.bsky.social · 18/07/2025
A significant portion of my work involves testing, sketching, adapting, and improving. This experiment aimed to see how cel-shading could enhance my production process. Thought it’d be quicker, but it depends on perspective and project goals. #gameart #conceptart #gamedev
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Miguel Nogueira / Concept Artist @menog.bsky.social · 15/07/2025
Great character design isn’t a fixed idea—it's about iteration. Sketching helps plan colors, secondary reads, and details before passing off to 3D. Proper planning saves time, iterations, and budget. #ConceptArt #GameArt #CharacterDesign #GameDev #FreelanceArtist
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Miguel Nogueira / Concept Artist @menog.bsky.social · 14/07/2025
Confession time: most of my time on these characters was spent thinking, not drawing. Not “what can I add?” but what can I remove? I wanted these outifts and characters to feel like social contracts in fabric, not costumes. Want the full process, tips and free insights? Visit: www.menogcreative.com
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