Mek @mek461.bsky.social · 27/07/2025Combo system practice. Gonna try to flesh it out a bit more down the line too. 031
Mek @mek461.bsky.social · 08/07/2025Programmed the enemy to attack when in range. Her ahh is not impressed 💀 021
Mek @mek461.bsky.social · 09/01/2025Camera person holding a camera with a Blender camera placed inside of the 3D modeled camera... Not enough cameras. 041
Reposted by MekGuNMouTH🏳️🌈 @gunmouth.bsky.social · 18/11/2024My first drawing of #Shantae She and I share the same birthday! #myart #fanart 1225168
Reposted by MekLidia Kuso ✨COMMISSION Close✨ @upscomics.bsky.social · 02/11/20242nd fanart of Plink from #Shantae✨ A c0mmissi0n for Mek @mek461.bsky.social . . #ShantaeFanArt #SevenSirens 24710
Reposted by Mek✨ yuki-oto ✨ @yukioto.bsky.social · 25/10/2024Jiangshi Rottytops! 🧟♀️ #Shantae #Halloween 2412109
Mek @mek461.bsky.social · 21/10/2024Testing enemy behavior. They'll roam the field for the most part and chase the player if they get close enough. 🏃🏃 060
Reposted by MekChipTaco @chiptaco.bsky.social · 20/10/2024And here’s a bunch of Shantae. #shantae #shantaefanart #WayForward #art #fanart 36023
Mek @mek461.bsky.social · 05/10/2024Trying out an attacking animation with a slash particle effect. Also added a new idle and walking animation intended to be used for unequipped movement. Likely gonna need to spend more time dealing with a few collision issues. 060
Mek @mek461.bsky.social · 24/09/2024Added materials and textures to the model. Also created and added a new support character. I enjoy the pathfinding system! 040
Mek @mek461.bsky.social · 22/09/2024Re-meshed the model to add hair, belts, and bladed-knuckle weapons. Also added new walking and backflip dodge animations. 020
Mek @mek461.bsky.social · 18/09/2024This is a good place to post a lot of my hobby stuff. A bit of game dev with movement and camera work. I tried to go for the keyframe minimal interpolation look for the movement. 190