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MegaMaw - Solo Indiedev

@megamawgames.bsky.social
63 followers 96 following 68 posts

Solo #indiedev, working on "One Last Sacrifice", a card autobattler. Based in Germany - working with Godot. Wishlist! 👉 store.steampowered.com/app/4019040/… Join Closed Beta on: one-last-sacrifice.com

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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 14/06/2026
The Grieving Cult doesn't mourn its dead. It spends them. A new faction is live in the One Last Sacrifice demo for #SteamNextFest. Creatures that turn death into power for the ones beside them. Try it now on Steam! #indiedev
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 11/05/2026
Steam demo for One Last Sacrifice opens tonight at 20:00 CET. Grimdark auto-battler. Skill tree that rewires your active perks. 8 new modifier nodes shipping with the demo. See you in the arena!
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 04/05/2026
One Last Sacrifice demo drops May 11th on Steam. PvP autobattler with persistent deck progression, crafting, and branching skill trees. Demo features Mayhem mode, fresh start for everyone. Wishlist + play free: store.steampowered.com/app/4019040/...
store.steampowered.com
One Last Sacrifice on Steam
Most autobattlers reset after every match. One Last Sacrifice doesn't. Unlock skills across a branching skill tree. Build a deck. Improve creatures by crafting. Compete in 1v1 duels or 8-player elimin...
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 13/03/2026
What's your favorite game mode in PVP games? 1v1, 2v2 or FFA? Closed beta for my autobattler starts tonight. --> Enter the Arena!
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 12/03/2026
One Last Sacrifice closed beta starts tomorrow! I'm hyped! First wave of keys will go out later today.
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 10/03/2026
Closed beta starts Friday. Want to get a head start? Here's a brief positioning guide. #autobattler #indiedev
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Josh Bycer @gwbycer.bsky.social · 04/03/2026
New design video is up today about how Highguard joins the pile of failed live service/multiplayer games, and why developers continue to miss the traps for this high-risk genre youtu.be/5irx00p9ZGM #indiegamedev
youtu.be
The Failed Lessons of Making Live Service Games | #gamewisdom Critical Thought #gamedevblog
YouTube video by Game Wisdom
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The Games Detective @thegamesdet.bsky.social · 04/03/2026
It is #WishlistWednesday! 📢 #indiedev #gamedev reply to show us your #indiegame! Gaming community! Like, repost and #wishlist the ones you like the most! 😉 Everyone! Like and repost this post to help spread the word! ❤️
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GAMEDEVELOPERS @gamedevelopers.bsky.social · 04/03/2026
Time for a new #wishlistwednesday for all #indiedev #gamedev :) Share your #INDIEGAMES with the community for some ❤️! 1⃣RETWEET this thread! 2⃣REPLY to thread with your game! 3⃣LIKE the game you like and comment Follow us for more events #IndieGameDev !
media.tenor.com
a purple background with the words " have a wonderful wednesday " on it
ALT: a purple background with the words " have a wonderful wednesday " on it
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Fabian Fischer @ludokultur.bsky.social · 03/03/2026
Happy #TrailerTuesday! Just revealed this one last week: youtube.com/watch?v=6esm...
youtube.com
Topdeck Automat - Reveal Trailer
YouTube video by Ludokultur
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Platformania.com @platformania.bsky.social · 03/03/2026
Every platformer needs vines to climb on! 😃Add them in your levels to create more height! Try creating your own levels now on www.platformania.com! #indiegamedev #mariomaker #retrogame 🌱🌳🚀
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Polycast Labs | Wishlist Bobo on Steam! @polycastlabs.bsky.social · 03/03/2026
Thanks for the #TrailerTuesday 📢 thread! 👻 BOBO and the Chest of Nightmares is a spooky 3D #platformer inspired by classics like #Crash, #Spyro and #MediEvil. ✨ Wishlist now on Steam! store.steampowered.com/app/456140/
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 25/02/2026
One Last Sacrifice Closed Beta is coming. Join us on March 13. #indiegame #autobattler #gamedev
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 23/02/2026
Tuned my creature placement animation. First boring. Then snappy. Now snappy and impactful. Quite happy with the result. #indiedev #autobattler
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 20/02/2026
Mockery forces enemies to hit your taunt. Meanwhile your Vultureblade sits on a flanking position picking off their weakest unit. Positioning games within positioning games.
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 20/02/2026
Genuine question for auto-battler fans: how important is lore to you? Do you care WHY you're placing creatures on a board or is the gameplay enough on its own?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 19/02/2026
Which sounds more fun? A) Sync PvP -- both players live B) Async PvP -- play at your own time again a real board, just not live OLS has both. But which one would you actually play more?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 19/02/2026
Balatro proved a card game with weird mechanics can find a massive audience. That gives me hope every single day. What's the weirdest game mechanic that actually hooked you?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 18/02/2026
What's the ideal match length for an auto-battler? Reply with a number in minutes. I've got playtest data but I want to see if it matches what you actually want.
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 18/02/2026
I wanted a fantasy world that felt genuinely alien. Not "Earth but with magic." Not "Tolkien but darker." Something where you look at a creature and think "what IS that." What game world felt the most genuinely strange to you?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 16/02/2026
What's more satisfying? A) One massive creature destroying everything B) A full board of synergizing units working together Wrong answers only.
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 14/02/2026
Storybook Brawl was the best auto-battler ever made and its shutdown left a hole in the genre. I'm not trying to copy it. I'm trying to fill that same feeling of "my choices actually matter." What did SBB do that no other auto-battler has matched?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 14/02/2026
I keep a "bad ideas" document. 47 pages. Highlights include: "creatures that evolve based on real-world weather" and "a faction that only works on Tuesdays." What's the worst game idea you've ever had? I need to feel better about mine.
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 14/02/2026
Today's solo dev schedule: - Morning: fix matchmaking bug - Afternoon: design new creature - Evening: answer Discord messages - Night: wonder if I should've just made a platformer What does your dev day look like?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 14/02/2026
Creatures in OLS have two upgrade tiers. Not just stat bumps - actual ability changes. Splitspawn Blob starts summoning 2/1 Bloblings on death. Fully upgraded? It summons copies of itself. Same creature, completely different threat. What's the wildest unit evolution you've seen in a game?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 13/02/2026
No elves. No dragons. No pay-to-win. Just tactical creature combat where your decisions actually matter. And your creatures carry between matches. What would make you try a new auto-battler right now?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 13/02/2026
Thinking about running community tournaments during the closed beta. Would you rather see 1v1 brackets or 8 player eliminiation style tournaments?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 12/02/2026
What's your biggest frustration with current auto-battlers? Serious question. I read every reply and it directly affects what I build.
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INDIEGAMES 🏴‍☠️ WTF @indiegameswtf.bsky.social · 16/06/2025
After years of following and supporting #indiegames and #gamedev, it’s finally happening: Our game "Kernelbay" has a "Coming Soon" page on @steampowered.com and we're part of the Fishing Fest! 🎣 It would mean the world if you could wishlist & repost🙏 store.steampowered.com/app/3686480/...
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 12/02/2026
A strong start carries you far #gamedev #autobattler
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 12/02/2026
Poll time. What kills an auto-battler fastest? - Bad balance patches - Lack of content updates - Pay-to-win mechanics - Toxic community
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 11/02/2026
When I started this project, "persistent creatures between matches" was supposed to be a small feature. It changed everything. The meta, the economy, the drafting. It redesigned the entire game. What's a "small" feature that ended up taking over your project?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 11/02/2026
Solo dev from Germany. Building the auto-battler I always wanted to play. 5 factions, persistent progression, no pay-to-win. Beta in March. What's the one thing you wish auto-battlers did differently? #WishlistWednesday #indiegame
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 11/02/2026
Tag someone who misses Storybook Brawl. I have something for them.
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 11/02/2026
What a beautiful name for my sibling.
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 10/02/2026
Made this entire game in Godot. No regrets. The engine is free, the community is incredible, and "made with Godot" just sounds cool. What engine are you using for your project?
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 10/02/2026
When your creature dies in One Last Sacrifice, it drops a sacrificial resource. Soul essence. You use those to fuel your semi-permanent deck. So yeah, losing a unit isn't always losing. #indiegame #gamedev
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 09/02/2026
Working on One Last Sacrifice today and one of our card combos accidentally wiped an entire board in a single turn. We're keeping it.
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 02/02/2026
I’ve spent months tuning how units in my auto-battler. On paper, the math works. In practice? I need your eyes to tell me if it truly feels good. PM me to Join the playtest this Thursday (Feb 5). Break my systems, find the fun and friction. #Autobattler #HSBG #Cardbattler
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 30/01/2026
Strategists Wanted! I’m running a playtest for my PvP Autobattler, One Last Sacrifice, next Thursday (Feb 5, 20:00 - 23:00 CET). Game is playable in browser. PM me for a link to the playtest build. #IndieGame #GameDev #Playtest
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 07/01/2026
Working on Steam capsule art is humbling. My first attempt looked like… well, something unlikely to sell. After hiring a professional, it actually communicates my game better. Curious what folks think about readability at small sizes and the new version hinting the genre? #indiedev #gamedev
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Bleeding Cool @bleedingcool.com · 20/10/2025
The new mushroom-themed RTS-inspired autobattler Beyond the Grove is coming to Early Access, coming out on Steam this November. #indiedev #indiegame
dlvr.it
The new mushroom-themed RTS-inspired autobattler Beyond the Grove is coming to Early Access, coming out on Steam this November. #indiedev #indiegame
The new mushroom-themed RTS-inspired autobattler Beyond the Grove is coming to Early Access, coming out on Steam this November
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Dice Looter | Wishlist on Steam @3blackpixels.bsky.social · 22/10/2025
Testing the dice rolling revive mechanics in my game autobattler game. It needs some juice, but i like it. #GodotEngine #inventorymanagement #indiegame
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 23/10/2025
I miss the times when the internet was still innocent. 100% signal and no noise. Ironic I'm posting this on social media... #goodoldtimes
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 15/10/2025
Running a playtesting session for my autobattler OLS later today, 8pm - 11pm CET. Send me a DM if you want to participate. Game can be played in the browser. #Autobattler #Playtest #mtg
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 10/10/2025
If fortune favors you, my game may grant the "Defensive Deployment" Arena Perk: boosting a creature's stats by +0/+1 with each summon. This synergizes well with creatures that duplicate or create units, as the defensive boost applies with each new card added to your field! #Autobattler #Arena #mtg
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 10/10/2025
I've added Crafting to my Card Battler! After a match you receive Crafting Materials to improve the creatures in your Deck - and come back stronger. The additional modifiers unlock new tactics and reward you with a sense of progression. #autobattler #cardbattler #mtg #tactics
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 08/10/2025
People in my hometown meet to eat pudding with a fork... Might as well find some crazy people, playing my whacky Autobattler =) #pudding #autobattler #fork #indiegame
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 07/10/2025
I'm adding a POE like Crafting System to my Autobattler "One Last Sacriifice" #Autobattler #Indiegamedev #IndieGame #mtg store.steampowered.com/app/4019040/...
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MegaMaw - Solo Indiedev @megamawgames.bsky.social · 06/10/2025
OLS Faction Reveal: The Order Civilization demands sacrifice. Under Maevor Atra, "harmony" is enforced, not negotiated. They'll outlast you with defensive buffs and turn their endurance into domination. Wishlist now! -> Profile. #autobattler #indiedev #mtg #cardbattler #nop2w
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