Mecog @mecog.bsky.social · 01/02/2026www.youtube.com/watch?v=clPQ... you are now throwing by default if your play maker weapon isn't host on splat zones because only the host can paint the zone with aura #compsplatoonyoutube.comFlow aura paint quirksYouTube video by Arcdj 040
Mecog @mecog.bsky.social · 24/01/2026there was actual counterplay in the fact that everyone needed to group up and grab it as quickly as possible. but now the physical stand exists for so long that you can just throw it whenever tf you want and strategize when to pick it up to optimally use your cooler timer. 000
Mecog @mecog.bsky.social · 24/01/2026before there was counterplay in the form of "oh this entire team needs to group up in 1 area and we can wait out the special" but now with spu the special lasts 20+ seconds with it being super easy to grab from the cooler whereas before it usually only lasted 15 and it was difficult to grab 100
Mecog @mecog.bsky.social · 24/01/2026the issue isn't the advantage cooler gives, its that there is 0 counterplay to cooler other then, outpace the special because it naturally slows the opponent team down by waiting for a special. 100
Mecog @mecog.bsky.social · 24/01/2026its not really that strong thinking that cooler is a special slot. if you make it difficult to pick up and easy to prevent that to be done... its a good and balanced special. thats if its not completely free to pick up 100% of the time and has no counterplay because of that. 100
Mecog @mecog.bsky.social · 24/01/2026Also respectfully, not a single game in comp youve played has cooler been mandatory. Cooler is not good until you get into +2 +1 level and will get easily beat out by worse players that just focus on how the game actually works. Hdfg proves that 000
Mecog @mecog.bsky.social · 24/01/2026While I agree cooler needs a nerf. It was like a b tier special before. And the only buffs were + 300% bigger range to where you can pick up cooler and it lasting a couple seconds more. These nerfs would completely kill it for no reason 200
Mecog @mecog.bsky.social · 16/01/2026tmr is really the only thing on this controller that looks like a reason to buy it. if you're looking for something that will last forever with the sticks, i wouldn't buy something lower quality wise. just tmr mod a normal pro con 000
Mecog @mecog.bsky.social · 05/01/2026Sword and rapid aren't being run though because they're both basically make sblast impossible to run 000
Mecog @mecog.bsky.social · 05/01/2026If sword or rapid was more standard, edit would be the better weapon to run 310
Mecog @mecog.bsky.social · 05/01/2026Ngl the comments ive seen so far are extremely general things about the guns and not why theyre actually better in the current meta. Its simple sblast + bucket busted and pen combos better with both weapons compared to edit 210
Mecog @mecog.bsky.social · 04/01/2026There was only really me, mel0, chara, and kyo above that level and all of us either quit the game or aren't playing rn 110
Mecog @mecog.bsky.social · 04/01/2026There is currently no dread players playing above div 3 level 110
Mecog @mecog.bsky.social · 03/01/2026Dread d is too good of a main gun to put in bottom 10. Reminds me of 3-6 months after the release of vdread when people still believed it was bottom 10. 120
Mecog @mecog.bsky.social · 03/01/2026Unironically just watch choco, lobstar, rimaru, or melon to learn the game and learn the indepth mechanics and positioning of your weapon off feel. Watching quality gameplay over gameplay thats niche and more catered to you is better imo 000
Mecog @mecog.bsky.social · 03/01/2026Going back to grand roll, watch them play dread in X like a year ago and now when they're actually grinding it. You can tell before they played it more like a painting bucket and now they play it like its own separate weapon entirely. 110
Mecog @mecog.bsky.social · 03/01/2026What i think is you should get 1 player to watch and improve your fundamental understanding of the game, and one player to hard focus your weapon mechanics with. A lot of those gameplay videos are players that dont fully understand their weapons whatsoever 110
Mecog @mecog.bsky.social · 03/01/2026Youre not wrong, this is probably the best you can get for most weapons. But id argue vods of a player clearly grinding a weapon is better than gameplay. Chocopero L-3 vods in s2 would be much more beneficial to understand the weapon as a whole as current L-3 gameplay imo 110
Mecog @mecog.bsky.social · 02/01/2026Ironically Rapid pro for the longest time had 0 players until people actually started picking up the weapon. 010
Mecog @mecog.bsky.social · 02/01/2026This only really works for like 80% of the community. Ik for me at least, dread didnt get any good vods to watch until grand roll started grinding out the weapon. Each season only like 30% of the weapons in this game even get 3k. If you play any mediocre weapon you aren't get vods 200
Mecog @mecog.bsky.social · 18/12/2025most people don't see dynamo in this way, but like the only value you get from a dynamo is the same value you'll get from something like heavy. it will deny space, and will only get kills if the opponent is stupid enough to run into it 010
Mecog @mecog.bsky.social · 18/12/2025weapons like rp, explo, well, edit, heavy, dynamo cant really play back as much because they'll get 0 value. but you play around them as the opponent a very similar way for one reason or another. 110
Mecog @mecog.bsky.social · 18/12/2025i call it a "fake" backline. it plays like a normal weapon (not pussy) except it functions the same way as a backline when the opponent needs to run into you. 110
Mecog @mecog.bsky.social · 18/12/2025But that'd be difficult because getting data of low level players is impossible because nintendo stopped stat.ink from working unless you manually put games in which you can obviously bullshitstat.inkstat.ink -- Go Deeper, Have More Fun.stat.ink saves and analyzes your Splatoon results. 210
Mecog @mecog.bsky.social · 18/12/2025You'd probably need a lot of data, but if you as a player could record your data in any way and present it to be (such as stat.ink when it worked); and people saw it as a valid form of proof of skill. Then people in lower levels could use it as a replacement.stat.inkstat.ink -- Go Deeper, Have More Fun.stat.ink saves and analyzes your Splatoon results. 110
Mecog @mecog.bsky.social · 18/12/2025Div is entirely based off results of you + 3 other players. If anything it accurately represents you as a player much worse than normal results; but I do find this concept to be a good idea. 010
Mecog @mecog.bsky.social · 16/12/2025its bad for the 60% of the community that doesn't live in na 💀 000
Mecog @mecog.bsky.social · 12/12/2025Also ngl sos is 10x less competitive than any of these weeklies, sos is literally the issue in the scene being a point grinding tourney for everyone. No one loses points except the low levels cause everyone gains from groups 000
Mecog @mecog.bsky.social · 12/12/2025Also btw I can assure you, no one is playing Baja or crobattle for a sq badge 100
Mecog @mecog.bsky.social · 12/12/2025Notice how you go into sendou, the next week the only actual tourneys you "care" about are skill capped, Triton, the 2 weeklies i listed, and Wednesday having sos/pp for some reason 110
Mecog @mecog.bsky.social · 12/12/2025The comp scene before sendouq had "slop weeklies" they just had a much less divided scene so it simply was better and felt like more people were in the scene. Cause like in my career from like div 4-1 I dont think i played a single team under div 6 because they just dont play normal tourneys 120
Mecog @mecog.bsky.social · 12/12/2025I mean the issue is that we're divided as a scene, not that there's too many tourneys. Baja/crobattle are the only real "slop weeklies" that are working out rn. The issue is that its not like early Mesozoic with the best teams being full +2 and worst teams being div 7 120
Mecog @mecog.bsky.social · 11/12/2025this is so true, backline players should stop playing the game 020
Mecog @mecog.bsky.social · 11/12/2025But literally all div 11s need to get to div 5 and what they should only be focusing on is fundies so who cares 000
Mecog @mecog.bsky.social · 11/12/2025It was only good for fundamentals imo, because everything good with fundies in s1 from a top level perspective can also be put into a s3 perspective if you ignore everything game specific from them. Which is what I could get out of them 100
Mecog @mecog.bsky.social · 11/12/2025Flc was a good form of educational content for splatoon in s2, in s3 there was nothing for learning fundamentals really; so yeah I agree 100
Mecog @mecog.bsky.social · 10/12/2025Which tbf the actual helpful content they made was mostly "plagiarized"(for lack of better words) from top level players opinions literally just copy and pasted 000
Mecog @mecog.bsky.social · 10/12/2025I could learn fundies off a fucking google doc and go from c rank to s+ in a weekend. We need someone like flc again, not an ignorant low level player 100
Mecog @mecog.bsky.social · 10/12/2025It would be much better if nowadays the scene wasnt as divided because of them making these videos. If we had actual good educational videos to teach people how to improve outside of low level then that would actually be worth something. 100
Mecog @mecog.bsky.social · 10/12/2025I would believe this if 1. Every single mid level player probably learned their fundies elsewhere without the need of gem 2. We have way too many low level players compared to mid level, the "educational content" doesnt actually help people improve it just gets people into the game. 100
Mecog @mecog.bsky.social · 10/12/2025top level players are like "why aren't any new top level players coming up" maybe its because 3 years ago we ruined peoples progress by spreading complete bullshit advice on the game and now that no one exists in div 1-2, top level is the same way 010
Mecog @mecog.bsky.social · 10/12/2025Ngl the entirety of div 5-11 a year ago being taught by literal div 5 player being gem from squid school, and people allowing/supporting him to do that was crazy. Like why did we allow a player hard stuck in div 5 for literal years teach players #compsplatoon 710
Mecog @mecog.bsky.social · 09/12/2025Is this a dogshit player for standing directly next to my crab for 70% of the duration of it, or am I the dogshit player for teamkilling? #splatooncomp 120
Mecog @mecog.bsky.social · 30/11/2025Also I now see that this was a one off tourney being poor, due to the na league tiring out many na players from it. But my point still stands that this tourney was pointless to run 100
Mecog @mecog.bsky.social · 30/11/2025It was such a big divide between skill level, i couldve guessed each placement between each team at the start of the tourney and predict it 100% correct. 110
Mecog @mecog.bsky.social · 30/11/2025The divide between top level and the 5 mid level teams are genuinely way too big its impossible to get good practice. The 2 team i think got good practice is hypernova and cj + gooses group which were respectable teams. 110
Mecog @mecog.bsky.social · 30/11/2025Respectfully if you dont know someone, dont assume shit. Because literally the only teams I havent beat that i see as lower level are eu which teams I havent played against being an na player. 010
Mecog @mecog.bsky.social · 30/11/2025I dont play the game anymore, and I already have beaten 4/7 of the teams I claimed I wouldnt result if I beat. Though I really just matchup checked people with dread instead of being a good player. 110