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MechaStar (Comms open! 0/3)

@mechastar81.bsky.social
111 followers 94 following 252 posts

British | Pan Ace | Boyflux (He/They) | 22 | Neurodivergent (Autism) | Likes robot women a BIT too much | Selfshipper | Artist | Late 90s-Mid 2000s graphic design is my god | Game dev | Twitter refugee | Logo by @primaroxas.bsky.social

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Reposted by MechaStar (Comms open! 0/3)
Hex Maniac Alice @ UUSmp 25/156 @haurchy.bsky.social · 27/09/2026
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 20/09/2026
Sonic RE-Treme update: SURPRISE! NOT DEAD! And I have changing music tracks and actually-losing-a-level working! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 03/07/2026
Decided to see if I could actually learn some Blender, so here, have my take on the fabled donut tutorial #blender
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 04/06/2026
Sonic RE-Treme update: Implementing the new look for the menu, complete with animated menu options! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 23/05/2026
Sonic Xtreme remake update: SLOOOOOOPES! Needs refining, but they work! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 13/05/2026
Sonic Xtreme remake update: Concept drawing for a title screen, plus an actual name for this project: Sonic RE-treme! (yeah, not the best name, but hey, at least it has one) #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 12/05/2026
Sonic Xtreme remake update: Tap-jumping now works, plus some BTS de-janking means I finally have double jumps fully working too! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 12/05/2026
ACTUAL OFFICIAL ACKNOWLEDGEMENT OF XTREME!!!!!!!!!!!! WHAT THE FUCK IS A STABLE DEV CYCLE!!!!!
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 10/05/2026
Sonic Xtreme remake update: Learning how Shader Graphs work so I can actually give this game the fisheye-lens effect it's meant to have, so stay tuned! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 06/05/2026
Sonic Xtreme remake update: An actual menu, plus a system for loading game-critical objects before any important scene loads #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 02/05/2026
Sonic Xtreme remake update: It looks like an enemy now, it's destroy-able, and you can even bounce off of it! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 30/04/2026
Sonic Xtreme remake update: Hostile things that actually make you lose your rings! (It'll look like an enemy soon, trust me) #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 27/04/2026
Sonic Xtreme remake update: Not really got anything to show, I'm currently just trying to de-jank some of the implemented stuff so that I don't have to fix it later #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 23/04/2026
Sonic Xtreme remake update: Actual audio part 2: now with music! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 19/04/2026
Sonic Xtreme remake update: Actual audio, with some sound effects! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 16/04/2026
Sonic Xtreme remake update: Rings are actually collectible and show up in a (preliminary) HUD! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 12/04/2026
Sonic Xtreme remake update: The original footage of Xtreme seemingly had rings sorta fly into the player when collected, so I recreated that! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 08/04/2026
Sonic Xtreme remake update: Spin Dashing is in the game now, and with it, rolling on the ground! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 06/04/2026
Sonic Xtreme remake update: Rolling up into a ball when jumping plus the start of rings actually being collectible! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 06/04/2026
Sonic Xtreme remake update: Muuuch better, the animations actually look smooth! (also had to iron out some kinks BTS with swapping animations) #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 05/04/2026
Sonic Xtreme remake update: >Get walking/running animations working >Find out my manually-edited spritesheets look rubbish when animated >Find out someone already made better-looking GIFs of the animations I can import into Unity >mfw #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 01/04/2026
Sonic Xtreme remake thing update: Working on animations now, got the 8-directional sprite programming done (and learned more abt the Unity animator along the way)! Should just need to add in more sprites and this'll be looking sharp #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 28/03/2026
Sonic Xtreme remake thing update: Getting walking off platforms to work was surprisingly easy, that was refreshing! Maybe I'll work on the animation and/or rings now... #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 26/03/2026
Sonic Xtreme remake thing update: Still need to work on slopes/walking off platforms, but I found a way to get the core parts of collision going smooth! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 24/03/2026
...Isn't this just him in a wig
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 22/03/2026
New comm sheet! Drop me a line on Discord if you're interested orrrrr you can check out my new Ko-Fi account! ko-fi.com/clegginator #Comm #Commission #Art #2DArt
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 22/03/2026
TADC crowd, imagine being someone who's aware of the show and the cliffnotes of it's story, but has never watched an episode... And then rawdogged episode 8 in a stream with friends. THAT is something fucking else. #TADC
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 22/03/2026
So a friend of mine is getting me into #AceAttorney, and I, uh, think I may like a certain someone in particular... #2DArt #Art
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 19/03/2026
Yeah sex is cool but have you ever just opened up the sandbox in #Ultrakill, cranked an enemy up to max Radiance and just... Embraced The Noises
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Reposted by MechaStar (Comms open! 0/3)
Kyle // wishlist CUBEMAN IS REAL on steam // HYPERNORMAL @hypernormalgames.bsky.social · 17/03/2026
My game FLY2K is out now on Steam! Flap your wings and fly at high speeds through an abstract cyberspace landscape. Can you make it to the end and escape? store.steampowered.com/app/3807220/... #indiegame #cyberspace #runner
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 18/03/2026
Sonic Xtreme remake thing update: Collision is getting more robust... Even if it doesn't really look it yet. Just need to iron out the kinks and I should have a solid baseline for collision in all directions! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 18/03/2026
This shit was amazing start-to-end, and if these numbers mean we're gonna get more, I say bring it on cause holy FUCK that finale
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Reposted by MechaStar (Comms open! 0/3)
vic-or-squeak!! ᓚᘏᕐᐷ @gizmouse.bsky.social · 16/03/2026
crossworlds players updating their game in april
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Reposted by MechaStar (Comms open! 0/3)
Tour De Pizza @tourdepizza.bsky.social · 15/03/2026
WIP sneak peek of the first level and how the game is looking so far. Lots of stuff is still subject to changes
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 16/03/2026
Sonic Xtreme remake thing update: Collision and ESPECIALLY animation needs a lot of work still, but we haaaaave movement and jumping! #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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Reposted by MechaStar (Comms open! 0/3)
Jellot @jellot.bsky.social · 16/03/2026
Been wanting to redraw this for a while and wanted to use her bday as an opportunity for it lol🌸 Even tho it hasnt even been the banner here--- now it is!
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Reposted by MechaStar (Comms open! 0/3)
Qewie🥝 @qqqewie.bsky.social · 14/03/2026
Late for Miku day
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 14/03/2026
BREAKING NEWS: Yet ANOTHER Sonic fan thinks they can make a revival of Sonic Xtreme, more at 11 (for real though, this has helped me start to learn Unity animation) #Unity #GameDev #IndieDev #IndieGame #Sonic #SonicTheHedgehog
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 12/03/2026
My take on @kenkaranger.bsky.social's Jessica, plus an alt where she's having some... issues. #2DArt #Art #Fembot #RobotGirl #Mechabare #ASFR
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 10/03/2026
Quoting this after BFDIA 24 came out and.... IYKYK. All I will say
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 07/03/2026
>Playing Ultrakill Fraud for P-ranks (on Lenient cause I'm not THAT insane) >8-1, S-rank kills and style >Just BARELY get A-rank time (literally ran out of time getting to the exit) :')
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Reposted by MechaStar (Comms open! 0/3)
🍒CHARUPOPU🔞 @charupopu.bsky.social · 06/03/2026
Have a Great Day~
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 04/03/2026
Made By GearShift update: Second ref done! Here's Jennifer! #GameDev #IndieDev #IndieGame #Art #2DArt #VisualNovel
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 01/03/2026
Made By GearShift update: Another character ref in the oven, here's the sketch! #GameDev #IndieDev #IndieGame #Art #2DArt #VisualNovel
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Reposted by MechaStar (Comms open! 0/3)
Willow 💧 @willowmlp.bsky.social · 26/02/2026
Repost if your account is a safe space for the trans community. 🏳️‍⚧️
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 26/02/2026
Made By GearShift update: I finally finished the reference for Kaitlyn, here she is! #GameDev #IndieDev #IndieGame #Art #2DArt #VisualNovel
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Reposted by MechaStar (Comms open! 0/3)
えぴなる/epi @runapiero.bsky.social · 25/02/2026
カメラ距離近過ぎオジサン
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 23/02/2026
Made By GearShift update: Not got smth to show on the game end yet, but I am making a proper reference of the protagonist, Kaitlyn! Here's the full sketch, lineart's in progress #GameDev #IndieDev #IndieGame #Art #2DArt #VisualNovel
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MechaStar (Comms open! 0/3) @mechastar81.bsky.social · 21/02/2026
I reaaaaaally wanna work on this project more... maybe I should pivot to making it a game/visual novel or smth to help with some motivation #GameDev #IndieDev #IndieGame
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Mattoon @mattoonvartist.bsky.social · 19/02/2026
The best girl to come out of Legends Z-A and it's not even close- Drew up Jacinthe a little while ago to test some stuff out! Posted early on the usual site, hope you all enjoy- #MattoonArt
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