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Tucker

@mchaosg.bsky.social
77 followers 39 following 6 posts

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Reposted by Tucker
Funky @funkyspacealien.bsky.social · 26/06/2026
Youtube Link for the trailer: www.youtube.com/watch?v=ihDT... We also got a discord server too! You can access it through the game or on the itch page. Won't be sharing it on here for safety reasons. Here's the full patch notes if you want the specifics
BUG FIXES

    Fixed: Charging next to walls no longer glitches players out
    Fixed: Landing on the very edge of platforms no longer causes characters to fall down from it.
    Fixed: First frame of jumping used to cause an "invincibility period" when overlapping at the right time with a falling opponent. Character now gets properly hit.
    Fixed: Spamming special while almost next to the ground on quick short hops no longer causes "floating up" animations.
    Fixed: Quick short-hops no longer cause kills. Players must now have at least a small amount of charge time for a landing to register as a hit.
    Fixed: Slide battle arena now has working switches.
    Fixed: Selecting Random option on Character Select Screen didn't properly show the resulting palette.
    Fixed: BGM now loops properly on all tracks. Great from endless listening sessions! ;PNEW STUFF:

    Pom and Frevo cleaned up frames!
    Official community Discord launched!
    All characters get new palettes. Some are locked for now. Unlocking conditions will be revealed on later builds.
    New Menu! Improved dynamics and some UX options. Has room for future new game modes and other features.
    New feature: Characters can now wrap from the top to bottom of stages. Can be toggled on Settings menu.
    Arena Layout changes: Chill no longer has the top two platforms, same with Sway. Slide switches now properly change direction of conveyor belts.
    Character name change: Al is now Amp. Old name was causing a lot of confusion
    Character Balance tweaks: Amp has shorter horizontal speed. Pom is less floaty in general.
    Improved CPU Al: Now goes up to level 10, is more aggressive and, hopefully, smarter the higher level you play.
    Smaller tweaks and QoL improvements.
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Reposted by Tucker
Funky @funkyspacealien.bsky.social · 26/06/2026
Pump Punks Post Jam Update is out NOW! 👇 What's new 👇 -Updated Sprites! -New alternative colors for all characters! -Revised Stages! -Updated menus and features! -Bug Fixes and Balance Changes! Link to the game (also playable in browser!) tafto.itch.io/pump-punks #art / #gamedev / #PumpPunks
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Reposted by Tucker
Funky @funkyspacealien.bsky.social · 02/05/2026
This is Pump ★ Punks! A platform fighter where you can't move, only jump! Bop the other punk before they bop you! 👇 Link to the game 👇 tafto.itch.io/pump-punks -- Made for the #FightingGameAprilJam2026, I served as the character designer and art director! #art / #gamedev
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Tucker @mchaosg.bsky.social · 02/09/2025
Season 23 has finished and not only did I break top 50, I stayed there! Also correction: I started playing seriously during season 16...not sure how I got that messed up!
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Tucker @mchaosg.bsky.social · 03/07/2025
my pal @funkyspacealien.bsky.social asked me to share this "with your other financially struggling millennial friends", please give it a took and support if you're interested!
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Tucker @mchaosg.bsky.social · 03/06/2025
I don't think I've ever mentioned it on here, but I started playing Pokémon GO Battle League seriously around Season 12. This is the first season I entered the top 100, but I feel like remaining within the top 500 at the end of the season is just as cool!
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Tucker @mchaosg.bsky.social · 28/03/2025
Patapon is going MULTIPLATFORM youtu.be/LzC8TmuiT1w
youtu.be
Patapon is going MULTIPLATFORM
YouTube video by Tucker
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Tucker @mchaosg.bsky.social · 16/01/2025
so the joycon mouse thing means kid icarus for sure, right
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