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maxmarsc.bsky.social

@maxmarsc.bsky.social
61 followers 135 following 12 posts

Embedded software engineer at SONOS Musician, developer, audio enthusiast Soundcloud : soundcloud.com/groumpf-prod Github : github.com/maxmarsc @groumpf@piaille.fr

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Reposted by @maxmarsc.bsky.social
Audio Developer Conference @audiodevcon.bsky.social · 06/04/2026
We have published a new ADC Conference video! Hacking Handhelds for Creative Audio - Building Music Applications for the New Nintendo 3DS - ADC #3ds #audiodev #embedded #nintendo
youtube.com
Hacking Handhelds for Creative Audio - Building Music Applications for the New Nintendo 3DS - ADC
Watch our latest video on YouTube
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maxmarsc.bsky.social @maxmarsc.bsky.social · 05/02/2026
DAVE v0.15.0 is out 🥳 A lot of effort went into this release. I finally tackled automated testing of the code running on the debugger side 🤩 This means it comes with a few bugfixes as well 😁 As always, any feedback is highly appreciated, happy coding folks ! github.com/maxmarsc/dave
github.com
GitHub - maxmarsc/dave: Debugger Audio Visualization Extension
Debugger Audio Visualization Extension. Contribute to maxmarsc/dave development by creating an account on GitHub.
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maxmarsc.bsky.social @maxmarsc.bsky.social · 14/11/2025
DAVE v0.12.0 is out 🥳 Quickly: - Qt6 rework: faster, prettier, less dependencies - bugfixes Next are: - Basic rust support (should be easy ?) - Proper unit testing (hard) - Proper IDE support (hard) You can check it out here: github.com/maxmarsc/dave Any feedback highly appreciated !
github.com
GitHub - maxmarsc/dave: Debugger Audio Visualization Extension
Debugger Audio Visualization Extension. Contribute to maxmarsc/dave development by creating an account on GitHub.
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maxmarsc.bsky.social @maxmarsc.bsky.social · 05/07/2025
My talk at ADC24 just went live, go and check it out if you're interested 😁 I'm always looking for feedback 🫡 youtu.be/tZMA49ZnMbQ?...
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maxmarsc.bsky.social @maxmarsc.bsky.social · 09/05/2025
DAVE v0.10.0 is out ! Quite a big chunk I've been working on for a few months 😁 On a good suggestion I added support for IIR filter visualization (Frequency responses and Poles/Zeros) 🥳 For now only JUCE's IIR/SVF classes are supported, but you can hook you own logic :) github.com/maxmarsc/dave
github.com
GitHub - maxmarsc/dave: Debugger Audio Visualization Extension
Debugger Audio Visualization Extension. Contribute to maxmarsc/dave development by creating an account on GitHub.
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maxmarsc.bsky.social @maxmarsc.bsky.social · 26/03/2025
Any Beyond All Reason enjoyers out there ? I'm completely addicted 😆 I'm not good though
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maxmarsc.bsky.social @maxmarsc.bsky.social · 15/03/2025
C'était fou
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maxmarsc.bsky.social @maxmarsc.bsky.social · 21/01/2025
I've seen people posting about the game they love, let's do it 😁 - Subnautica - Dishonored - Zelda - Pokémon - Metroid - Bioshock - Killing Floor (1 > 2) - Beyond All Reason (Total Annihilation successor ❤️) - Dofus - too many more... Always open to talk about it 😄
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maxmarsc.bsky.social @maxmarsc.bsky.social · 25/11/2024
DAVE v0.9.0 is out 😁 Added - NaN, Inf, num samples/channel values visible on plots - Added @sudara.at concept of sparklines (sorry for the tag xD) Fixed - Two bugs in the installation script github.com/maxmarsc/dave
github.com
GitHub - maxmarsc/dave: Debugger Audio Visualization Extension
Debugger Audio Visualization Extension. Contribute to maxmarsc/dave development by creating an account on GitHub.
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maxmarsc.bsky.social @maxmarsc.bsky.social · 21/11/2024
First post here, happy to present DAVE : the Debugger Audio Visualization Extension 🥳🥳🥳 github.com/maxmarsc/dave It's a GDB/LLDB extension to visualize audio buffer classes (Juce, Choc, STL...) right from your debugger ! Any sort of feedback is appreciated 😁 Here is how it looks :
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