Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 01/04/2025BASED BASED BASED BASED BASED BASED BASED BASED 4343
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 26/03/2025Actual useful application of AI: Filling out tedious parameters for Source Engine flex animation data. The commented out bits were filled in by GitHub Copilot 😎 Would've been slow to plug all of this in myself. 1110
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 19/03/2025Had the bowtie turned off because I was working on getting the beard to move with the face better, it's here too lol. 0110
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 19/03/2025Got my Roblox avatar into Blender with the original layered clothing skinning plus the FACS poses. 3241
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 16/03/2025I feel deranged writing code like this outside of Roblox HQ in my own C# library. Interacting directly with reflection feels like forbidden witchcraft, yet it just works™ here. 1151
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 14/03/2025Some cool fake locomotion stuff I did for Murder Labs. You can walk forward/backwards and strafe side to side and it'll dynamically adjust the walking animation to it! #RobloxDev 0230
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 11/03/2025Making gameplay systems interact with each other is really fun! 1191
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 24/02/2025hey, if ur gonna sell out at least do it with a lil bit of sincere flair lol 0251
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 22/02/2025We have proper bots in our game now :D Can you tell whos a real player and whos a bot in this video? 3282
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 20/02/2025Forget NULL being the billion dollar mistake, you wanna know what really grinds my gears? Fucking NaN math errors with floating point vector math. Good luck figuring out that shit when it comes up, especially with Roblox's physics engine being super non-deterministic. 5200
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 19/02/2025Holy shit there were a lot of API changes this week. 4250
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 05/02/2025Pulling this off required vertex animation driven by 96 bones. It was about as painful to setup as it sounds. I didn't think I'd be able to get away with reusing frames for the required poses, but apparently it was enough. 141
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 02/02/2025So at the moment I've got 2-pose correctives recovering perfectly, but 3 pose correctives are still off. Just need to account for them in 3 pose correctives, then I should be golden. 150
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 02/02/2025Roblox's facial animation system has a feature called corrective poses, which allows you to define an additional pose for the face to take on when two or three base poses are colliding with each other. It's intended to fix collision issues on the face. 110
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 31/01/2025you can now mic spam in KNIFE FIGHT nature is healing www.roblox.com/games/161112... 0203
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 30/01/2025Re-released it to be colorable lol www.roblox.com/bundles/1493... 061
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 29/01/2025I've been digging into Roblox's newer material source textures and I'm starting to get conspiracy brained. There's more features to their PBR material system than they're telling us. The 2nd texture here is not the metalness map, it's the alpha channel of the roughness map. 4231
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 29/01/2025A dynamic head I made for my bud @leadacid.bsky.social's birthday. Delivered it over a month late but I think it came out pretty good 😎 www.roblox.com/bundles/7173... 3343
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 29/01/2025I have a longtime habit of reading every inbox message I get, but ever since Roblox disabled user messages I only ever get dumb GDPR shit that I just ignore. It's been painful to ignore my new messages against that longtime habit. 3260
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 29/01/2025Ah yes of course, the cage mesh Roblox authored for blocky R15 doesn't pass their own validation lol. 1160
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 26/01/2025yo chat watch me evaporate an entire lake for reasons that do not benefit mankind in any way. 170
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 26/01/2025I recreated the source engine microphone in Roblox and it's amazing. 38014
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 25/01/2025This causes animations to break, so I had to store local bones in the character as a sort of read buffer for the animation data. I copy it over to the tool transforms and it works fairly well. KF's system architecture is very resilient to hierarchy refactors like this, which is super fuckin sweet. 050
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 25/01/2025After a good nap and some further scrutiny I was able to sort out the issue I was grumbling about earlier in a now deleted post. Now we've got super performant weapon switching and boosted frames! 1210
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 21/01/2025>Prevent the hiring of individuals who are unwilling to defend the constitution or to faithfully serve the Executive Branch. Wow. They aren’t even hiding it anymore. There is no bipartisanship, you are either with their agenda or you are not a federal worker. This is fucked up. 3322
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 08/12/2024Got The G-Man's shapekeys working inside of Roblox's EditableMesh feature 😎 No bones here, just direct vertex manipulation! 3775
Max ¯\_(ツ)_/¯ @maximumadhd.github.io · 04/12/2024It was meticulous to do this 10 years ago, and it's meticulous to do this now lmao. I hope artists have full control over this kind of stuff eventually instead of requiring programmers to meticulously program these kinds of things. #RobloxDev #GameDev 4603