Matt Stark @mattstark256.bsky.social · 17/01/2026building game #12!!!!!! this ones kinda like sims build mode cause you can furnish the interiors. u can play it here: mattstark.itch.io/halftimber #gamedev 4649
Matt Stark @mattstark256.bsky.social · 29/12/2025Thank you! Yeah, they have just been projects I do in my free time. It's a nice format for that cause I can release something polished while keeping the scope reasonably small. It could be cool to make a full game like this someday though 😁 020
Matt Stark @mattstark256.bsky.social · 29/12/2025Thank you to everyone who's played them, it makes me so happy seeing what people do with them! I don't know how many more of these I'll make, but I do have one more in progress 😁 140
Matt Stark @mattstark256.bsky.social · 29/12/2025C tier: millpunk - mattstark.itch.io/millpunk basilica - mattstark.itch.io/basilicamattstark.itch.iomillpunk by mattstarkAvailable for Windows 130
Matt Stark @mattstark256.bsky.social · 29/12/2025B tier: choo choo - mattstark.itch.io/choo-choo fish tank greenhouse - mattstark.itch.io/fish-tank-gr... treehouse canvas - mattstark.itch.io/treehouse-ca...mattstark.itch.iochoo choo by mattstarkPlay in your browser 120
Matt Stark @mattstark256.bsky.social · 29/12/2025A tier: coal toy - mattstark.itch.io/coal-toy islandoodle - mattstark.itch.io/islandoodle vaulton - mattstark.itch.io/vaulton mazegarden - mattstark.itch.io/mazegardenmattstark.itch.iocoal toy by mattstarkPlay in your browser 120
Matt Stark @mattstark256.bsky.social · 29/12/2025S tier: tramstertram - mattstark.itch.io/tramstertram islandoodle II - mattstark.itch.io/islandoodle-iimattstark.itch.iotramstertram by mattstarka minimalist town builder with trams 140
Matt Stark @mattstark256.bsky.social · 29/12/2025Someone suggested I do a tierlist of the building games I've made over the last couple years. It's difficult picking favourites cause I've enjoyed making all of them! You can play them on my itch.io page but I'll also link them below. #gamedev 2426
Matt Stark @mattstark256.bsky.social · 12/09/2025I'm also running it in chrome, my computers pretty powerful though. I'll maybe do a standalone build later cause that might run better. The game's also just not as optimized as it could be haha 110
Matt Stark @mattstark256.bsky.social · 12/09/2025I've made a maze-building game where you can explore them in first person! It's got some puzzle-y mechanics and you can share your build for other players to solve. You can play it here: mattstark.itch.io/mazegarden #gamedev 510616
Reposted by Matt StarkMatt Gardner | GameTripper @gametripperuk.bsky.social · 22/07/2025Viewfinder is finally coming to Xbox and Switch, and you love to see it. If you've never had the opportunity to play it, now's your chance. Sad Owl Studios deserved both BAFTAs, and meeting a couple of the team at Gamescom (including @serknowles.bsky.social) confirmed they're Good Eggs™forbes.com2023’s Most Brilliant Puzzle Game Finally Comes To Switch And XboxAfter years of being a PlayStation console exclusive, the most inventive game of 2023 is finally coming to Xbox and Switch. 1153
Reposted by Matt StarkGwen Foster @ifnotnowgwen.bsky.social · 23/07/2025viewfinder is finally coming to xbox this august 12, one more platform to go!!! 🫡🫡🫡 15411
Reposted by Matt Stark🐁 Luka The Mouse - SQUEAKROSS 🧩 @lukathemouse.gay · 16/05/2025📢 We only have 1 day left!!! The current status is 961,203 / 1,000,000 this is SO close we can do it!! Please it just takes 1 minute! 13218
Matt Stark @mattstark256.bsky.social · 03/05/2025I've made a game about building medieval castles! 🏰 you can play it here: mattstark.itch.io/islandoodle-ii 752749456
Matt Stark @mattstark256.bsky.social · 08/03/2025The style's loosely based off woodcut maps of Italy from the Nuremberg chronicle, old maps are so cool 1302
Matt Stark @mattstark256.bsky.social · 08/03/2025just uploaded another building game, this one's smaller and more basic than the others I've made but I thought I'd share it anyway 😊 mattstark.itch.io/basilicamattstark.itch.iobasilica by mattstarka minimalist cathedral builder 611322
Matt Stark @mattstark256.bsky.social · 15/02/2025I made this procedural puzzle game a while back but never finished or shared it, so I decided to amend that 😁 You can play it here: mattstark.itch.io/landflip 15489116
Reposted by Matt StarkEd Newton-Rex @ednewtonrex.bsky.social · 17/12/2024Today, the UK government announced a proposal to change copyright law - for the benefit of AI companies - that would cause huge, irreversible harm to creators. More info below, but most importantly here's what you can do (wherever you live): 1. Email your MP. Template letter in 🧵 👇 1/10 17353464100
Matt Stark @mattstark256.bsky.social · 03/12/2024Thanks! I started it about 2 months ago and worked on it most weekends. I wasn't starting from scratch though, since I re-used various bits of code from my previous building games. 010
Matt Stark @mattstark256.bsky.social · 01/12/2024how to build elevators and bridges in Vaulton! u can play it here: mattstark.itch.io/vaulton #gamedev 520727
Reposted by Matt StarkMatt Stark @mattstark256.bsky.social · 30/11/2024My underground city builder is done! You can play it here: mattstark.itch.io/vaultonmattstark.itch.ioVaulton by mattstarka minimalist city builder 1316740
Matt Stark @mattstark256.bsky.social · 30/11/2024It's mostly based on London, I love how clutter from different eras stacks up 1251
Matt Stark @mattstark256.bsky.social · 30/11/2024Initial concept vs result! I had a pretty clear idea of what I wanted with this one haha 1231
Matt Stark @mattstark256.bsky.social · 30/11/2024It's a bit different to the previous ones I've made because there's only one material, so all the features (tunnels, streets, bridges, stairs, elevators, trains) are produced by different patterns of cells 180
Matt Stark @mattstark256.bsky.social · 30/11/2024My underground city builder is done! You can play it here: mattstark.itch.io/vaultonmattstark.itch.ioVaulton by mattstarka minimalist city builder 1316740
Matt Stark @mattstark256.bsky.social · 18/11/2024Thanks! There's various systems at work. First it generates tunnels and elevators, then it generates the larger spaces, starting with streets then stairs, houses, balconies etc 010
Matt Stark @mattstark256.bsky.social · 17/11/2024Even for organic stuff there's many approaches. For Islandoodle I just used conventional heightmaps for the terrain and rivers, while in the fish tank one I used billboarding meshes on the edges of rock to get the look I wanted 110
Matt Stark @mattstark256.bsky.social · 17/11/2024Kind of a variety - I start with an idea of how it should look then split it up where necessary. I've used the corner pieces approach in the past but I've not found myself needing it for these cause it's more useful for organic shapes like caves and islands 110
Matt Stark @mattstark256.bsky.social · 17/11/2024Gonna be called Vaulton I think! That's been the working title, and I brainstormed others but I prefer it. I like how it's both vault-town and volt-town, cause the tech is kinda electric retrofuture 💡⚡ 120
Matt Stark @mattstark256.bsky.social · 17/11/2024It varies, but the last two each took a couple months where I'd be mostly doing it on the weekends. It helps that they re-use stuff like the save system and interactions. I'm trying to keep up a good pace and not get too perfectionist about things - once an asset is done, it's done 😅 010
Matt Stark @mattstark256.bsky.social · 17/11/2024the GIFs stopped working, looks like for now I gotta convert them to video 1303
Matt Stark @mattstark256.bsky.social · 17/11/2024yep! I usually do rough concept sketches on paper then model them in Blender. Each of these projects uses a single texture atlas for all the models, which streamlines the process and helps me get the colours, shapes etc feeling harmonious 120
Matt Stark @mattstark256.bsky.social · 17/11/2024the GIF stopped working, looks like for now I gotta manually convert them to video 171
Matt Stark @mattstark256.bsky.social · 17/11/2024the GIF stopped working, looks like for now I gotta manually convert them to video 🚋 020
Matt Stark @mattstark256.bsky.social · 16/11/2024next building game is nearly done I think 😀 #gamedev 2482
Matt Stark @mattstark256.bsky.social · 08/11/2024Thanks for reading, and thank you to all the people who've played these games! I don't have any particular long-term plan with these, but I've really enjoyed making them so perhaps there'll be more. 2110
Matt Stark @mattstark256.bsky.social · 08/11/2024Islandoodle is the most recent in the series. It extrapolates a heightmap from what you draw, and can create waterfalls and lakes. People have made some amazing stuff with this one; you can see some of them in the page's comments section. I love seeing what people make! mattstark.itch.io/islandoodle 3404
Matt Stark @mattstark256.bsky.social · 08/11/2024Tramstertram uses a 2D grid instead of a 3D grid like the previous ones. I like how much faster that lets you build, since you can click and drag to draw, and it feels like using MS Paint or something. mattstark.itch.io/tramstertram 2140
Matt Stark @mattstark256.bsky.social · 08/11/2024Treehouse Canvas uses a variation of Leonardo da Vinci's "rule of trees". The rule states that when a tree forks, the new branches have the same combined cross section area as the initial branch. It's also useful for things like rivers and blood vessels. mattstark.itch.io/treehouse-ca... 1130
Matt Stark @mattstark256.bsky.social · 08/11/2024Fish Tank Greenhouse was the result of me wanting to scale down after Millpunk, and focus more on architecture and visuals. The fish use the Boids algorithm, so over time they form shoals. mattstark.itch.io/fish-tank-gr... 1110
Matt Stark @mattstark256.bsky.social · 08/11/2024I was also experimenting with environmental themes in the gameplay, e.g. resources are finite and some of the ways you affect the world are irreversible. mattstark.itch.io/millpunk 1120