Matt Satch @mattsatch.bsky.social · 18/01/2025Result of yesterday's work, but in the game now. Logan's line rendering system really brings the room together. 041
Matt Satch @mattsatch.bsky.social · 16/01/2025Character dialogue portrait for our new game. The portraits in Rebounder are 3d and then run through a million steps to get them looking like print in-game. Here I'm just testing the rig and seeing what kinds of expressions I can get. 0102