Sign in

Matero Games

@materogames.bsky.social
9 followers 16 following 10 posts

Matero Games is a game development studio based in Northern Ireland. Development underway on Chattering Charlie, a puzzle game exclusively for Playdate. Previous game Cosmoscope available on materogames.itch.io/cosmoscope

PostsRepliesMedia
Matero Games @materogames.bsky.social · 19/09/2026
One of the key game rules is that each device can only be wound up once. In a recent playtest the feedback was that this wasn't clear enough, so I've now added extra visual detail to show devices as powered down when their bar has emptied. #playdate #indiegamedev #soloindiedev #screenshotsaturday
1112
Reposted by Matero Games
Playdate @play.date · 08/09/2026
Hello! Join us TOMORROW for our next Playdate Update to get the scoop on some of the games and details of Playdate Season Three, as well as some other fun news! 📆 Premieres Wednesday, Sept 9 at 9:00 AM PT ➡️ live.panic.com
Looping text saying Playdate Update, September 9, 9 AM PT
723148
Matero Games @materogames.bsky.social · 03/09/2026
Development continues! This week I've been doing more testing on my #playdate. The game feels really intuitive with the crank and d-pad combo. #indiedev #gamedev
0141
Matero Games @materogames.bsky.social · 05/08/2026
The castle area will feature various gate-themed puzzles. These gates are controlled in much the same way as Charlie via a wind-up mechanism. Below, by delaying the opening of the second gate, Charlie bounces towards the balloons before then advancing on to the exit. #indiedev #playdate #gamedev
0114
Matero Games @materogames.bsky.social · 18/07/2026
One of the key rules is that if Charlie runs out of power, then he can't reach the exit (triggering a restart). Below, if Charlie is wound up before the hay bale is moved fully right, he gets trapped and then runs out of power :( #screenshotsaturday #indiedev #playdate #gamedev
0133
Matero Games @materogames.bsky.social · 04/07/2026
More early gameplay! By winding up both conveyor belts, the hay bale is moved, allowing Charlie to advance towards the exit. I plan for the game to contain various locations, and for each to be quite distinctive (both visuals and puzzles). #screenshotsaturday #indiedev #playdate #gamedev
0214
Matero Games @materogames.bsky.social · 27/06/2026
Our previous game, Cosmoscope, is currently ON SALE on #itch (33% OFF, until July 6th). materogames.itch.io/cosmoscope #itchsummersale #Gamedev #indiedev #Shmup #summersale
materogames.itch.io
Cosmoscope by Matero Games
A twin stick shooter with a twist
162
Matero Games @materogames.bsky.social · 17/06/2026
In each level, the objective is to guide Charlie to the exit. It starts out easy, but the difficulty will ramp up quickly as the game progresses! There is also a secondary objective to complete (on the level below, it is to pop all the balloons). #gamedev #indiegame #indiedev #playdate #pixelart
0181
Matero Games @materogames.bsky.social · 06/06/2026
Perhaps the coolest feature of #playdate is the crank! In Chattering Charlie, the crank is used to wind up the toy. The A button can be used as an alternative. #screenshotsaturday #indiedev
081
Matero Games @materogames.bsky.social · 23/05/2026
Development has been steadily progressing over the last few months and I am now in the position to reveal today the game is called "Chattering Charlie". It is a #retro inspired #puzzle game being built exclusively for #playdate. More updates to follow very soon! #screenshotsaturday #indiedev
082
Matero Games @materogames.bsky.social · 26/02/2026
Matero Games lives! After a long hiatus, I am very pleased to announce that development has commenced on a new game, exclusive to Playdate. More details to follow soon. #playdate #gamedev #retro
0131