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MaterialX

@materialx.bsky.social
113 followers 8 following 10 posts

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

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MaterialX @materialx.bsky.social · 22/05/2026
MaterialX v1.39.5 is released! This release of MaterialX has the largest set of contributors in the history of our project, and includes support for the Slang shading language, 2D and 3D flake nodes, improvements to the MaterialX Graph Editor, and much more. github.com/AcademySoftw...
A blue paint flake material on a sphereA purple tinted glass material on a shading ballA procedural marble graph in the MaterialX Graph Editor
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MaterialX @materialx.bsky.social · 15/09/2025
MaterialX v1.39.4 has been released! This version adds support for WebGPU Shading Language, hex-tiled and lat-long images, NanoColor spaces, 2D fractals, animated materials, and many contributions from our participants in ASWF Dev Days 2025. github.com/AcademySoftw...
A real-time render of the hex-tiled onyx example from the MaterialX project.
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MaterialX @materialx.bsky.social · 08/03/2025
MaterialX v1.39.3 has been released! This version improves the alignment between MaterialX and OpenUSD, adds support for OSL v1.14 and MDL v1.10, and includes optimizations to ShaderGen and GitHub CI to improve performance for artists and developers. github.com/AcademySoftw...
The MaterialX logoThe OpenUSD logo
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MaterialX @materialx.bsky.social · 03/12/2024
Congratulations to our colleagues at OTOY for this initial preview of MaterialX support in Octane Render 2026.1: render.otoy.com/forum/viewto...
The Open Chess Set and MaterialX UI examples in a preview of Octane Render 2026.1
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