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Canoi Gomes

@mastodon.canoi.dev.br
4 followers 1 following 10 posts

I'm Canoi, a brazilian software developer, currently most focused on gamedev projects. Currently working as a Porting Engineer in Mega Cat Studios. Main profile on […] 🌉 bridged from ⁂ mastodon.social/@canoi, follow @ap.brid.gy to interact

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Canoi Gomes @mastodon.canoi.dev.br · 15/03/2026
playing with shaders in the Godot engine #godot #gamedev #knightvania
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Canoi Gomes @mastodon.canoi.dev.br · 18/08/2025
Playing again with Docker containers for cross platform compilation, the Emscripten and Android container sizes are bigger than just install the SDK and cross compile in the host, but it's nice to be able to isolate diffent contexts and it's garbage #gamedev #selene #docker
VSCode editor showing a opened Dockerfile for a Linux container I made to compile my C project. In the files, it shows the generated files by the other containers too.
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Canoi Gomes @mastodon.canoi.dev.br · 17/08/2025
reorganized the selene project structure (something I wanted to make have some time), and added virtual paths!! (something similar at with what Godot have with "res://" and "user://") codeberg.org/canoi12/selene #gamedev #indiedev #selene #lualang
Lua code showing some prints related to the implementation of virtual paths I made for selene, something like print(filesystem.resolve('exec://')), but for "root://" and "user://" as well.The example running and showing the result of the Lua print in the console.
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