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Manasight

@manasight.gg
199 followers 2.1K following 460 posts

Learn from every game you play. Building an MTG Arena companion — action log, deck tracker, analytics. Free. Mac + Windows. manasight.gg

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Manasight @manasight.gg · 10/07/2026
Two people asked for per-deck win rates in the same week. One on Reddit, one in our Discord. It's live now. That's how the roadmap moves. #MTGArena #buildinpublic
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Manasight @manasight.gg · 09/07/2026
Arena assigns each deck a GUID that survives renames and card swaps but resets on duplicate. Rename it seven times, one record. Clone it, fresh start. That's the whole identity spec. #MTGArena #indiedev
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Manasight @manasight.gg · 08/07/2026
Boros Tokens: 12-4. 75% win rate across 16 games. Per-deck win rates just shipped -- every deck you've played has its own record at manasight.gg/stats #MTGArena #buildinpublic
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Manasight @manasight.gg · 07/07/2026
Last month: Linux support via Flatpak and match history on the web with a play-by-play download for every game. One more release tomorrow -- in the Discord already? It's there now. discord.gg/QxazgwRC2w #MTGArena #buildinpublic
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Join the Manasight Discord Server!
An intelligent MTG Arena companion — real-time overlay + cloud analytics. Built by players, for players. | 27 members
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Manasight @manasight.gg · 02/07/2026
You played a tough game three weeks ago and want to know what happened. It's there. Filter by format, scroll back, open it. The log was uploaded when you played. 三週間前の対戦も遡れます。フォーマットで絞り込んで、あの試合を探して、開く。ログはプレイ時に自動でアップロードされています。 #MTGArena #MTGアリーナ
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Manasight @manasight.gg · 01/07/2026
Match history is live. Download a turn-by-turn play-by-play of any game you've played -- card names, draws, casts, attacks, mulligans. Rendered by the same engine as the overlay. マッチ履歴が公開されました。すべての対戦について、1ターンごとのプレイログをいつでもダウンロードできます。 #MTGArena #MTGアリーナ
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Manasight @manasight.gg · 30/06/2026
Every log your Manasight client has ever uploaded, on the web. Download any of them any time. We keep them for up to 24 months and then delete them permanently. アップロードしたすべてのログをウェブで確認・ダウンロード。最大24ヶ月間保存し、その後は完全に削除されます。あなたのデータはあなたのものです。 #MTGArena #MTGアリーナ
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Manasight @manasight.gg · 29/06/2026
Standard, Pioneer, Timeless, Explorer, Alchemy, Historic Brawl, Limited. Web match history labels every queue correctly and lets you filter by format. Shipping soon. スタンダード、パイオニア、タイムレス、エクスプローラー、アルケミー、ヒストリックブロール、リミテッド。すべてのフォーマットを正確に識別し、絞り込みも可能。もうすぐ。 #MTGArena #MTGアリーナ
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Manasight @manasight.gg · 28/06/2026
Match history shows how every game ended -- Damage, Concede, Deck-out, Timeout. And the opponent's handle, same name from the in-game nameplate. Coming soon. 各ゲームの終わり方(ダメージ、投了、ライブラリーアウト、タイムアウト)と対戦相手のハンドルネームも表示。ゲーム中に見えていた名前がそのまま履歴に残ります。近日公開。 #MTGArena #MTGアリーナ
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Manasight @manasight.gg · 27/06/2026
Any game in your match history -- full turn-by-turn play-by-play, downloadable on demand. Finishing the last couple of things before we ship. 履歴にある試合のターンごとのプレイログを、いつでもダウンロード。リリースまであと少しです。 #MTGArena #MTGアリーナ
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Manasight @manasight.gg · 27/06/2026
Almost there. Your full Arena match history on the web, grouped by session -- every format labeled, filterable by result. アリーナのマッチ履歴をウェブで確認できるようになります。セッションごとにグループ化され、フォーマットや結果でフィルタリング可能。もうすぐ公開。 #MTGArena #MTGアリーナ
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Manasight @manasight.gg · 18/06/2026
Linux Arena players: we validated on Steam + Proton with KDE Plasma (Wayland) and NVIDIA. What setup are we about to hear about in bug reports that we didn't cover? #MTGArena
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Manasight @manasight.gg · 15/06/2026
Validated on KDE Plasma with Wayland and an NVIDIA GPU. That's the combination where most overlays stop working. It runs. X11 too. #MTGArena #buildinpublic
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Manasight @manasight.gg · 13/06/2026
We ran a poll before building: 111 Arena players on Linux. Steam + Proton was nearly half the vote. Nobody picked Lutris. Bazzite came up in comments constantly -- we hadn't heard of it before that thread. #MTGArena #MTG
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Manasight @manasight.gg · 11/06/2026
Announcement: Manasight is on Linux! Deck tracker, action log, Arena Signal -- all of it. Flatpak install, Wayland and X11 both supported. manasight.gg/home?os=linux#downloads #MTGArena #buildinpublic
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Manasight @manasight.gg · 30/05/2026
Using the new overlay -- which do you collapse first, the deck tracker or the action log? #MTGArena #indiedev
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Manasight @manasight.gg · 29/05/2026
What the merge looks like in a real game -- v1.3.0. #MTGArena #buildinpublic
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Manasight @manasight.gg · 28/05/2026
Both panels collapsed, they merge into a single tab on the edge. One click brings either back. #MTGArena #indiedev
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Manasight @manasight.gg · 27/05/2026
v1.3.0 is out. Panels anchor to the edge, collapse to a tab and merge when you minimize both. #MTGArena #buildinpublic
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Manasight @manasight.gg · 24/05/2026
Choose attackers phase, 48 cards left, draw odds live for every one. Play-by-play running on the right. Two panels, one game. #MTGArena #indiedev #buildinpublic
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Manasight @manasight.gg · 23/05/2026
New build: per-card draw probability, live during the game. Every remaining card ranked by how likely you are to see it next. Coming soon. #MTGArena #MTG #indiedev #buildinpublic #screenshotsaturday
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Manasight @manasight.gg · 22/05/2026
One week into Strixhaven Secrets draft, library visibility is doing what we hoped. Knowing your threat count at end of turn four is a different kind of decision than guessing. #MTGArena #indiedev #buildinpublic
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Manasight @manasight.gg · 20/05/2026
37%, 60%, 75% -- three draws from a two-lander. We wrote up why three is the right window and what the numbers look like live inside a real game. blog.manasight.gg/deck-tracker-launch/ #MTGArena #MTG #MagicTheGathering
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Manasight @manasight.gg · 19/05/2026
Next on the list: opponent tracking. Every card your opponent has shown you, tracked across the whole match and carried into Game 2. manasight.gg #MTGArena #MTG #MagicTheGathering
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Manasight @manasight.gg · 19/05/2026
Deck tracker is live. Strixhaven Secrets just dropped, and draft formats with powerful draw effects are where library tracking actually changes how you play. #MTGArena #indiedev #buildinpublic
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Manasight @manasight.gg · 18/05/2026
Mana curve, card art, opponent tracking -- there's a lot more coming. While we build it, we'd love to hear how you're using the deck tracker. What's working, what's weird, what's missing? We read every reply. manasight.gg #MTGArena #MTG #MagicTheGathering
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Manasight @manasight.gg · 17/05/2026
We made a list in February: play-by-play, Arena Signal, deck tracker. Took longer than we planned on the last one. All three are live now. manasight.gg #MTGArena #MTG #MagicTheGathering
Three founding features: Play-by-Play v1.0 shipped, Arena Signal v1.1 shipped, Deck Tracker v1.2.0 live today
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Manasight @manasight.gg · 17/05/2026
If you've ever kept a two-lander and just stared at the top of your library -- the land forecast shows your odds of hitting over the next three draws, live while you play. #MTGArena
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Manasight @manasight.gg · 16/05/2026
Deck tracker is live. Every card still in your library, your draw odds, and a land forecast for your next three draws -- all updating as you play. Update to v1.2.0 and let us know how it feels. manasight.gg #MTGArena #MTG #MagicTheGathering
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Manasight @manasight.gg · 03/05/2026
MagicCon wrap. Deck tracker is next, Linux is in the build, and we've started research on a full game replay viewer. A lot on tap. #MTGArena #indiedev
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Manasight @manasight.gg · 02/05/2026
Builders: did a last-minute rename ever save your feature from over-promising? Ours was "Connection Health" for two months. The day before launch the name felt bigger than the code. So we shipped Arena Signal instead. #buildinpublic
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Manasight @manasight.gg · 02/05/2026
Deck tracking is next. Most requested feature since launch. Arena already knows what's in your library. We're building the window. Free. Mac + Windows. #MTGArena #indiedev #buildinpublic
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Manasight @manasight.gg · 30/04/2026
Arena had been broadcasting your connection state in its log file all along. We just put it on screen. That's the whole feature. The naming took longer than the code. #buildinpublic
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Manasight @manasight.gg · 28/04/2026
The spec called it "Connection Health Indicator" for two months. Diagnosing connections needs visibility into your network. We don't have that. Renamed Arena Signal a day before launch. Make small promises. [3/3] #buildinpublic
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Manasight @manasight.gg · 28/04/2026
Arena's log records spells cast, triggers resolved, and the silence when servers stop sending events. That silence is the entire input for our connection indicator. Nothing about your router. Nothing about your wifi. Nothing about why. [2/3]
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Manasight @manasight.gg · 28/04/2026
At the launch AMA we mentioned a connection indicator. Top reaction: "wait, you can check that?!" That reaction is why we renamed the feature the day before launch. [1/3]
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Manasight @manasight.gg · 27/04/2026
Two-minute mystery pause mid-game. Are they thinking, or did they walk away? Arena Signal shipped last week so you can stop guessing. New post on why we renamed it the day before launch. blog.manasight.gg/arena-signal... #buildinpublic #MTGArena
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Manasight @manasight.gg · 24/04/2026
This is what Arena Signal looks like in a normal game. White bars, live latency, every event tracked. #MTGArena #indiedev
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Manasight @manasight.gg · 23/04/2026
Hovering over the overlay was making the connection look healthy. Arena's log mixes UI events with server messages. We were counting cursor movement as a heartbeat. Fixed now. #buildinpublic
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Manasight @manasight.gg · 22/04/2026
214 lines deleted. The inactivity gate was decoration. Phase-aware thresholds were already doing the job. #buildinpublic #MTGArena
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Manasight @manasight.gg · 21/04/2026
39-second gap between Windows and Mac disconnect detection. Windows tells you. macOS just goes quiet. Couldn't use one threshold for both. #buildinpublic #MTGArena
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Manasight @manasight.gg · 20/04/2026
We open-sourced the data first. 27 Arena disconnect logs published before we wrote a single line of detection code. MIT and Apache-2.0. It's yours. #buildinpublic #MTGArena
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Manasight @manasight.gg · 19/04/2026
Most common reaction when we showed Arena Signal: "Wait, you can tell I'm about to get kicked?" Arena's log file gives you 15 to 40 seconds. We just had to find it. #MTGArena
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Manasight @manasight.gg · 18/04/2026
Deck tracker is next. Cards remaining, opponent cards seen, draw odds. Built on the same log parser that powers the play-by-play. Mockups done, building now. Thanks to our early users for pushing us here. manasight.gg #MTGArena #indiedev #buildinpublic
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Manasight @manasight.gg · 17/04/2026
Arena doesn't tell you your connection is dropping until it's already gone. We found the game log fires signals seconds before the error dialog. Building an early warning into Manasight now. Your feedback is driving this. Stay tuned. manasight.gg #MTGArena #indiedev #buildinpublic
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Manasight @manasight.gg · 15/04/2026
A player asked us to "tell me what happens when opponent cracks a Map token." Before: three separate lines. Now: one clean combined entry. So it is now here - Straight from in-app feedback. manasight.gg #MTGArena #indiedev #buildinpublic
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Manasight @manasight.gg · 14/04/2026
Your game log doesn't vanish when the victory screen hits. 🏆 Manasight keeps the full play-by-play history visible right through the end of the match, so you can review every decision. Free for Mac & Windows → manasight.gg #MTGArena #MagicTheGathering
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Manasight @manasight.gg · 13/04/2026
A user pointed out timestamps were making the log window too wide. So we added three modes: full, short, and hidden. Toggle from the toolbar. Building what players ask for. manasight.gg #MTGArena #indiedev #buildinpublic
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Manasight @manasight.gg · 12/04/2026
Arena annotations: type is a single-element array, not a scalar. data lives in a details key-value array with snake_case keys. you need helper functions just to read it. #buildinpublic #MTGArena #rustlang #indiedev
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Manasight @manasight.gg · 12/04/2026
Someone in our Reddit AMA asked about second monitor support for the overlay. We built it. manasight.gg #MTGArena #screenshotsaturday #indiedev #buildinpublic
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