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Morris Alper

@malper.bsky.social
1K followers 646 following 56 posts

PhD student researching multimodal learning (language, vision, ...). Also a linguistics enthusiast. morrisalp.github.io

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Reposted by Morris Alper
Christopher Berry @cjpberry.bsky.social · 12/10/2025
Let’s make it speak Ithkuil.
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Morris Alper @malper.bsky.social · 12/10/2025
I’m fascinated by the idea of a game like No Man’s Sky where infinite new civilizations could be generated dynamically with their own languages as the player explores the universe.
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Morris Alper @malper.bsky.social · 11/10/2025
That’s definitely a valid concern, and I believe we need to rethink how LLMs and other generative models are deployed and used in practice. We do explicitly discuss some of these considerations.
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Morris Alper @malper.bsky.social · 11/10/2025
As a conlanger myself, I was mainly curious to explore whether LLMs could be used as a creative assistant for humans, as well as procedural generation in games with unbounded worlds. I hope this gets more people interested in conlanging and experimenting themselves.
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Morris Alper @malper.bsky.social · 11/10/2025
Thanks for the heads-up, fixing this.
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Morris Alper @malper.bsky.social · 11/10/2025
Try out some of the newest languages on our project page: conlangcrafter.github.io
conlangcrafter.github.io
ConlangCrafter: Constructing Languages with a Multi-Hop LLM Pipeline
A fully automated system for constructing languages using large language models. Our multi-stage pipeline creates coherent, diverse artificial languages with their own phonology, grammar, lexicon, and...
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Morris Alper @malper.bsky.social · 11/10/2025
ConlangCrafter could potentially be used in pedagogy, typological and NLP work, and many entertainment applications. Imagine a video game where aliens can speak countless new procedurally-generated languages.
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Morris Alper @malper.bsky.social · 11/10/2025
To enhance consistency and diversity, our pipeline incorporates randomness injection and self-refinement mechanisms. This is measured by our novel evaluation framework, providing rigorous evaluation for the new task of computational conlanging.
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Morris Alper @malper.bsky.social · 11/10/2025
The ConlangCrafter pipeline harnesses an LLM to generate a description of a constructed language and self refines it in the process. We decompose language creation into phonology, grammar, and lexicon, and then translate sentences while constructing new needed grammar points.
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Morris Alper @malper.bsky.social · 11/10/2025
Conlangs (Constructed Languages), from Tolkien’s Elvish to Esperanto, have long been created for artistic, philosophical, or practical purposes. As generative AI proves its creative power, we ask: Can it also take on the laborious art of conlang creation?
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Morris Alper @malper.bsky.social · 11/10/2025
The number of languages in the world just got a lot higher! At least constructed ones. Meet ConlangCrafter - a pipeline for creating novel languages with LLMs. A Japanese-Esperanto creole? An alien cephalopod color-based language? Enter your idea and see a conlang emerge. 🧵👇
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Morris Alper @malper.bsky.social · 18/09/2025
Now accepted to #NeurIPS2025!
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Morris Alper @malper.bsky.social · 17/06/2025
Check out our project page and paper for more info: Project page: wildcat3d.github.io Paper: arxiv.org/abs/2506.13030 (5/5)
wildcat3d.github.io
WildCAT3D: Appearance-Aware Multi-View Diffusion in the Wild
We present a framework for generating novel views of scenes learned from diverse 2D scene image data captured in the wild.
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Morris Alper @malper.bsky.social · 17/06/2025
At inference time, we inject the appearance of the observed view to get consistent novel views. This also enables cool applications like appearance-conditioned NVS! (4/5)
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Morris Alper @malper.bsky.social · 17/06/2025
To learn from this data, we use a novel multi-view diffusion architecture adapted from CAT3D, modeling appearance variations with a bottleneck encoder applied to VAE latents and disambiguating scene scale via warping. (3/5)
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Morris Alper @malper.bsky.social · 17/06/2025
Photos like the ones below differ in global appearance (day vs. night, lighting), aspect ratio, and even weather. But they give clues to how scenes are build in 3D. (2/5)
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Morris Alper @malper.bsky.social · 17/06/2025
💥New preprint! WildCAT3D uses tourist photos in-the-wild as supervision to learn to generate novel, consistent views of scenes like the one shown below. h/t Tom Monnier and all collaborators (1/5)
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Morris Alper @malper.bsky.social · 14/06/2025
Disappointing that arXiv doesn't allow XeLaTex/LuaLaTex submissions, which have the least broken multilingual support of LaTeX compilers. The web shouldn't be limited to English in 2025!
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Morris Alper @malper.bsky.social · 31/03/2025
More coverage of our work on AI for ancient cuneiform! news.cornell.edu/stories/2025...
news.cornell.edu
AI models make precise copies of cuneiform characters | Cornell Chronicle
Researchers from Cornell and Tel Aviv University have developed an approach to use artificial intelligence for reading the ancient tablets.
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Morris Alper @malper.bsky.social · 04/02/2025
See our paper, project page, and GitHub for more details and a full implementation! ArXiv: arxiv.org/abs/2502.00129 Project page: tau-vailab.github.io/ProtoSnap/ GitHub: github.com/TAU-VAILab/P...
arxiv.org
ProtoSnap: Prototype Alignment for Cuneiform Signs
The cuneiform writing system served as the medium for transmitting knowledge in the ancient Near East for a period of over three thousand years. Cuneiform signs have a complex internal structure which...
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Morris Alper @malper.bsky.social · 04/02/2025
Finally we show that ProtoSnap-aligned skeletons can be used as conditions for a ControlNet model to generate synthetic OCR training data. By controlling the shapes of signs in training, we can achieve SOTA on cuneiform sign recognition. (Bottom: synthetic generated sign images)
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Morris Alper @malper.bsky.social · 04/02/2025
Our results show that ProtoSnap effectively aligns wedge-based skeletons to scans of real cuneiform signs, with global and local refinement steps. We provide a new expert-annotated test set to quantify these results.
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Morris Alper @malper.bsky.social · 04/02/2025
ProtoSnap uses features from a fine-tuned diffusion model to optimize for the correct alignment between a skeleton matched with a prototype font image and a scanned sign. Perhaps surprising that image generation models can be applied to this sort of discriminative task!
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Morris Alper @malper.bsky.social · 04/02/2025
We tackle this by directly measuring the internal configuration of characters. Our approach ProtoSnap "snaps" a prototype (font)-based skeleton onto a scanned cuneiform sign using a multi-stage pipeline with SOTA methods from computer vision and generative AI.
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Morris Alper @malper.bsky.social · 04/02/2025
Some prior work has tried to classify scans of signs categorically, but signs' shapes differ drastically in different time periods and regions making this less effective. E.g. both signs below are AN, from different eras. (Top: font prototype; bottom: scan of sign real tablet)
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Morris Alper @malper.bsky.social · 04/02/2025
Arguably the most ancient writing system in the world (since ~3300 BCE), cuneiform inscriptions in ancient languages (e.g. Sumerian, Akkadian) are numerous but hard to read due to the complex writing system, wide variation in sign shapes, and physical nature as imprints in clay.
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Morris Alper @malper.bsky.social · 04/02/2025
Cuneiform at #ICLR2025! ProtoSnap finds the configuration of wedges in scanned cuneiform signs for downstream applications like OCR. A new tool for understanding the ancient world! tau-vailab.github.io/ProtoSnap/ h/t Rachel Mikulinsky @ShGordin @ElorHadar and all collaborators. 🧵👇
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Morris Alper @malper.bsky.social · 04/02/2025
Our results show that ProtoSnap effectively aligns wedge-based skeletons to scans of real cuneiform signs, with global and local refinement steps. We provide a new expert-annotated test set to quantify these results.
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Morris Alper @malper.bsky.social · 04/02/2025
ProtoSnap uses features from a fine-tuned diffusion model to optimize for the correct alignment between a skeleton matched with a prototype font image and a scanned sign. Perhaps surprising that image generation models can be applied to this sort of discriminative task!
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Morris Alper @malper.bsky.social · 04/02/2025
We tackle this by directly measuring the internal configuration of characters. Our approach ProtoSnap "snaps" a prototype (font)-based skeleton onto a scanned cuneiform sign using a multi-stage pipeline with SOTA methods from computer vision and generative AI.
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Morris Alper @malper.bsky.social · 04/02/2025
Some prior work has tried to classify scans of signs categorically, but signs' shapes differ drastically in different time periods and regions making this less effective. E.g. both signs below are AN, from different eras. (Top: font prototype; bottom: scan of sign real tablet)
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Morris Alper @malper.bsky.social · 04/02/2025
Arguably the most ancient writing system in the world (since ~3300 BCE), cuneiform inscriptions in ancient languages (e.g. Sumerian, Akkadian) are numerous but hard to read due to the complex writing system, wide variation in sign shapes, and physical nature as imprints in clay.
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Reposted by Morris Alper
Kush Jain @kjain14.bsky.social · 19/12/2024
Thrilled to announce our new work TestGenEval, a benchmark that measures unit test generation and test completion capabilities. This work was done in collaboration with the FAIR CodeGen team. Preprint: arxiv.org/abs/2410.00752 Leaderboard: testgeneval.github.io/leaderboard....
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Morris Alper @malper.bsky.social · 20/12/2024
Great news! BERT-like models are extremely useful and imo unfairly overlooked in the recent GenAI hype cycle. Looking forward to playing with this
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Morris Alper @malper.bsky.social · 10/12/2024
We look forward to progress on architectural tasks being benchmarked and accelerated by WAFFLE! See our project page for more details and links to our paper, code, and data: tau-vailab.github.io/WAFFLE/
tau-vailab.github.io
WAFFLE: Multimodal Floorplan Understanding in the Wild
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Morris Alper @malper.bsky.social · 10/12/2024
We show that our dataset serves as a new, challenging benchmark for common floorplan understanding tasks such as semantic segmentation. We also show it can be used to enable new tasks such as floorplan generation conditioned on building type and boundary.
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Morris Alper @malper.bsky.social · 10/12/2024
We use modern foundation models (LLMs, vision-language models) to filter and structure raw, noisy open data to identify floorplan images and extract structured metadata, including global properties (e.g. floorplan type) and grounded architectural features within images.
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Morris Alper @malper.bsky.social · 10/12/2024
WAFFLE (WikipediA-Fueled FLoorplan Ensemble) is a multimodal dataset of ~20K diverse floorplans, of many building types (e.g. homes, churches, hospitals, schools, ...), regions, eras, and data formats, along with structured metadata.
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Morris Alper @malper.bsky.social · 10/12/2024
Project page: tau-vailab.github.io/WAFFLE/ Paper: arxiv.org/abs/2412.00955 Architecture is complicated and automatic methods could help design and maintain buildings. But current datasets are very limited (e.g. apartments from one country). That's where WAFFLE comes in!
arxiv.org
WAFFLE: Multimodal Floorplan Understanding in the Wild
Buildings are a central feature of human culture and are increasingly being analyzed with computational methods. However, recent works on computational building understanding have largely focused on n...
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Morris Alper @malper.bsky.social · 10/12/2024
Bite into WAFFLE 🧇, our new multimodal floorplan dataset and paper - now accepted to #WACV2025! Work with Keren Ganon, Rachel Mikulinsky, Hadar Elor. More info below👇
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Morris Alper @malper.bsky.social · 10/12/2024
We look forward to progress on architectural tasks being benchmarked and accelerated by WAFFLE! See our project page for more details and links to our paper, code, and data: tau-vailab.github.io/WAFFLE/
tau-vailab.github.io
WAFFLE: Multimodal Floorplan Understanding in the Wild
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Morris Alper @malper.bsky.social · 10/12/2024
We show that our dataset serves as a new, challenging benchmark for common floorplan understanding tasks such as semantic segmentation. We also show it can be used to enable new tasks such as floorplan generation conditioned on building type and boundary.
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Morris Alper @malper.bsky.social · 10/12/2024
We use modern foundation models (LLMs, vision-language models) to filter and structure raw, noisy open data to identify floorplan images and extract structured metadata, including global properties (e.g. floorplan type) and grounded architectural features within images.
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Morris Alper @malper.bsky.social · 10/12/2024
WAFFLE (WikipediA-Fueled FLoorplan Ensemble) is a multimodal dataset of ~20K diverse floorplans, of many building types (e.g. homes, churches, hospitals, schools, ...), regions, eras, and data formats, along with structured metadata.
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Morris Alper @malper.bsky.social · 10/12/2024
Project page: tau-vailab.github.io/WAFFLE/ Paper: arxiv.org/abs/2412.00955 Architecture is complicated and automatic methods could help design and maintain buildings. But current datasets are very limited (e.g. apartments from one country). That's where WAFFLE comes in!
arxiv.org
WAFFLE: Multimodal Floorplan Understanding in the Wild
Buildings are a central feature of human culture and are increasingly being analyzed with computational methods. However, recent works on computational building understanding have largely focused on n...
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Morris Alper @malper.bsky.social · 06/12/2024
Is there any good way to flag or address ethical issues with a paper post-publication?
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Morris Alper @malper.bsky.social · 02/12/2024
What's a better alternative? Ending without some formality to signal that you're done seems too abrupt.
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Morris Alper @malper.bsky.social · 01/12/2024
Playing with Suno AI song generation again, v3.5 seems to be more consistently catchy and better at (non-English) languages. This is not bad and funny how it sounds like a lot of Israeli prog-rock songs... suno.com/song/1e21b93...
suno.com
רובוט בודד by @noblekalimba435 | Suno
experimental, rock, prog-rock, electric song. Listen and make your own with Suno.
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Morris Alper @malper.bsky.social · 30/11/2024
Good question! Semantic hierarchies should form a multi-branched DAG structure, while our benchmark and hierarchical retrieval is using the simplifying assumption of a single, linear hierarchy per image. I'd hope to see extensions of this taking multiple branching into account.
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Morris Alper @malper.bsky.social · 25/11/2024
These are very important points. I'm not sure that LLMs are an effective tool for countering them, as in general I've rarely seen them used well for writing tasks requiring high-level comprehension (beyond e.g. paraphrasing or correcting grammatical errors).
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